Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
DeadMemorie99
He Bo
Level 80
God Stats
4W - 6L
1,514 SR
Queue Stats
25W - 32L
1,376 Elo+
Party 3
Heimdallr
Heimdallr
Kicame
Heimdallr
Level 107
God Stats
3W - 5L
1,393 SR
Queue Stats
219W - 229L
1,457 Elo+
Solo
Mercury
Mercury
SifPanda
Mercury
Level 21
God Stats
1W - 3L
1,660 SR
Queue Stats
41W - 38L
1,592 Elo+
Party 3
Fafnir
Fafnir
Slaposaurus
Fafnir
Level 139
God Stats
2W - 7L
1,225 SR
Queue Stats
445W - 485L
1,489 Elo+
Party 1
Team Averages
Level 93
1,458 SR
1,483 Elo+

VS

Team Averages
Level 81
1,547 SR
1,466 Elo+
Ullr
Ullr
AmosTimmyBurton
Ullr
Level 49
God Stats
7W - 11L
1,560 SR
Queue Stats
311W - 336L
1,523 Elo+
Solo
Nox
Nox
C4ctusPie2
Nox
Level 95
God Stats
2W - 0L
1,731 SR
Queue Stats
19W - 13L
1,516 Elo+
Solo
Ymir
Ymir
ChadEvans
Ymir
Level 48
God Stats
41W - 26L
1,554 SR
Queue Stats
157W - 191L
1,359 Elo+
Party 2
Guan Yu
Guan Yu
Krhe
Guan Yu
Level 95
God Stats
2W - 0L
1,736 SR
Queue Stats
48W - 52L
1,490 Elo+
Solo
Apollo
Apollo
TH3D1G1
Apollo
Level 117
God Stats
1W - 1L
1,152 SR
Queue Stats
167W - 166L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
0 / 4 / 0
8,242
515
8,147
16,787
12,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 1
7,370
461
5,165
5,780
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Kicame
Heimdallr
12
0 / 3 / 1
7,250
453
12,235
12,079
3,622
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
SifPanda
Mercury
13
2 / 4 / 0
7,803
488
5,654
12,210
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
11
1 / 3 / 1
7,460
466
5,413
12,935
12,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 5
9,707
607
10,659
9,282
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 6
8,058
504
4,081
6,094
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
4 / 1 / 10
8,886
555
6,499
12,979
8,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Krhe
Guan Yu
14
4 / 0 / 7
8,629
539
13,972
16,631
13,523
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
TH3D1G1
Apollo
15
1 / 1 / 6
9,026
564
9,335
10,369
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
18
18
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
0
0
W
8
0
5
10.5
W
1
1
6
4
W
Ymir
4
1
10
9
L
0
4
1
0.13
L
Heimdallr
Kicame
Heimdallr
0
3
1
0.17
W
Guan Yu
Krhe
Guan Yu
4
0
7
7.5
L
Mercury
SifPanda
Mercury
2
4
0
0.5
L
Fafnir
1
3
1
0.5
W
Apollo
TH3D1G1
Apollo
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,614
Damage
44,546
59,791
Taken
55,355
34,938
Mitigated
31,957
16,305
Healing
21,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,147
4,757
0
7,163
16,787
12,678
491
2,665
14,122
0
54,320
W
10,659
4,760
0
5,651
9,282
3,447
1,320
1,680
7,448
0
63,858
W
4,081
800
0
1,650
6,094
1,976
0
1,941
4,019
40,327
0
W
Ymir
6,499
1,233
584
4,722
12,979
8,934
289
2,888
10,023
19,526
0
L
5,165
147
0
250
5,780
1,694
0
2,275
3,505
36,286
0
L
Heimdallr
Kicame
Heimdallr
12,235
5,321
0
4,524
12,079
3,622
496
2,508
9,571
0
59,945
W
Guan Yu
Krhe
Guan Yu
13,972
1,312
665
4,081
16,631
13,523
0
1,251
15,306
7,385
36,589
L
Mercury
SifPanda
Mercury
5,654
2,100
0
1,094
12,210
4,111
63
1,088
11,122
0
56,611
L
Fafnir
5,413
1,218
290
2,984
12,935
12,833
0
4,538
8,397
15,904
0
W
Apollo
TH3D1G1
Apollo
9,335
7,150
0
4,458
10,369
4,077
3,370
2,388
7,981
0
69,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,125
Gold Earned
44,306
385
Minions Killed
426
0
Camps Cleared
0
1,518,962
Distance Traveled
1,638,919
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,242
515
99
6
0
295,285
6
W
Ullr
9,707
607
96
6
0
342,365
8
W
Nox
8,058
504
78
5
0
293,985
9
W
Ymir
8,886
555
30
2
0
331,565
3
L
He Bo
7,370
461
65
4
0
318,574
1
L
Heimdallr
7,250
453
105
7
0
275,594
2
W
Guan Yu
8,629
539
82
5
0
365,836
1
L
Mercury
7,803
488
88
6
0
341,786
6
L
Fafnir
7,460
466
28
2
0
287,723
6
W
Apollo
9,026
564
140
9
0
305,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role