Player Matchup

Yu Huang
Yu Huang
Darkghosts14
Yu Huang
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 93L
1,552 Elo+
Solo
Ne Zha
Ne Zha
Kinggoat99
Ne Zha
Level 141
God Stats
12W - 7L
1,887 SR
Queue Stats
200W - 229L
1,574 Elo+
Party 2
Atlas
Atlas
Legendary Leche
Atlas
Level 126
God Stats
8W - 4L
1,584 SR
Queue Stats
45W - 31L
1,714 Elo+
Party 2
Team Averages
Level 131
1,657 SR
1,614 Elo+

VS

Team Averages
Level 64
1,507 SR
1,437 Elo+
Anubis
Anubis
Antgucci
Anubis
Level 42
God Stats
14W - 14L
1,471 SR
Queue Stats
48W - 51L
1,466 Elo+
Party 1
Hercules
Hercules
FluXToyz
Hercules
Level 120
God Stats
48W - 41L
1,549 SR
Queue Stats
125W - 136L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
KS_anima99
Nu Wa
Level 31
God Stats
26W - 40L
1,500 SR
Queue Stats
146W - 252L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Darkghosts14
Yu Huang
14
5 / 3 / 6
9,455
727
7,383
8,039
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Kinggoat99
Ne Zha
14
6 / 1 / 7
9,768
751
17,289
9,156
3,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 2 / 10
9,696
746
9,108
9,165
9,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Antgucci
Anubis
13
1 / 4 / 5
8,455
650
5,155
9,778
3,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
FluXToyz
Hercules
13
2 / 4 / 4
8,902
685
7,483
18,656
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
12
2 / 8 / 3
7,986
614
7,206
10,068
2,205
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
16
Kills
5
6
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
Antgucci
Anubis
1
4
5
0.88
W
Yu Huang
Darkghosts14
Yu Huang
5
3
6
2.67
L
Hercules
FluXToyz
Hercules
2
4
4
1
L
Nu Wa
2
8
3
0.44
W
Ne Zha
Kinggoat99
Ne Zha
6
1
7
9.5
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,780
Damage
19,844
26,360
Taken
38,502
14,976
Mitigated
18,183
4,242
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Antgucci
Anubis
5,155
827
0
3,254
9,778
3,649
75
5,165
4,613
31,979
0
W
Yu Huang
Darkghosts14
Yu Huang
7,383
951
0
1,037
8,039
2,656
859
3,777
4,062
36,554
0
L
Hercules
FluXToyz
Hercules
7,483
2,130
53
5,727
18,656
12,329
0
7,247
11,409
4,160
16,982
L
Nu Wa
7,206
2,284
79
960
10,068
2,205
28
4,676
5,392
20,959
0
W
Ne Zha
Kinggoat99
Ne Zha
17,289
5,104
0
2,291
9,156
3,233
242
3,945
5,065
0
45,496
W
9,108
3,396
0
914
9,165
9,087
385
5,537
3,304
22,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,919
Gold Earned
25,343
157
Minions Killed
124
4
Camps Cleared
7
716,100
Distance Traveled
652,622
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,455
650
67
5
2
207,896
2
W
Yu Huang
9,455
727
66
5
1
221,795
4
L
Hercules
8,902
685
31
2
5
257,515
6
L
Nu Wa
7,986
614
26
2
0
187,211
0
W
Ne Zha
9,768
751
52
4
2
258,822
3
W
Atlas
9,696
746
39
3
1
235,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role