Player Matchup

Janus
Janus
 
Janus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
ChadEvans
Shiva
Level 48
God Stats
18W - 21L
1,523 SR
Queue Stats
157W - 191L
1,373 Elo+
Party 3
Bacchus
Bacchus
Geroo0oo
Bacchus
Level 85
God Stats
33W - 25L
1,442 SR
Queue Stats
227W - 244L
1,302 Elo+
Solo
Danzaburou
Danzaburou
HedzhoTank
Danzaburou
Level 18
God Stats
6W - 4L
1,684 SR
Queue Stats
14W - 14L
1,428 Elo+
Party 1
Thanatos
Thanatos
TH3D1G1
Thanatos
Level 117
God Stats
28W - 27L
1,492 SR
Queue Stats
167W - 166L
1,452 Elo+
Party 3
Team Averages
Level 73
1,528 SR
1,411 Elo+

VS

Team Averages
Level 63
1,333 SR
1,371 Elo+
Shiva
Shiva
Asasinoob
Shiva
Level 57
God Stats
15W - 5L
1,582 SR
Queue Stats
137W - 178L
1,394 Elo+
Party 2
Scylla
Scylla
Veradiss
Scylla
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 147L
1,412 Elo+
Party 2
Neith
Neith
WesternDev1l
Neith
Level 47
God Stats
2W - 8L
1,160 SR
Queue Stats
16W - 36L
1,323 Elo+
Solo
Ravana
Ravana
Zaikillu
Ravana
Level 103
God Stats
1W - 5L
1,361 SR
Queue Stats
345W - 400L
1,437 Elo+
Solo
Ares
Ares
matyorugua95
Ares
Level 61
God Stats
2W - 18L
1,062 SR
Queue Stats
85W - 131L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
9 / 1 / 5
11,635
612
9,800
9,275
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
ChadEvans
Shiva
16
6 / 2 / 10
10,392
547
14,339
14,669
15,716
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Geroo0oo
Bacchus
13
2 / 5 / 12
9,193
484
7,559
13,278
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
HedzhoTank
Danzaburou
17
10 / 2 / 6
10,933
575
15,166
13,259
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
TH3D1G1
Thanatos
19
11 / 3 / 6
11,623
612
14,779
18,662
7,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Asasinoob
Shiva
16
2 / 7 / 4
9,740
513
12,200
18,665
20,598
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
Veradiss
Scylla
13
1 / 12 / 2
8,230
433
7,698
12,763
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 7 / 4
8,915
469
9,703
13,288
2,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Zaikillu
Ravana
14
2 / 7 / 3
8,974
472
5,093
13,556
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 5 / 3
7,600
400
6,346
15,863
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
38
Kills
13
13
Deaths
38
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
1
5
11.5
L
Shiva
Asasinoob
Shiva
2
7
4
0.57
W
Shiva
ChadEvans
Shiva
6
2
10
5.5
W
Bacchus
Geroo0oo
Bacchus
2
5
12
1.6
W
Danzaburou
HedzhoTank
Danzaburou
10
2
6
6.5
W
Thanatos
TH3D1G1
Thanatos
11
3
6
4.67
L
Scylla
Veradiss
Scylla
1
12
2
0.17
L
7
7
4
1.29
L
Ravana
Zaikillu
Ravana
2
7
3
0.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,643
Damage
41,040
69,143
Taken
74,135
43,985
Mitigated
40,866
33,482
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,800
100
0
2,454
9,275
3,030
961
3,370
5,731
79,703
0
L
Shiva
Asasinoob
Shiva
12,200
3,646
318
3,406
18,665
20,598
318
907
17,758
0
52,410
W
Shiva
ChadEvans
Shiva
14,339
2,286
104
3,076
14,669
15,716
426
1,005
13,642
0
57,230
W
Bacchus
Geroo0oo
Bacchus
7,559
1,452
0
2,172
13,278
13,405
202
3,770
9,443
22,771
0
W
Danzaburou
HedzhoTank
Danzaburou
15,166
8,333
0
6,007
13,259
4,795
837
3,098
10,071
0
68,695
W
Thanatos
TH3D1G1
Thanatos
14,779
5,360
0
19,669
18,662
7,039
0
2,374
16,212
0
94,625
L
Scylla
Veradiss
Scylla
7,698
501
0
240
12,763
2,876
414
5,485
7,278
36,727
0
L
9,703
4,491
0
3,335
13,288
2,309
0
2,837
10,451
0
39,527
L
Ravana
Zaikillu
Ravana
5,093
1,259
0
3,730
13,556
4,137
0
2,256
11,300
0
53,668
L
6,346
483
403
3,777
15,863
10,946
0
5,874
9,989
25,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,776
Gold Earned
43,459
526
Minions Killed
368
0
Camps Cleared
0
1,848,964
Distance Traveled
1,653,970
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,635
612
160
8
0
377,395
1
L
Shiva
9,740
513
97
5
0
342,585
1
W
Shiva
10,392
547
98
5
0
367,350
2
W
Bacchus
9,193
484
22
1
0
339,922
2
W
Danzaburou
10,933
575
112
6
0
360,170
0
W
Thanatos
11,623
612
134
7
0
404,127
3
L
Scylla
8,230
433
79
4
0
312,506
1
L
Neith
8,915
469
66
3
0
301,727
1
L
Ravana
8,974
472
91
5
0
370,738
6
L
Ares
7,600
400
35
2
0
326,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role