Player Matchup

Hel
Hel
AleenaKEK
Hel
Level 131
God Stats
4W - 0L
1,719 SR
Queue Stats
11W - 5L
1,755 Elo+
Party 2
The Morrigan
The Morrigan
Overtoasted
The Morrigan
Level 159
God Stats
1W - 0L
1,285 SR
Queue Stats
43W - 31L
1,648 Elo+
Party 2
Gilgamesh
Gilgamesh
Weasel061
Gilgamesh
Level 128
God Stats
1W - 1L
1,555 SR
Queue Stats
34W - 46L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
WhatATyrificJoke
Tsukuyomi
Level 158
God Stats
2W - 0L
1,679 SR
Queue Stats
20W - 18L
1,512 Elo+
Party 2
Yu Huang
Yu Huang
ch0z3n
Yu Huang
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,416 Elo+
Party 2
Team Averages
Level 147
1,548 SR
1,559 Elo+

VS

Team Averages
Level 127
1,459 SR
1,576 Elo+
Cthulhu
Cthulhu
IchigoLink
Cthulhu
Level 127
God Stats
13W - 12L
1,500 SR
Queue Stats
218W - 253L
1,710 Elo+
Party 1
Yu Huang
Yu Huang
IonicLILKEV89
Yu Huang
Level 129
God Stats
2W - 1L
1,247 SR
Queue Stats
92W - 122L
1,514 Elo+
Party 1
Janus
Janus
JaneBennet
Janus
Level 159
God Stats
3W - 4L
1,604 SR
Queue Stats
227W - 249L
1,570 Elo+
Solo
Charybdis
Charybdis
King_Gairs
Charybdis
Level 158
God Stats
9W - 10L
1,729 SR
Queue Stats
494W - 519L
1,550 Elo+
Solo
Bellona
Bellona
little00monster
Bellona
Level 61
God Stats
0W - 1L
1,215 SR
Queue Stats
32W - 47L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 14
11,858
741
11,926
13,780
6,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Overtoasted
The Morrigan
19
6 / 0 / 9
12,087
755
11,072
5,113
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Weasel061
Gilgamesh
19
3 / 4 / 12
11,866
742
9,610
23,335
19,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
20
11 / 3 / 12
13,093
818
21,141
17,333
8,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yu Huang
ch0z3n
Yu Huang
20
9 / 0 / 11
13,431
839
19,017
13,637
5,062
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IchigoLink
Cthulhu
17
3 / 7 / 3
10,365
648
14,517
19,995
19,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
IonicLILKEV89
Yu Huang
15
0 / 2 / 3
9,604
600
6,960
7,025
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
17
2 / 9 / 3
10,664
667
10,675
17,146
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
King_Gairs
Charybdis
17
1 / 6 / 3
10,182
636
10,622
17,741
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 9 / 5
9,861
616
8,179
18,029
14,664
Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
33
Kills
7
7
Deaths
33
58
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
14
11
L
Cthulhu
IchigoLink
Cthulhu
3
7
3
0.64
L
Yu Huang
IonicLILKEV89
Yu Huang
0
2
3
0.75
L
Janus
2
9
3
0.39
L
Charybdis
King_Gairs
Charybdis
1
6
3
0.42
W
The Morrigan
Overtoasted
The Morrigan
6
0
9
10.5
W
Gilgamesh
Weasel061
Gilgamesh
3
4
12
2.25
W
Tsukuyomi
11
3
12
5.67
W
Yu Huang
ch0z3n
Yu Huang
9
0
11
14.5
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,766
Damage
50,953
73,198
Taken
79,936
41,761
Mitigated
47,149
31,324
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,926
690
12,421
10,359
13,780
6,557
747
6,114
7,666
28,673
0
L
Cthulhu
IchigoLink
Cthulhu
14,517
70
481
1,042
19,995
19,084
0
10,751
9,074
36,274
0
L
Yu Huang
IonicLILKEV89
Yu Huang
6,960
622
51
288
7,025
2,186
0
2,898
4,087
28,179
0
L
Janus
10,675
650
0
730
17,146
4,931
0
9,660
7,268
40,557
0
L
Charybdis
King_Gairs
Charybdis
10,622
2,380
0
2,067
17,741
6,284
402
6,160
11,427
0
40,997
W
The Morrigan
Overtoasted
The Morrigan
11,072
3,540
768
846
5,113
2,088
1,090
2,221
2,892
40,898
2,989
W
Gilgamesh
Weasel061
Gilgamesh
9,610
1,905
0
840
23,335
19,933
1,156
11,462
11,873
0
43,945
W
Tsukuyomi
21,141
6,174
0
2,578
17,333
8,121
2,766
5,370
11,963
0
57,039
W
Yu Huang
ch0z3n
Yu Huang
19,017
2,157
685
2,827
13,637
5,062
1,579
6,985
5,452
68,936
0
L
8,179
901
0
977
18,029
14,664
253
11,615
6,065
0
18,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,335
Gold Earned
50,676
372
Minions Killed
261
0
Camps Cleared
0
1,639,276
Distance Traveled
1,379,179
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,858
741
43
3
0
346,722
3
L
Cthulhu
10,365
648
47
3
0
315,867
1
L
Yu Huang
9,604
600
46
3
0
229,353
1
L
Janus
10,664
667
78
5
0
293,243
4
L
Charybdis
10,182
636
64
4
0
274,677
3
W
The Morrigan
12,087
755
65
4
0
250,052
0
W
Gilgamesh
11,866
742
75
5
0
343,017
2
W
Tsukuyomi
13,093
818
76
5
0
375,555
0
W
Yu Huang
13,431
839
113
7
0
323,930
0
L
Bellona
9,861
616
26
2
0
266,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role