Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BoolAidYute
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,492 Elo+
Party 2
Arachne
Arachne
Shadowmonarchesp
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,339 Elo+
Party 3
Skadi
Skadi
wayofzay
Skadi
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
422W - 434L
1,450 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,456 Elo+

VS

Team Averages
Level 103
1,491 SR
1,559 Elo+
Medusa
Medusa
Block3ddd
Medusa
Level 144
God Stats
13W - 11L
1,651 SR
Queue Stats
332W - 278L
1,607 Elo+
Party 1
Gilgamesh
Gilgamesh
CrunchyTowel
Gilgamesh
Level 105
God Stats
5W - 5L
1,500 SR
Queue Stats
227W - 205L
1,587 Elo+
Party 1
Atlas
Atlas
ORVAC
Atlas
Level 141
God Stats
28W - 16L
1,506 SR
Queue Stats
410W - 362L
1,584 Elo+
Party 1
Yu Huang
Yu Huang
SLOWSHOT1
Yu Huang
Level 35
God Stats
22W - 9L
1,275 SR
Queue Stats
183W - 122L
1,596 Elo+
Party 1
Erlang Shen
Erlang Shen
levelchaos2
Erlang Shen
Level 88
God Stats
17W - 13L
1,523 SR
Queue Stats
108W - 107L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
7 / 2 / 2
10,508
553
18,400
8,901
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
11
0 / 9 / 7
7,853
413
5,388
19,780
17,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
BoolAidYute
Jormungandr
17
3 / 4 / 3
10,607
558
12,560
16,545
16,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 8 / 3
9,139
481
6,534
16,543
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Skadi
wayofzay
Skadi
13
1 / 8 / 0
8,651
455
5,333
13,762
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Block3ddd
Medusa
19
12 / 2 / 4
11,679
615
19,217
11,967
3,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
CrunchyTowel
Gilgamesh
17
8 / 2 / 10
11,188
589
15,219
16,992
9,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atlas
ORVAC
Atlas
11
1 / 3 / 9
8,572
451
5,531
15,604
12,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
SLOWSHOT1
Yu Huang
16
7 / 3 / 4
10,846
571
14,111
8,837
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
levelchaos2
Erlang Shen
15
3 / 4 / 3
9,441
497
6,765
17,162
14,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
14
Kills
31
31
Deaths
14
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
7
2
2
4
L
Ymir
 
Ymir
0
9
7
0.39
W
Medusa
Block3ddd
Medusa
12
2
4
7
L
Jormungandr
BoolAidYute
Jormungandr
3
4
3
1.13
W
Gilgamesh
CrunchyTowel
Gilgamesh
8
2
10
6.5
W
Atlas
ORVAC
Atlas
1
3
9
1.83
W
Yu Huang
SLOWSHOT1
Yu Huang
7
3
4
3
L
3
8
3
0.56
W
Erlang Shen
levelchaos2
Erlang Shen
3
4
3
1.13
L
Skadi
wayofzay
Skadi
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,215
Damage
60,843
75,531
Taken
70,562
43,732
Mitigated
42,607
9,693
Healing
17,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
18,400
4,627
74
1,045
8,901
2,415
343
2,796
5,899
70,981
0
L
Ymir
 
Ymir
5,388
688
0
1,429
19,780
17,783
0
5,393
14,195
12,789
3,133
W
Medusa
Block3ddd
Medusa
19,217
9,109
0
1,297
11,967
3,994
2,252
4,543
7,424
0
114,873
L
Jormungandr
BoolAidYute
Jormungandr
12,560
5,830
0
3,225
16,545
16,013
0
5,736
10,611
79,454
0
W
Gilgamesh
CrunchyTowel
Gilgamesh
15,219
5,101
0
6,063
16,992
9,121
0
8,210
8,782
0
70,296
W
Atlas
ORVAC
Atlas
5,531
2,237
0
2,707
15,604
12,493
0
8,326
6,600
24,991
0
W
Yu Huang
SLOWSHOT1
Yu Huang
14,111
1,773
0
1,328
8,837
2,752
35
5,580
3,257
69,977
0
L
6,534
5,521
0
1,907
16,543
4,796
0
1,900
14,583
0
64,689
W
Erlang Shen
levelchaos2
Erlang Shen
6,765
3,878
0
5,959
17,162
14,247
742
9,059
8,103
0
44,736
L
Skadi
wayofzay
Skadi
5,333
1,168
0
2,013
13,762
2,725
0
3,062
10,601
0
43,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,758
Gold Earned
51,726
461
Minions Killed
527
0
Camps Cleared
0
1,732,943
Distance Traveled
1,909,368
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,508
553
120
6
0
381,872
6
L
Ymir
7,853
413
18
1
0
353,184
4
W
Medusa
11,679
615
182
10
0
375,461
2
L
Jormungandr
10,607
558
142
7
0
302,260
7
W
Gilgamesh
11,188
589
103
5
0
422,489
3
W
Atlas
8,572
451
30
2
0
377,715
6
W
Yu Huang
10,846
571
137
7
0
356,593
3
L
Arachne
9,139
481
95
5
0
401,013
5
W
Erlang Shen
9,441
497
75
4
0
377,110
0
L
Skadi
8,651
455
86
5
0
294,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role