Player Matchup

Merlin
Merlin
Shadow690
Merlin
Level 46
God Stats
47W - 55L
1,445 SR
Queue Stats
526W - 819L
1,266 Elo+
Party 1
Kukulkan
Kukulkan
WoodBEAST003
Kukulkan
Level 8
God Stats
1W - 4L
1,260 SR
Queue Stats
4W - 21L
1,054 Elo+
Party 1
Anubis
Anubis
XxArgonian42xX
Anubis
Level 25
God Stats
5W - 8L
1,527 SR
Queue Stats
57W - 90L
1,305 Elo+
Party 1
Team Averages
Level 26
1,411 SR
1,209 Elo+

VS

Team Averages
Level 55
1,617 SR
1,345 Elo+
Arachne
Arachne
EmperorRiku
Arachne
Level 64
God Stats
7W - 8L
1,710 SR
Queue Stats
99W - 78L
1,386 Elo+
Party 2
Gilgamesh
Gilgamesh
Tokyo Turtle451
Gilgamesh
Level 64
God Stats
2W - 2L
1,510 SR
Queue Stats
80W - 56L
1,329 Elo+
Party 2
Discordia
Discordia
master wolf57
Discordia
Level 36
God Stats
4W - 0L
1,630 SR
Queue Stats
123W - 174L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Shadow690
Merlin
11
0 / 4 / 5
7,535
628
5,257
7,559
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
WoodBEAST003
Kukulkan
12
1 / 5 / 4
8,030
669
2,793
9,474
3,154
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 7 / 1
9,550
796
8,602
10,802
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EmperorRiku
Arachne
15
11 / 2 / 3
10,397
866
11,249
11,072
3,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Tokyo Turtle451
Gilgamesh
13
2 / 3 / 8
9,414
785
4,881
12,213
10,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
master wolf57
Discordia
14
3 / 0 / 9
9,359
780
10,272
3,298
1,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
16
16
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
EmperorRiku
Arachne
11
2
3
6.25
L
Merlin
Shadow690
Merlin
0
4
5
0.63
W
Gilgamesh
Tokyo Turtle451
Gilgamesh
2
3
8
2
L
Kukulkan
WoodBEAST003
Kukulkan
1
5
4
0.6
L
4
7
1
0.64
W
Discordia
master wolf57
Discordia
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,652
Damage
26,402
27,835
Taken
26,583
10,157
Mitigated
14,813
1,306
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
EmperorRiku
Arachne
11,249
8,721
341
4,784
11,072
3,085
1,797
8,522
2,550
0
36,592
L
Merlin
Shadow690
Merlin
5,257
149
0
190
7,559
2,386
0
4,128
3,431
17,857
0
W
Gilgamesh
Tokyo Turtle451
Gilgamesh
4,881
813
81
4,197
12,213
10,712
171
6,277
5,936
0
14,173
L
Kukulkan
WoodBEAST003
Kukulkan
2,793
687
0
445
9,474
3,154
0
3,260
6,214
16,562
0
L
8,602
151
0
671
10,802
4,617
0
3,070
7,732
29,756
0
W
Discordia
master wolf57
Discordia
10,272
0
413
477
3,298
1,016
404
2,322
976
38,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,115
Gold Earned
29,170
109
Minions Killed
118
1
Camps Cleared
8
549,528
Distance Traveled
700,931
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,397
866
47
4
8
249,145
3
L
Merlin
7,535
628
20
2
0
195,286
1
W
Gilgamesh
9,414
785
16
1
0
230,875
0
L
Kukulkan
8,030
669
42
4
0
163,028
3
L
Anubis
9,550
796
47
4
1
191,214
3
W
Discordia
9,359
780
55
5
0
220,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role