Player Matchup

Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Bronze IV
DevilGameTR
Anubis
Bronze IV
Level 60
God Stats
0W - 3L
1,275 SR
Queue Stats
6W - 23L
1,167 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,425 SR
1,389 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,534 SR
1,481 MMR
Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
DANTE0077
Bastet
Gold IV
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 58L
1,462 MMR
Party 2
Achilles
Achilles
Gold III
DEV009
Achilles
Gold III
Level 118
God Stats
9W - 6L
1,603 SR
Queue Stats
90W - 85L
1,480 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 4 / 1
6,411
641
4,348
8,922
7,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chaac
 
Chaac
9
1 / 6 / 1
6,282
628
5,943
10,589
5,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
9
0 / 7 / 3
6,070
607
3,167
7,155
2,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AtlasPersephoneGilgameshAh Muzen CabShiva

VS

Bans
ThothNoxPoseidonZeusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
8 / 2 / 8
8,646
865
7,702
6,088
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
DANTE0077
Bastet
12
4 / 1 / 9
8,135
814
10,670
6,971
1,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
DEV009
Achilles
13
5 / 0 / 12
8,852
885
5,507
8,740
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
17
17
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
1
0.63
L
Chaac
 
Chaac
1
6
1
0.25
W
Zhong Kui
 
Zhong Kui
8
2
8
6
W
Bastet
DANTE0077
Bastet
4
1
9
8.5
W
Achilles
DEV009
Achilles
5
0
12
11
L
Anubis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,458
Damage
23,879
26,666
Taken
21,799
14,964
Mitigated
14,507
4,740
Healing
6,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,348
437
0
1,347
8,922
7,127
0
2,398
6,524
8,959
0
L
Chaac
 
Chaac
5,943
1,198
0
2,333
10,589
5,498
0
3,853
6,736
0
21,253
W
Zhong Kui
 
Zhong Kui
7,702
567
0
1,863
6,088
3,284
567
2,514
3,305
26,764
0
W
Bastet
DANTE0077
Bastet
10,670
2,328
0
1,789
6,971
1,943
364
1,919
4,773
0
33,944
W
Achilles
DEV009
Achilles
5,507
1,833
0
2,482
8,740
9,280
124
2,923
5,368
0
17,236
L
Anubis
3,167
259
31
1,029
7,155
2,339
0
1,681
5,474
16,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,763
Gold Earned
25,633
90
Minions Killed
114
2
Camps Cleared
7
473,373
Distance Traveled
607,618
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,411
641
18
2
0
176,307
3
L
Chaac
6,282
628
34
3
1
169,272
2
W
Zhong Kui
8,646
865
51
5
2
178,375
3
W
Bastet
8,135
814
49
5
5
228,980
1
W
Achilles
8,852
885
14
1
0
200,263
3
L
Anubis
6,070
607
38
4
1
127,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role