Player Matchup

Bastet
Bastet
Gold I
Bizarre_Nuke
Bastet
Gold I
Level 145
God Stats
2W - 4L
1,288 SR
Queue Stats
122W - 135L
1,625 MMR
Solo
Mulan
Mulan
Gold II
DaDwarf45
Mulan
Gold II
Level 63
God Stats
2W - 2L
1,501 SR
Queue Stats
266W - 266L
1,560 MMR
Solo
Agni
Agni
Bronze IV
Drayenor
Agni
Bronze IV
Level 157
God Stats
24W - 26L
1,661 SR
Queue Stats
442W - 451L
1,500 MMR
Solo
Chiron
Chiron
Platinum V
GratefulAsian
Chiron
Platinum V
Level 143
God Stats
18W - 5L
1,868 SR
Queue Stats
122W - 117L
1,747 MMR
Party 1
The Morrigan
The Morrigan
Silver I
ScaredScareCrow
The Morrigan
Silver I
Level 144
God Stats
3W - 1L
1,720 SR
Queue Stats
153W - 162L
1,306 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,608 SR
1,547 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,680 SR
1,549 MMR
Jormungandr
Jormungandr
Gold II
Dr0wzy
Jormungandr
Gold II
Level 129
God Stats
113W - 74L
1,681 SR
Queue Stats
217W - 199L
1,507 MMR
Solo
Aphrodite
Aphrodite
Gold III
Eurynome11
Aphrodite
Gold III
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
251W - 241L
1,535 MMR
Solo
Poseidon
Poseidon
Gold I
MitchLuc
Poseidon
Gold I
Level 129
God Stats
3W - 6L
1,790 SR
Queue Stats
219W - 205L
1,577 MMR
Solo
Hachiman
Hachiman
Bronze III
PointLeft
Hachiman
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 MMR
Solo
Loki
Loki
Gold III
TwiniusTails
Loki
Gold III
Level 150
God Stats
5W - 6L
1,929 SR
Queue Stats
42W - 37L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
8 / 5 / 12
14,617
541
14,780
25,735
10,023
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mulan
DaDwarf45
Mulan
20
3 / 3 / 15
14,332
531
17,370
28,962
38,000
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
20
7 / 4 / 18
14,076
521
21,046
18,579
6,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
18 / 4 / 10
16,642
616
27,706
25,846
10,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
ScaredScareCrow
The Morrigan
20
7 / 5 / 28
14,507
537
18,682
16,496
21,236
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Erlang ShenGilgameshAwilix

VS

Bans
CliodhnaArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dr0wzy
Jormungandr
20
3 / 4 / 5
14,371
532
24,593
30,767
41,620
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Eurynome11
Aphrodite
18
1 / 9 / 9
11,223
416
7,154
21,555
22,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
MitchLuc
Poseidon
20
4 / 9 / 4
13,359
495
11,765
21,705
6,620
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
PointLeft
Hachiman
19
3 / 12 / 7
12,880
477
12,179
22,799
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
10 / 10 / 5
14,146
524
17,948
23,273
6,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
51
43
Kills
21
21
Deaths
44
83
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
5
12
2.8
W
Mulan
DaDwarf45
Mulan
3
3
15
3.5
L
Jormungandr
Dr0wzy
Jormungandr
3
4
5
1.38
W
Agni
7
4
18
4
L
Aphrodite
Eurynome11
Aphrodite
1
9
9
0.61
W
18
4
10
5.75
L
Poseidon
MitchLuc
Poseidon
4
9
4
0.67
L
Hachiman
PointLeft
Hachiman
3
12
7
0.54
W
The Morrigan
ScaredScareCrow
The Morrigan
7
5
28
4.2
L
10
10
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,584
Damage
73,639
115,618
Taken
120,099
85,951
Mitigated
82,393
41,616
Healing
24,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
14,780
4,542
0
9,316
25,735
10,023
997
9,797
15,938
0
117,603
W
Mulan
DaDwarf45
Mulan
17,370
2,550
0
12,675
28,962
38,000
1,141
15,378
12,965
0
108,008
L
Jormungandr
Dr0wzy
Jormungandr
24,593
4,342
0
4,749
30,767
41,620
0
5,458
25,049
118,053
0
W
Agni
21,046
1,032
806
5,379
18,579
6,595
1,375
4,905
13,585
101,564
0
L
Aphrodite
Eurynome11
Aphrodite
7,154
1,173
6,165
8,012
21,555
22,070
0
5,935
15,316
46,412
0
W
27,706
12,811
1,405
8,071
25,846
10,097
2,417
5,088
20,504
0
135,765
L
Poseidon
MitchLuc
Poseidon
11,765
1,253
0
1,302
21,705
6,620
0
7,723
13,754
124,801
0
L
Hachiman
PointLeft
Hachiman
12,179
3,784
0
3,909
22,799
5,151
0
3,617
19,092
0
78,512
W
The Morrigan
ScaredScareCrow
The Morrigan
18,682
3,013
0
3,964
16,496
21,236
322
6,904
8,860
48,616
8,315
L
17,948
6,132
0
247
23,273
6,932
0
8,949
14,100
0
80,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,174
Gold Earned
65,979
762
Minions Killed
675
0
Camps Cleared
0
2,552,018
Distance Traveled
2,447,900
33
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,617
541
150
6
0
532,647
7
W
Mulan
14,332
531
194
7
0
509,746
5
L
Jormungandr
14,371
532
200
7
0
526,721
7
W
Agni
14,076
521
154
6
0
490,935
10
L
Aphrodite
11,223
416
60
2
0
499,412
20
W
Chiron
16,642
616
208
8
0
519,346
3
L
Poseidon
13,359
495
190
7
0
470,058
4
L
Hachiman
12,880
477
115
4
0
467,109
9
W
The Morrigan
14,507
537
56
2
0
499,344
8
L
Loki
14,146
524
110
4
0
484,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role