Player Matchup

Hachiman
Hachiman
FORrMAN
Hachiman
Level 86
God Stats
8W - 5L
1,280 SR
Queue Stats
126W - 138L
1,416 Elo+
Party 1
Khepri
Khepri
Jaevlaa
Khepri
Level 38
God Stats
31W - 22L
1,663 SR
Queue Stats
105W - 103L
1,416 Elo+
Party 1
Anubis
Anubis
MrCWD
Anubis
Level 27
God Stats
3W - 0L
1,842 SR
Queue Stats
155W - 161L
1,415 Elo+
Party 2
Poseidon
Poseidon
Xytee
Poseidon
Level 89
God Stats
48W - 35L
1,628 SR
Queue Stats
357W - 336L
1,470 Elo+
Party 2
Loki
Loki
Zandy脏迪
Loki
Level 46
God Stats
3W - 0L
1,852 SR
Queue Stats
4W - 3L
1,371 Elo+
Solo
Team Averages
Level 57
1,653 SR
1,418 Elo+

VS

Team Averages
Level 71
1,637 SR
1,391 Elo+
Set
Set
Azman29810
Set
Level 77
God Stats
1W - 1L
1,741 SR
Queue Stats
27W - 34L
1,401 Elo+
Solo
Hou Yi
Hou Yi
DanielNahmas
Hou Yi
Level 40
God Stats
1W - 2L
1,611 SR
Queue Stats
163W - 223L
1,291 Elo+
Party 3
Cabrakan
Cabrakan
GantlemanSK
Cabrakan
Level 83
God Stats
3W - 1L
1,835 SR
Queue Stats
16W - 21L
1,362 Elo+
Solo
Ymir
Ymir
dimitri97
Ymir
Level 109
God Stats
3W - 5L
1,492 SR
Queue Stats
84W - 88L
1,547 Elo+
Solo
Merlin
Merlin
pepenixes18
Merlin
Level 47
God Stats
10W - 16L
1,509 SR
Queue Stats
188W - 225L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FORrMAN
Hachiman
10
3 / 0 / 0
5,597
509
5,848
3,501
1,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Jaevlaa
Khepri
9
0 / 0 / 2
5,716
520
1,573
3,196
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
MrCWD
Anubis
10
3 / 1 / 2
6,352
577
3,291
4,567
1,906
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
Xytee
Poseidon
13
0 / 0 / 1
7,162
651
1,680
2,786
762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 0 / 3
6,790
617
3,627
6,403
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,046
550
2,166
8,515
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
8
0 / 1 / 0
4,438
403
1,624
3,617
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
GantlemanSK
Cabrakan
10
0 / 5 / 1
5,830
530
3,250
7,344
6,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
8
0 / 2 / 0
4,547
413
1,349
6,371
2,832
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Merlin
11
0 / 0 / 0
5,955
541
896
2,182
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
1
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Hou Yi
0
1
0
0
W
Hachiman
FORrMAN
Hachiman
3
0
0
3
L
Cabrakan
GantlemanSK
Cabrakan
0
5
1
0.1
W
Khepri
Jaevlaa
Khepri
0
0
2
1
W
Anubis
MrCWD
Anubis
3
1
2
4
W
Poseidon
Xytee
Poseidon
0
0
1
0.5
W
4
0
3
5.5
L
Ymir
0
2
0
0
L
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,019
Damage
9,285
20,453
Taken
28,029
8,513
Mitigated
13,198
7,712
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,166
557
0
1,030
8,515
2,468
0
832
7,683
0
36,777
L
Hou Yi
1,624
358
179
1,092
3,617
1,017
0
186
3,431
0
14,027
W
Hachiman
FORrMAN
Hachiman
5,848
4,438
0
1,282
3,501
1,127
849
746
2,755
0
35,157
L
Cabrakan
GantlemanSK
Cabrakan
3,250
680
0
668
7,344
6,134
573
2,937
4,407
22,176
0
W
Khepri
Jaevlaa
Khepri
1,573
74
0
846
3,196
2,813
0
478
2,718
10,503
0
W
Anubis
MrCWD
Anubis
3,291
653
0
1,849
4,567
1,906
393
2,395
1,888
25,037
0
W
Poseidon
Xytee
Poseidon
1,680
355
0
563
2,786
762
0
671
2,115
53,616
1,101
W
3,627
1,107
0
3,172
6,403
1,905
0
847
5,521
0
35,534
L
Ymir
1,349
86
0
930
6,371
2,832
0
1,338
5,033
13,280
448
L
Merlin
896
0
0
899
2,182
747
0
1,235
947
32,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
26,816
336
Minions Killed
256
0
Camps Cleared
0
1,085,542
Distance Traveled
1,021,159
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,046
550
76
7
0
207,455
0
L
Hou Yi
4,438
403
28
3
0
188,393
0
W
Hachiman
5,597
509
76
7
0
170,669
2
L
Cabrakan
5,830
530
49
4
0
192,952
3
W
Khepri
5,716
520
15
1
0
207,248
4
W
Anubis
6,352
577
50
5
0
201,965
0
W
Poseidon
7,162
651
123
11
0
264,299
3
W
Loki
6,790
617
72
7
0
241,361
1
L
Ymir
4,547
413
24
2
0
218,796
4
L
Merlin
5,955
541
79
7
0
213,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role