Player Matchup

Sobek
Sobek
Silver I
Madаra
Sobek
Silver I
Level 157
God Stats
3W - 0L
1,759 SR
Queue Stats
110W - 12L
1,658 MMR
Party 1
Ares
Ares
Gold V
Mephelys Fur
Ares
Gold V
Level 141
God Stats
2W - 0L
1,849 SR
Queue Stats
8W - 0L
1,658 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
maroon-solution4
Ah Muzen Cab
Silver I
Level 31
God Stats
5W - 0L
1,770 SR
Queue Stats
41W - 13L
1,686 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,793 SR
1,667 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,410 SR
1,539 MMR
Sol
Sol
Gold III
 
Sol
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Silver I
ChiefTwink_Bsir
Hera
Silver I
Level 143
God Stats
0W - 1L
1,563 SR
Queue Stats
7W - 7L
1,590 MMR
Solo
Chaac
Chaac
Gold IV
RagingDraye
Chaac
Gold IV
Level 156
God Stats
1W - 7L
1,166 SR
Queue Stats
249W - 288L
1,526 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Madаra
Sobek
13
5 / 1 / 12
8,946
813
5,030
15,891
16,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 12
9,105
828
4,814
11,766
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
maroon-solution4
Ah Muzen Cab
14
8 / 2 / 8
9,539
867
18,060
10,379
4,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
BastetGilgameshShivaGebThoth

VS

Bans
CabrakanAtlasMulanCerberusOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 4 / 1
6,726
611
4,876
8,969
1,726
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 5 / 1
7,544
686
7,302
8,210
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 8 / 3
7,393
672
7,856
15,410
10,847
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
17
Kills
4
5
Deaths
17
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
1
0.13
L
3
5
1
0.7
W
Sobek
Madаra
Sobek
5
1
12
11
W
4
2
12
5
L
1
8
3
0.31
W
Ah Muzen Cab
maroon-solution4
Ah Muzen Cab
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,904
Damage
20,034
38,036
Taken
32,589
32,707
Mitigated
14,889
13,082
Healing
4,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,876
1,104
0
1,571
8,969
1,726
0
1,962
7,007
24,898
0
L
7,302
1,494
0
525
8,210
2,316
0
3,627
4,583
18,673
0
W
Sobek
Madаra
Sobek
5,030
610
431
5,921
15,891
16,538
82
3,713
12,178
20,032
0
W
4,814
50
735
2,559
11,766
11,557
274
3,679
8,087
8,854
0
L
7,856
797
0
2,524
15,410
10,847
0
4,568
10,842
0
22,105
W
Ah Muzen Cab
maroon-solution4
Ah Muzen Cab
18,060
6,947
0
3,436
10,379
4,612
1,506
5,523
4,856
0
58,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,590
Gold Earned
21,663
121
Minions Killed
121
3
Camps Cleared
6
646,604
Distance Traveled
590,174
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,726
611
49
4
1
175,027
2
L
Hera
7,544
686
35
3
3
202,281
2
W
Sobek
8,946
813
21
2
0
233,043
1
W
Ares
9,105
828
13
1
1
221,392
2
L
Chaac
7,393
672
37
3
2
212,866
1
W
Ah Muzen Cab
9,539
867
87
8
2
192,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role