Player Matchup

Ares
Ares
CantGuardIchi
Ares
Level 29
God Stats
10W - 3L
1,500 SR
Queue Stats
89W - 81L
1,598 Elo+
Party 2
Thor
Thor
GodsDevil2519
Thor
Level 106
God Stats
24W - 31L
1,526 SR
Queue Stats
259W - 258L
1,445 Elo+
Solo
Bellona
Bellona
HappyHawk
Bellona
Level 126
God Stats
4W - 6L
1,504 SR
Queue Stats
120W - 141L
1,397 Elo+
Solo
Kukulkan
Kukulkan
ItsSt0rytim3
Kukulkan
Level 106
God Stats
0W - 2L
1,345 SR
Queue Stats
132W - 145L
1,348 Elo+
Solo
Olorun
Olorun
noobmastef69
Olorun
Level 75
God Stats
15W - 11L
1,500 SR
Queue Stats
111W - 119L
1,417 Elo+
Party 2
Team Averages
Level 88
1,475 SR
1,441 Elo+

VS

Team Averages
Level 114
1,528 SR
1,380 Elo+
Da Ji
Da Ji
NMTBC_Void
Da Ji
Level 95
God Stats
4W - 4L
1,224 SR
Queue Stats
160W - 213L
1,310 Elo+
Party 1
Tiamat
Tiamat
Ruandore
Tiamat
Level 89
God Stats
6W - 5L
1,494 SR
Queue Stats
138W - 163L
1,338 Elo+
Party 1
Sobek
Sobek
XxBurnt-RadishxX
Sobek
Level 124
God Stats
1W - 2L
1,154 SR
Queue Stats
261W - 323L
1,321 Elo+
Party 1
Yu Huang
Yu Huang
iNeedMoney989
Yu Huang
Level 136
God Stats
6W - 1L
1,853 SR
Queue Stats
110W - 108L
1,444 Elo+
Solo
Apollo
Apollo
zTxGarpxTz
Apollo
Level 125
God Stats
3W - 0L
1,914 SR
Queue Stats
80W - 53L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
8,769
418
7,717
18,638
19,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 5 / 5
10,299
490
10,036
15,905
7,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
HappyHawk
Bellona
16
1 / 5 / 4
10,470
499
12,041
23,564
22,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
ItsSt0rytim3
Kukulkan
17
4 / 6 / 1
11,034
525
9,276
12,668
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
16
3 / 7 / 1
10,050
479
11,776
14,567
5,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
11 / 3 / 4
12,087
576
15,898
15,863
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Ruandore
Tiamat
17
1 / 1 / 4
10,155
484
9,123
11,518
9,576
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 1 / 15
12,043
573
10,619
25,703
37,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
iNeedMoney989
Yu Huang
18
4 / 4 / 5
11,179
532
9,493
16,104
6,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
zTxGarpxTz
Apollo
19
7 / 2 / 9
12,052
574
15,846
15,868
6,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
11
Kills
28
28
Deaths
11
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
L
3
5
5
1.1
L
Bellona
HappyHawk
Bellona
1
5
4
0.6
L
Kukulkan
ItsSt0rytim3
Kukulkan
4
6
1
0.75
W
Da Ji
11
3
4
4.33
W
Tiamat
Ruandore
Tiamat
1
1
4
3
W
5
1
15
12.5
W
Yu Huang
iNeedMoney989
Yu Huang
4
4
5
1.63
L
Olorun
3
7
1
0.5
W
Apollo
zTxGarpxTz
Apollo
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,846
Damage
60,979
85,342
Taken
85,056
59,699
Mitigated
66,086
18,073
Healing
33,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,717
978
0
3,409
18,638
19,198
0
6,386
12,117
19,210
0
L
10,036
2,343
0
2,211
15,905
7,253
0
3,005
12,840
0
62,346
L
Bellona
HappyHawk
Bellona
12,041
3,911
0
6,824
23,564
22,599
567
7,868
15,614
6,734
61,425
L
Kukulkan
ItsSt0rytim3
Kukulkan
9,276
1,217
0
285
12,668
4,672
782
5,460
6,868
71,445
0
W
Da Ji
15,898
3,170
0
5,711
15,863
6,673
930
3,630
12,233
0
63,978
W
Tiamat
Ruandore
Tiamat
9,123
1,363
0
3,600
11,518
9,576
2,658
2,921
8,597
54,256
0
W
10,619
680
3,052
7,707
25,703
37,014
430
11,967
13,736
47,393
0
W
Yu Huang
iNeedMoney989
Yu Huang
9,493
1,270
65
5,030
16,104
6,260
1,403
6,807
9,297
68,009
0
L
Olorun
11,776
5,859
1,688
3,656
14,567
5,977
99
5,848
8,668
68,371
1,372
W
Apollo
zTxGarpxTz
Apollo
15,846
13,218
0
8,199
15,868
6,563
5,813
5,286
10,582
0
100,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,622
Gold Earned
57,516
541
Minions Killed
543
0
Camps Cleared
0
1,897,157
Distance Traveled
1,935,244
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,769
418
27
1
0
380,170
1
L
Thor
10,299
490
100
5
0
398,152
2
L
Bellona
10,470
499
136
6
0
381,983
1
L
Kukulkan
11,034
525
151
7
0
355,970
9
W
Da Ji
12,087
576
94
4
0
430,959
1
W
Tiamat
10,155
484
92
4
0
360,323
1
W
Sobek
12,043
573
58
3
0
429,330
0
W
Yu Huang
11,179
532
125
6
0
341,913
3
L
Olorun
10,050
479
127
6
0
380,882
5
W
Apollo
12,052
574
174
8
0
372,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role