Player Matchup

Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Silver IV
Niktamair101
Amaterasu
Silver IV
Level 88
God Stats
2W - 1L
1,572 SR
Queue Stats
7W - 10L
1,360 MMR
Solo
Chaac
Chaac
Gold III
Pantherssss
Chaac
Gold III
Level 128
God Stats
7W - 5L
1,485 SR
Queue Stats
286W - 292L
1,502 MMR
Party 1
Geb
Geb
Gold V
Savernus
Geb
Gold V
Level 154
God Stats
12W - 6L
1,680 SR
Queue Stats
403W - 407L
1,378 MMR
Solo
The Morrigan
The Morrigan
Gold V
drowurg2
The Morrigan
Gold V
Level 118
God Stats
7W - 4L
1,529 SR
Queue Stats
52W - 64L
1,382 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,553 SR
1,425 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,586 SR
1,368 MMR
Serqet
Serqet
Gold IV
EdwardR19
Serqet
Gold IV
Level 147
God Stats
0W - 4L
1,202 SR
Queue Stats
382W - 380L
1,340 MMR
Solo
Guan Yu
Guan Yu
Gold V
KyleCrittenhouse
Guan Yu
Gold V
Level 84
God Stats
5W - 3L
1,586 SR
Queue Stats
33W - 36L
1,396 MMR
Solo
Charybdis
Charybdis
Gold V
MAutomatic
Charybdis
Gold V
Level 59
God Stats
12W - 13L
1,599 SR
Queue Stats
106W - 108L
1,364 MMR
Solo
Zeus
Zeus
Gold IV
futtfutt
Zeus
Gold IV
Level 157
God Stats
8W - 4L
1,893 SR
Queue Stats
128W - 132L
1,385 MMR
Solo
Horus
Horus
Gold II
ganjaaGOAT
Horus
Gold II
Level 115
God Stats
7W - 5L
1,652 SR
Queue Stats
409W - 400L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
15 / 3 / 2
15,903
691
20,803
21,598
7,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Niktamair101
Amaterasu
19
1 / 2 / 6
12,920
562
11,955
18,095
18,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 3 / 8
12,913
561
12,410
17,038
12,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

17
3 / 3 / 14
12,764
555
11,667
21,547
24,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
drowurg2
The Morrigan
19
5 / 3 / 6
13,753
598
10,674
8,813
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ThothBellonaCliodhna

VS

Bans
BastetSolShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EdwardR19
Serqet
18
4 / 5 / 6
11,153
485
9,363
23,160
8,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 0
11,791
513
5,918
17,691
21,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
MAutomatic
Charybdis
17
2 / 6 / 4
10,829
471
10,895
17,211
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
19
3 / 5 / 3
11,577
503
14,488
12,434
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
12
1 / 7 / 5
8,850
385
7,377
22,160
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
26
Kills
13
14
Deaths
26
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
15
3
2
5.33
L
Serqet
EdwardR19
Serqet
4
5
6
1.4
L
3
3
0
1
L
Charybdis
MAutomatic
Charybdis
2
6
4
0.67
W
Amaterasu
Niktamair101
Amaterasu
1
2
6
2
W
2
3
8
2
W
3
3
14
3.33
W
The Morrigan
drowurg2
The Morrigan
5
3
6
2.67
L
Zeus
3
5
3
0.9
L
Horus
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,509
Damage
48,041
87,091
Taken
92,656
66,365
Mitigated
51,122
28,964
Healing
24,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
20,803
9,491
0
11,264
21,598
7,723
4,327
2,270
18,948
0
131,167
L
Serqet
EdwardR19
Serqet
9,363
2,344
0
7,271
23,160
8,522
23
6,305
16,793
0
68,867
L
5,918
1,051
714
6,024
17,691
21,680
0
2,067
15,012
0
69,979
L
Charybdis
MAutomatic
Charybdis
10,895
6,295
0
5,103
17,211
4,609
912
4,396
12,815
0
73,314
W
Amaterasu
Niktamair101
Amaterasu
11,955
4,597
0
5,645
18,095
18,781
1,551
3,183
14,782
363
93,013
W
12,410
1,810
0
4,920
17,038
12,503
2,345
3,970
12,762
0
111,910
W
11,667
722
0
5,675
21,547
24,158
166
6,258
14,727
31,467
0
W
The Morrigan
drowurg2
The Morrigan
10,674
2,048
0
1,460
8,813
3,200
1,105
2,794
5,943
97,014
0
L
Zeus
14,488
1,052
0
1,092
12,434
4,020
371
4,615
7,772
97,841
0
L
Horus
7,377
2,847
941
3,211
22,160
12,291
0
5,046
17,090
0
21,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,253
Gold Earned
54,200
637
Minions Killed
626
0
Camps Cleared
0
2,333,320
Distance Traveled
2,142,764
41
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,903
691
152
7
0
412,498
10
L
Serqet
11,153
485
122
5
0
453,661
2
L
Guan Yu
11,791
513
169
7
0
452,818
13
L
Charybdis
10,829
471
138
6
0
414,232
9
W
Amaterasu
12,920
562
155
7
0
453,995
11
W
Chaac
12,913
561
137
6
0
530,673
3
W
Geb
12,764
555
31
1
0
500,086
8
W
The Morrigan
13,753
598
162
7
0
436,068
9
L
Zeus
11,577
503
172
7
0
427,352
8
L
Horus
8,850
385
25
1
0
394,701
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role