Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
FILcanePAZZO
He Bo
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 83L
1,439 Elo+
Party 1
Ymir
Ymir
Spiralematta
Ymir
Level 158
God Stats
1W - 1L
1,297 SR
Queue Stats
175W - 196L
1,444 Elo+
Party 1
King Arthur
King Arthur
YounzKingz
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,522 Elo+
Solo
Sylvanus
Sylvanus
lvlalevich
Sylvanus
Level 112
God Stats
4W - 5L
1,647 SR
Queue Stats
184W - 169L
1,513 Elo+
Solo
Team Averages
Level 115
1,489 SR
1,483 Elo+

VS

Team Averages
Level 57
1,523 SR
1,395 Elo+
Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Ganya96
Hachiman
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 105L
1,263 Elo+
Party 2
Raijin
Raijin
JamesCXL
Raijin
Level 86
God Stats
6W - 8L
1,426 SR
Queue Stats
266W - 267L
1,390 Elo+
Solo
Apollo
Apollo
JustSofaPL
Apollo
Level 17
God Stats
1W - 1L
1,688 SR
Queue Stats
9W - 17L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
11 / 2 / 9
11,503
1,046
22,521
9,813
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 4 / 7
9,225
839
7,366
7,961
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 3 / 12
9,508
864
6,091
18,232
18,003
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
YounzKingz
King Arthur
15
0 / 3 / 16
8,586
781
4,967
14,546
11,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
lvlalevich
Sylvanus
15
2 / 3 / 12
9,177
834
4,909
12,724
8,045
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
8 / 5 / 4
9,813
892
11,006
10,294
4,222
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
 
Chang'e
13
1 / 4 / 7
7,874
716
5,407
9,799
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
Ganya96
Hachiman
12
2 / 7 / 2
7,449
677
6,573
11,029
4,057
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
JamesCXL
Raijin
15
2 / 4 / 8
8,527
775
16,352
8,946
3,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
JustSofaPL
Apollo
16
1 / 1 / 12
8,732
794
7,603
10,865
4,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
47
21
Kills
14
15
Deaths
21
56
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
2
9
7.75
L
Thanatos
 
Thanatos
8
5
4
2
L
Chang'e
 
Chang'e
1
4
7
1.13
W
4
4
7
1.88
L
Hachiman
Ganya96
Hachiman
2
7
2
0.43
L
Raijin
JamesCXL
Raijin
2
4
8
1.5
L
Apollo
JustSofaPL
Apollo
1
1
12
7
W
4
3
12
3.33
W
King Arthur
YounzKingz
King Arthur
0
3
16
2.67
W
Sylvanus
lvlalevich
Sylvanus
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,854
Damage
46,941
63,276
Taken
50,933
43,455
Mitigated
19,931
26,039
Healing
23,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
22,521
1,265
1,281
2,321
9,813
3,593
616
4,425
5,388
48,531
0
L
Thanatos
 
Thanatos
11,006
2,104
484
5,043
10,294
4,222
696
7,084
2,887
0
13,499
L
Chang'e
 
Chang'e
5,407
276
6,756
3,992
9,799
3,826
384
8,570
912
9,241
0
W
7,366
124
2,286
546
7,961
2,594
1,632
3,404
4,557
13,863
0
L
Hachiman
Ganya96
Hachiman
6,573
4,155
179
403
11,029
4,057
444
8,739
1,978
0
9,747
L
Raijin
JamesCXL
Raijin
16,352
1,651
368
524
8,946
3,546
0
7,002
1,685
35,129
0
L
Apollo
JustSofaPL
Apollo
7,603
4,928
1,274
3,990
10,865
4,280
546
8,454
2,032
0
24,166
W
6,091
323
2,124
3,518
18,232
18,003
87
5,059
13,173
12,443
0
W
King Arthur
YounzKingz
King Arthur
4,967
886
1,895
3,169
14,546
11,220
228
5,952
8,594
0
6,560
W
Sylvanus
lvlalevich
Sylvanus
4,909
1,343
4,322
4,577
12,724
8,045
2,256
2,919
9,805
12,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,999
Gold Earned
42,395
119
Minions Killed
125
0
Camps Cleared
0
1,052,091
Distance Traveled
977,339
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,503
1,046
71
6
0
219,247
0
L
Thanatos
9,813
892
7
1
0
199,882
1
L
Chang'e
7,874
716
13
1
0
216,016
0
W
He Bo
9,225
839
14
1
0
208,008
0
L
Hachiman
7,449
677
6
1
0
163,970
0
L
Raijin
8,527
775
44
4
0
175,856
0
L
Apollo
8,732
794
55
5
0
221,615
3
W
Ymir
9,508
864
7
1
0
209,538
1
W
King Arthur
8,586
781
2
0
0
235,539
0
W
Sylvanus
9,177
834
25
2
0
179,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role