Player Matchup

Kukulkan
Kukulkan
BludLord
Kukulkan
Level 44
God Stats
42W - 45L
1,468 SR
Queue Stats
63W - 75L
1,392 Elo+
Party 2
Sylvanus
Sylvanus
MistaaTurk
Sylvanus
Level 121
God Stats
7W - 9L
1,281 SR
Queue Stats
126W - 138L
1,463 Elo+
Solo
Skadi
Skadi
SplyceK
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,418 Elo+
Party 2
Team Averages
Level 63
1,416 SR
1,424 Elo+

VS

Team Averages
Level 78
1,424 SR
1,621 Elo+
Jormungandr
Jormungandr
MagmaFade
Jormungandr
Level 91
God Stats
6W - 0L
1,428 SR
Queue Stats
32W - 16L
1,932 Elo+
Solo
Danzaburou
Danzaburou
McCreampie
Danzaburou
Level 86
God Stats
8W - 3L
1,343 SR
Queue Stats
23W - 20L
1,409 Elo+
Party 1
Merlin
Merlin
PhantomRaz1
Merlin
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 63L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BludLord
Kukulkan
10
0 / 9 / 2
6,834
570
4,782
11,230
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MistaaTurk
Sylvanus
13
4 / 7 / 0
8,613
718
6,744
17,608
7,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
SplyceK
Skadi
11
1 / 10 / 2
7,448
621
6,099
13,325
2,698
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MagmaFade
Jormungandr
15
5 / 0 / 16
10,109
842
6,712
11,547
12,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
McCreampie
Danzaburou
16
19 / 2 / 7
12,184
1,015
22,721
13,022
5,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
14
2 / 3 / 18
9,183
765
7,829
6,131
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
5
Kills
26
26
Deaths
5
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BludLord
Kukulkan
0
9
2
0.11
W
Jormungandr
MagmaFade
Jormungandr
5
0
16
13
W
Danzaburou
McCreampie
Danzaburou
19
2
7
11.25
L
Sylvanus
MistaaTurk
Sylvanus
4
7
0
0.57
W
Merlin
2
3
18
3.67
L
Skadi
SplyceK
Skadi
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,625
Damage
37,262
42,163
Taken
30,700
12,634
Mitigated
20,426
7,635
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BludLord
Kukulkan
4,782
500
0
1,091
11,230
2,441
0
4,025
7,205
20,456
0
W
Jormungandr
MagmaFade
Jormungandr
6,712
988
0
3,269
11,547
12,253
475
2,821
8,726
23,956
0
W
Danzaburou
McCreampie
Danzaburou
22,721
10,698
0
3,893
13,022
5,483
1,811
5,686
7,336
0
51,682
L
Sylvanus
MistaaTurk
Sylvanus
6,744
1,417
923
4,835
17,608
7,495
0
7,162
10,446
15,678
2,988
W
Merlin
7,829
434
0
901
6,131
2,690
42
2,973
3,158
37,603
0
L
Skadi
SplyceK
Skadi
6,099
2,017
149
637
13,325
2,698
0
3,354
9,971
0
17,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,895
Gold Earned
31,476
94
Minions Killed
164
1
Camps Cleared
9
489,072
Distance Traveled
627,208
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,834
570
32
3
0
175,648
1
W
Jormungandr
10,109
842
39
3
4
210,180
3
W
Danzaburou
12,184
1,015
59
5
1
201,156
0
L
Sylvanus
8,613
718
31
3
0
157,034
1
W
Merlin
9,183
765
66
6
4
215,872
4
L
Skadi
7,448
621
31
3
1
156,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role