Player Matchup

Anubis
Anubis
Bronze V
Chuuckin
Anubis
Bronze V
Level 160
God Stats
1W - 0L
1,524 SR
Queue Stats
7W - 8L
1,394 MMR
Party 2
Cerberus
Cerberus
Bronze III
Sevetes
Cerberus
Bronze III
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Party 2
Neith
Neith
Silver V
elmatadorxxx
Neith
Silver V
Level 153
God Stats
4W - 4L
1,444 SR
Queue Stats
10W - 22L
1,011 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,489 SR
1,302 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 154
1,514 SR
1,366 MMR
Eset
Eset
Gold II
 
Eset
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Bronze IV
PandaPhD
Shiva
Bronze IV
Level 156
God Stats
2W - 5L
1,630 SR
Queue Stats
54W - 145L
986 MMR
Solo
Mulan
Mulan
Gold IV
elpepinot
Mulan
Gold IV
Level 147
God Stats
3W - 7L
1,412 SR
Queue Stats
84W - 112L
1,612 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chuuckin
Anubis
18
10 / 4 / 13
12,972
811
20,314
15,930
9,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
Sevetes
Cerberus
18
7 / 4 / 18
12,814
801
18,051
16,503
18,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 2 / 9
12,320
770
10,300
9,803
3,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ThothAtlasBastetFenrirGeb

VS

Bans
GilgameshOdinAchillesCupidAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
2 / 8 / 6
10,999
687
12,480
13,647
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
PandaPhD
Shiva
14
3 / 10 / 4
10,381
649
10,369
22,000
13,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
elpepinot
Mulan
16
4 / 7 / 3
11,612
726
10,683
20,720
12,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
25
Kills
9
10
Deaths
25
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
8
6
0.63
W
Anubis
Chuuckin
Anubis
10
4
13
4.13
L
Shiva
PandaPhD
Shiva
3
10
4
0.5
W
Cerberus
Sevetes
Cerberus
7
4
18
4
W
8
2
9
6.25
L
Mulan
elpepinot
Mulan
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,665
Damage
33,532
42,236
Taken
56,367
30,878
Mitigated
27,803
15,092
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
12,480
697
560
1,150
13,647
2,159
33
10,562
2,482
46,469
0
W
Anubis
Chuuckin
Anubis
20,314
2,149
0
6,826
15,930
9,367
774
4,553
10,541
54,295
0
L
Shiva
PandaPhD
Shiva
10,369
1,910
814
2,424
22,000
13,048
110
13,404
7,638
124
31,119
W
Cerberus
Sevetes
Cerberus
18,051
1,894
0
5,287
16,503
18,393
237
3,618
11,588
31,654
0
W
10,300
1,779
0
2,979
9,803
3,118
1,961
3,796
5,555
0
45,377
L
Mulan
elpepinot
Mulan
10,683
1,110
0
2,158
20,720
12,596
0
12,129
7,606
192
23,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,106
Gold Earned
32,992
196
Minions Killed
164
8
Camps Cleared
5
769,144
Distance Traveled
740,737
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,999
687
96
6
1
229,547
4
W
Anubis
12,972
811
61
4
3
216,112
2
L
Shiva
10,381
649
30
2
2
257,590
7
W
Cerberus
12,814
801
60
4
1
277,016
5
W
Neith
12,320
770
75
5
4
276,016
3
L
Mulan
11,612
726
38
2
2
253,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role