Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CJBatman94
Horus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,431 Elo+
Solo
Athena
Athena
Jotaro420
Athena
Level 100
God Stats
2W - 4L
1,709 SR
Queue Stats
277W - 303L
1,470 Elo+
Party 1
Chronos
Chronos
Torgud
Chronos
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 17L
1,500 Elo+
Solo
Vamana
Vamana
гагабу
Vamana
Level 107
God Stats
4W - 4L
1,473 SR
Queue Stats
330W - 342L
1,487 Elo+
Party 1
Team Averages
Level 117
1,536 SR
1,478 Elo+

VS

Team Averages
Level 108
1,426 SR
1,492 Elo+
Bastet
Bastet
Azaxis
Bastet
Level 32
God Stats
5W - 2L
1,617 SR
Queue Stats
169W - 142L
1,497 Elo+
Party 2
Artemis
Artemis
ChongshuS
Artemis
Level 158
God Stats
2W - 2L
1,489 SR
Queue Stats
182W - 182L
1,499 Elo+
Solo
Geb
Geb
Rtrdo
Geb
Level 109
God Stats
8W - 8L
1,331 SR
Queue Stats
703W - 723L
1,457 Elo+
Solo
Tyr
Tyr
SunnyStrachan
Tyr
Level 129
God Stats
5W - 4L
1,445 SR
Queue Stats
233W - 204L
1,494 Elo+
Party 2
Chang'e
Chang'e
tehbibbles
Chang'e
Level 110
God Stats
2W - 3L
1,247 SR
Queue Stats
121W - 102L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 7 / 9
10,592
662
10,424
25,579
33,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
17
3 / 7 / 8
11,477
717
10,840
32,647
25,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
Jotaro420
Athena
17
2 / 7 / 8
10,727
670
6,432
26,300
22,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos
Torgud
Chronos
19
6 / 4 / 6
11,580
724
19,141
18,752
9,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
17
3 / 7 / 9
11,439
715
20,358
29,135
38,322
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Azaxis
Bastet
19
10 / 6 / 18
12,508
782
20,936
16,037
7,558
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
ChongshuS
Artemis
20
9 / 3 / 20
12,289
768
27,375
14,225
7,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
Rtrdo
Geb
20
5 / 1 / 26
12,551
784
18,584
18,981
19,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 4 / 23
10,762
673
14,266
20,220
23,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
tehbibbles
Chang'e
20
7 / 2 / 24
12,439
777
25,202
14,148
7,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
143
16
Kills
32
32
Deaths
16
40
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
7
9
0.93
W
Bastet
Azaxis
Bastet
10
6
18
3.17
L
Horus
3
7
8
1
W
Artemis
ChongshuS
Artemis
9
3
20
6.33
L
Athena
Jotaro420
Athena
2
7
8
0.86
W
Geb
Rtrdo
Geb
5
1
26
18
W
1
4
23
3.13
L
Chronos
Torgud
Chronos
6
4
6
2.25
W
Chang'e
tehbibbles
Chang'e
7
2
24
9.5
L
Vamana
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,195
Damage
106,363
132,413
Taken
83,611
128,894
Mitigated
65,231
42,061
Healing
51,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
10,424
1,182
1,306
2,489
25,579
33,443
128
10,559
15,020
22,742
0
W
Bastet
Azaxis
Bastet
20,936
5,582
1,282
2,728
16,037
7,558
1,282
8,017
7,883
0
31,316
L
Horus
10,840
3,733
4,077
10,742
32,647
25,850
375
7,763
24,884
0
23,710
W
Artemis
ChongshuS
Artemis
27,375
11,561
1,460
3,344
14,225
7,141
1,796
6,174
7,946
0
50,873
L
Athena
Jotaro420
Athena
6,432
1,822
701
5,719
26,300
22,147
0
8,755
17,545
13,447
0
W
Geb
Rtrdo
Geb
18,584
1,107
3,377
6,850
18,981
19,547
218
6,376
12,371
30,062
0
W
14,266
1,305
867
7,686
20,220
23,847
681
9,480
10,325
0
29,067
L
Chronos
Torgud
Chronos
19,141
3,886
730
2,939
18,752
9,132
2,999
6,538
12,214
43,693
0
W
Chang'e
tehbibbles
Chang'e
25,202
1,271
15,279
8,619
14,148
7,138
2,008
5,950
7,979
50,013
0
L
Vamana
20,358
9,565
5,283
8,075
29,135
38,322
303
10,171
18,964
0
38,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,815
Gold Earned
60,549
139
Minions Killed
154
0
Camps Cleared
0
1,388,796
Distance Traveled
1,644,309
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,592
662
12
1
0
248,975
1
W
Bastet
12,508
782
27
2
0
330,696
0
L
Horus
11,477
717
24
2
0
284,046
0
W
Artemis
12,289
768
46
3
0
292,049
0
L
Athena
10,727
670
12
1
0
260,129
0
W
Geb
12,551
784
10
1
0
367,243
0
W
Tyr
10,762
673
34
2
0
328,035
1
L
Chronos
11,580
724
50
3
0
301,201
0
W
Chang'e
12,439
777
37
2
0
326,286
0
L
Vamana
11,439
715
41
3
0
294,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role