Player Matchup

Cerberus
Cerberus
DragonBorn010
Cerberus
Level 123
God Stats
1W - 1L
1,732 SR
Queue Stats
141W - 142L
1,452 Elo+
Solo
Bellona
Bellona
HeadShotStitch
Bellona
Level 25
God Stats
3W - 4L
1,085 SR
Queue Stats
91W - 90L
1,210 Elo+
Party 2
Gilgamesh
Gilgamesh
IMNXTAMXSS
Gilgamesh
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,449 Elo+
Party 2
Olorun
Olorun
IzanagiVll
Olorun
Level 84
God Stats
1W - 1L
1,734 SR
Queue Stats
21W - 28L
1,468 Elo+
Party 2
Ullr
Ullr
W_X_L_F_
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 53L
1,303 Elo+
Party 2
Team Averages
Level 75
1,510 SR
1,376 Elo+

VS

Team Averages
Level 52
1,488 SR
1,446 Elo+
Fenrir
Fenrir
Daltonn63_
Fenrir
Level 48
God Stats
27W - 32L
1,528 SR
Queue Stats
248W - 235L
1,449 Elo+
Party 1
Discordia
Discordia
MITCHODT
Discordia
Level 48
God Stats
15W - 13L
1,623 SR
Queue Stats
324W - 370L
1,412 Elo+
Solo
Ullr
Ullr
MattyPriceyy
Ullr
Level 55
God Stats
6W - 2L
1,500 SR
Queue Stats
330W - 286L
1,464 Elo+
Party 1
Nox
Nox
TheRealCJ_
Nox
Level 58
God Stats
12W - 14L
1,424 SR
Queue Stats
288W - 268L
1,464 Elo+
Party 1
Cu Chulainn
Cu Chulainn
skytia
Cu Chulainn
Level 53
God Stats
3W - 4L
1,366 SR
Queue Stats
352W - 326L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DragonBorn010
Cerberus
11
2 / 4 / 0
6,955
464
8,064
14,112
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 3 / 0
7,333
489
2,132
9,622
4,956
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
IMNXTAMXSS
Gilgamesh
12
1 / 2 / 2
7,007
467
3,678
12,232
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
IzanagiVll
Olorun
12
2 / 7 / 1
7,778
519
6,453
12,316
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
12
0 / 6 / 1
7,131
475
3,209
9,122
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daltonn63_
Fenrir
14
9 / 2 / 4
8,759
584
10,114
9,584
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
MITCHODT
Discordia
12
3 / 1 / 7
7,899
527
7,205
6,710
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 10
7,073
472
8,721
8,728
2,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 12
7,905
527
4,402
7,719
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
skytia
Cu Chulainn
16
5 / 1 / 4
9,160
611
10,714
10,430
11,123
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
6
Kills
22
22
Deaths
6
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Daltonn63_
Fenrir
9
2
4
5.5
L
Cerberus
DragonBorn010
Cerberus
2
4
0
0.5
L
1
3
0
0.33
L
Gilgamesh
IMNXTAMXSS
Gilgamesh
1
2
2
1
L
Olorun
IzanagiVll
Olorun
2
7
1
0.36
W
Discordia
MITCHODT
Discordia
3
1
7
6.5
W
3
1
10
8
W
2
1
12
8
L
Ullr
0
6
1
0.08
W
Cu Chulainn
skytia
Cu Chulainn
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,536
Damage
41,156
57,404
Taken
43,171
23,650
Mitigated
25,545
19,386
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Daltonn63_
Fenrir
10,114
2,322
0
2,512
9,584
4,371
0
3,041
6,543
0
48,964
L
Cerberus
DragonBorn010
Cerberus
8,064
456
193
5,970
14,112
7,363
0
2,809
11,303
36,027
0
L
2,132
74
0
2,901
9,622
4,956
2,114
55
9,567
0
41,705
L
Gilgamesh
IMNXTAMXSS
Gilgamesh
3,678
983
0
4,976
12,232
4,467
0
3,265
8,967
0
31,174
L
Olorun
IzanagiVll
Olorun
6,453
3,470
55
3,402
12,316
4,004
0
3,638
8,678
33,256
0
W
Discordia
MITCHODT
Discordia
7,205
267
0
2,530
6,710
2,198
126
2,017
4,693
39,586
0
W
8,721
3,439
0
2,405
8,728
2,776
492
4,302
4,426
0
31,590
W
4,402
500
0
2,473
7,719
5,077
28
3,201
4,518
23,970
4,713
L
Ullr
3,209
1,798
0
1,889
9,122
2,860
972
1,472
7,650
0
36,903
W
Cu Chulainn
skytia
Cu Chulainn
10,714
1,994
0
1,575
10,430
11,123
500
1,956
8,474
0
62,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,204
Gold Earned
40,796
365
Minions Killed
390
0
Camps Cleared
0
1,348,355
Distance Traveled
1,402,733
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,759
584
77
5
0
299,169
5
L
Cerberus
6,955
464
70
5
0
259,049
6
L
Bellona
7,333
489
90
6
0
299,131
0
L
Gilgamesh
7,007
467
58
4
0
303,167
2
L
Olorun
7,778
519
64
4
0
244,025
0
W
Discordia
7,899
527
71
5
0
275,801
4
W
Ullr
7,073
472
49
3
0
261,660
2
W
Nox
7,905
527
52
3
0
265,934
2
L
Ullr
7,131
475
83
6
0
242,983
2
W
Cu Chulainn
9,160
611
141
9
0
300,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role