Player Matchup

Sol
Sol
Gold V
Wilyhypercurve2
Sol
Gold V
Level 122
God Stats
0W - 1L
1,240 SR
Queue Stats
17W - 24L
1,457 MMR
Party 1
Danzaburou
Danzaburou
Silver II
cebrianleon
Danzaburou
Silver II
Level 97
God Stats
0W - 1L
1,281 SR
Queue Stats
10W - 20L
1,245 MMR
Party 1
Shiva
Shiva
Silver II
cesitarjugon10
Shiva
Silver II
Level 128
God Stats
1W - 1L
1,800 SR
Queue Stats
12W - 11L
1,541 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,440 SR
1,414 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,474 SR
1,540 MMR
Thoth
Thoth
Gold IV
RainbowRug
Thoth
Gold IV
Level 106
God Stats
2W - 2L
1,797 SR
Queue Stats
85W - 119L
1,493 MMR
Solo
Ullr
Ullr
Gold II
Saul_Goodman_69_
Ullr
Gold II
Level 129
God Stats
2W - 7L
1,255 SR
Queue Stats
52W - 70L
1,580 MMR
Solo
Achilles
Achilles
Silver I
eYeZZina
Achilles
Silver I
Level 66
God Stats
1W - 0L
1,369 SR
Queue Stats
3W - 1L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
9,542
596
6,759
14,820
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
cebrianleon
Danzaburou
15
3 / 5 / 1
10,640
665
10,626
16,630
4,711
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 7 / 2
9,607
600
9,577
18,042
17,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BastetPersephoneCliodhnaAh Muzen CabChaac

VS

Bans
GilgameshVulcanCu ChulainnKukulkanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
3 / 2 / 13
11,401
713
14,040
9,582
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 1 / 9
12,511
782
14,079
11,509
4,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
eYeZZina
Achilles
18
10 / 2 / 8
12,403
775
15,941
19,138
23,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
19
19
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thoth
3
2
13
4.75
W
6
1
9
10.5
L
0
7
4
0.29
L
Danzaburou
cebrianleon
Danzaburou
3
5
1
0.7
L
2
7
2
0.43
W
Achilles
eYeZZina
Achilles
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,962
Damage
44,060
49,492
Taken
40,229
26,210
Mitigated
30,726
6,591
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
14,040
660
0
734
9,582
2,703
880
1,659
7,724
47,827
0
W
14,079
4,373
0
2,066
11,509
4,177
1,706
1,515
9,749
0
55,864
L
6,759
1,751
0
3,341
14,820
4,345
318
4,168
10,257
31,569
2,419
L
Danzaburou
cebrianleon
Danzaburou
10,626
3,116
0
1,102
16,630
4,711
0
4,947
11,329
0
41,514
L
9,577
980
52
2,096
18,042
17,154
0
5,115
12,653
0
22,578
W
Achilles
eYeZZina
Achilles
15,941
2,301
0
5,496
19,138
23,846
188
3,864
14,835
0
47,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,789
Gold Earned
36,315
170
Minions Killed
203
5
Camps Cleared
10
780,449
Distance Traveled
963,745
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,401
713
67
4
3
301,611
3
W
Ullr
12,511
782
85
5
4
318,631
3
L
Sol
9,542
596
62
4
3
230,186
3
L
Danzaburou
10,640
665
80
5
2
265,549
4
L
Shiva
9,607
600
28
2
0
284,714
2
W
Achilles
12,403
775
51
3
3
343,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role