Player Matchup

Neith
Neith
King_Israa
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,364 Elo+
Party 2
Amaterasu
Amaterasu
MAX_SSJ-GOD
Amaterasu
Level 69
God Stats
28W - 17L
1,658 SR
Queue Stats
229W - 228L
1,565 Elo+
Party 2
Zhong Kui
Zhong Kui
vFernyyy
Zhong Kui
Level 93
God Stats
12W - 6L
1,608 SR
Queue Stats
386W - 327L
1,611 Elo+
Party 2
Team Averages
Level 57
1,588 SR
1,513 Elo+

VS

Team Averages
Level 44
1,666 SR
1,369 Elo+
Sun Wukong
Sun Wukong
Cybeyy_
Sun Wukong
Level 32
God Stats
1W - 0L
1,723 SR
Queue Stats
6W - 4L
1,420 Elo+
Party 1
Ares
Ares
Gluhtnee
Ares
Level 16
God Stats
12W - 13L
1,471 SR
Queue Stats
12W - 14L
1,373 Elo+
Party 1
Ah Puch
Ah Puch
ghostfreak2001
Ah Puch
Level 84
God Stats
6W - 3L
1,803 SR
Queue Stats
15W - 30L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 6 / 0
5,749
575
3,767
7,090
2,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
MAX_SSJ-GOD
Amaterasu
9
0 / 5 / 0
5,741
574
4,506
8,578
6,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
vFernyyy
Zhong Kui
10
0 / 6 / 0
5,830
583
8,442
9,888
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cybeyy_
Sun Wukong
12
4 / 0 / 10
7,672
767
6,894
10,072
6,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
12
3 / 0 / 13
8,309
831
4,294
8,114
8,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
10 / 0 / 6
8,951
895
11,074
3,984
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
17
17
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cybeyy_
Sun Wukong
4
0
10
9
W
Ares
3
0
13
9.5
L
Neith
0
6
0
0
L
Amaterasu
MAX_SSJ-GOD
Amaterasu
0
5
0
0
W
10
0
6
13
L
Zhong Kui
vFernyyy
Zhong Kui
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,715
Damage
22,262
25,556
Taken
22,170
14,457
Mitigated
15,971
4,595
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cybeyy_
Sun Wukong
6,894
1,008
170
1,621
10,072
6,267
648
3,838
5,842
0
15,536
W
Ares
4,294
384
0
1,622
8,114
8,108
158
3,145
4,681
12,287
0
L
Neith
3,767
1,658
0
280
7,090
2,246
0
4,652
2,315
0
10,381
L
Amaterasu
MAX_SSJ-GOD
Amaterasu
4,506
1,426
0
1,405
8,578
6,729
0
5,698
2,667
0
14,343
W
11,074
715
0
1,354
3,984
1,596
497
1,083
2,843
31,943
0
L
Zhong Kui
vFernyyy
Zhong Kui
8,442
242
0
2,910
9,888
5,482
0
5,402
4,279
24,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,320
Gold Earned
24,932
87
Minions Killed
91
4
Camps Cleared
5
489,240
Distance Traveled
530,653
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,672
767
29
3
0
195,462
0
W
Ares
8,309
831
10
1
2
165,188
2
L
Neith
5,749
575
18
2
0
150,432
0
L
Amaterasu
5,741
574
23
2
3
179,874
1
W
Ah Puch
8,951
895
52
5
3
170,003
1
L
Zhong Kui
5,830
583
46
5
1
158,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role