Player Matchup

Atlas
Atlas
 
Atlas
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Adoink
Hachiman
Level 87
God Stats
6W - 7L
1,566 SR
Queue Stats
25W - 45L
1,413 Elo+
Party 3
Bacchus
Bacchus
KingOfTheCrabs
Bacchus
Level 127
God Stats
6W - 4L
1,638 SR
Queue Stats
46W - 49L
1,572 Elo+
Party 3
Arachne
Arachne
LGXViper
Arachne
Level 64
God Stats
4W - 4L
1,528 SR
Queue Stats
79W - 79L
1,481 Elo+
Party 3
Kali
Kali
MrGoobieGoofer
Kali
Level 46
God Stats
3W - 1L
1,721 SR
Queue Stats
26W - 20L
1,545 Elo+
Party 3
Team Averages
Level 93
1,591 SR
1,502 Elo+

VS

Team Averages
Level 78
1,590 SR
1,596 Elo+
Mercury
Mercury
Flyboy099
Mercury
Level 92
God Stats
2W - 2L
1,719 SR
Queue Stats
5W - 9L
1,537 Elo+
Party 1
Yu Huang
Yu Huang
Nathan4Nachos2
Yu Huang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 89L
1,630 Elo+
Party 2
Sol
Sol
SHEluvsBOOGS
Sol
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
368W - 247L
1,670 Elo+
Party 2
Sobek
Sobek
W3AKSAUC3
Sobek
Level 121
God Stats
2W - 1L
1,673 SR
Queue Stats
8W - 9L
1,556 Elo+
Party 1
King Arthur
King Arthur
awakendalive
King Arthur
Level 21
God Stats
4W - 1L
1,559 SR
Queue Stats
8W - 8L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
6 / 2 / 11
10,176
536
9,817
17,067
17,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Adoink
Hachiman
17
3 / 4 / 3
10,684
562
6,384
8,769
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 3 / 6
9,135
481
7,667
12,514
8,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LGXViper
Arachne
17
13 / 5 / 5
11,247
592
18,132
20,651
8,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 7
10,964
577
10,826
15,641
8,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Flyboy099
Mercury
15
3 / 9 / 3
8,989
473
7,543
14,186
5,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
12
1 / 7 / 0
7,791
410
5,915
8,755
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 5 / 4
10,569
556
8,430
12,278
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
W3AKSAUC3
Sobek
13
5 / 4 / 6
9,710
511
9,280
19,474
20,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
awakendalive
King Arthur
16
4 / 5 / 1
9,890
521
8,700
16,584
16,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
30
Kills
17
18
Deaths
30
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
2
11
5.75
W
Hachiman
Adoink
Hachiman
3
4
3
1.13
L
Mercury
Flyboy099
Mercury
3
9
3
0.5
W
4
3
6
2.33
W
Arachne
LGXViper
Arachne
13
5
5
3.1
W
4
4
7
1.88
L
Yu Huang
1
7
0
0.14
L
4
5
4
1.2
L
Sobek
W3AKSAUC3
Sobek
5
4
6
2
L
King Arthur
awakendalive
King Arthur
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,826
Damage
39,868
74,642
Taken
71,277
46,165
Mitigated
49,244
23,870
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,817
3,528
0
2,797
17,067
17,907
0
7,872
9,195
22,662
5,607
W
Hachiman
Adoink
Hachiman
6,384
3,139
0
3,153
8,769
3,098
3,551
3,774
4,995
0
76,299
L
Mercury
Flyboy099
Mercury
7,543
2,742
0
196
14,186
5,627
0
3,263
10,923
0
69,807
W
7,667
1,196
0
3,598
12,514
8,040
950
3,793
8,721
45,077
0
W
Arachne
LGXViper
Arachne
18,132
14,474
382
8,303
20,651
8,660
30
5,983
14,668
0
67,885
W
10,826
5,140
0
5,637
15,641
8,460
94
2,203
13,438
0
64,243
L
Yu Huang
5,915
873
0
0
8,755
2,933
0
2,887
5,868
38,723
0
L
8,430
3,280
0
3,078
12,278
3,683
0
3,248
9,030
58,564
0
L
Sobek
W3AKSAUC3
Sobek
9,280
367
0
5,411
19,474
20,984
0
5,351
14,123
23,548
0
L
King Arthur
awakendalive
King Arthur
8,700
1,089
0
1,335
16,584
16,017
0
2,286
14,298
0
59,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,206
Gold Earned
46,949
422
Minions Killed
448
0
Camps Cleared
0
1,951,300
Distance Traveled
1,821,257
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,176
536
26
1
0
398,606
9
W
Hachiman
10,684
562
138
7
0
362,527
6
L
Mercury
8,989
473
95
5
0
418,425
3
W
Bacchus
9,135
481
59
3
0
385,588
6
W
Arachne
11,247
592
85
4
0
435,170
2
W
Kali
10,964
577
114
6
0
369,409
1
L
Yu Huang
7,791
410
82
4
0
274,569
1
L
Sol
10,569
556
101
5
0
359,096
4
L
Sobek
9,710
511
30
2
0
401,834
6
L
King Arthur
9,890
521
140
7
0
367,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role