Player Matchup

Baron Samedi
Baron Samedi
Azabey
Baron Samedi
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
Leofvain
Danzaburou
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 71L
1,584 Elo+
Party 2
Anubis
Anubis
mo_hawai
Anubis
Level 160
God Stats
3W - 2L
1,228 SR
Queue Stats
554W - 568L
1,497 Elo+
Solo
Yu Huang
Yu Huang
Дэментор
Yu Huang
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 48L
1,578 Elo+
Party 2
Chaac
Chaac
Кoтофейка
Chaac
Level 149
God Stats
1W - 0L
1,342 SR
Queue Stats
154W - 120L
1,597 Elo+
Party 2
Team Averages
Level 147
1,414 SR
1,569 Elo+

VS

Team Averages
Level 71
1,504 SR
1,493 Elo+
Agni
Agni
 
Agni
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
CaptainMehdi
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,414 Elo+
Party 1
Khepri
Khepri
MagL3V
Khepri
Level 89
God Stats
0W - 2L
1,309 SR
Queue Stats
18W - 24L
1,516 Elo+
Party 1
Tiamat
Tiamat
PLATFORM34
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
cuteeboy
Olorun
Level 157
God Stats
3W - 1L
1,712 SR
Queue Stats
171W - 168L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Azabey
Baron Samedi
16
3 / 1 / 14
9,250
841
13,230
12,076
6,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Leofvain
Danzaburou
17
8 / 2 / 9
10,263
933
13,493
9,727
4,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
mo_hawai
Anubis
16
8 / 4 / 7
10,425
948
14,013
11,408
6,604
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 3 / 12
8,391
763
7,536
8,093
3,348
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 15
9,614
874
9,768
15,068
19,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 3 / 7
7,741
704
7,283
7,657
2,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 7 / 8
7,955
723
5,177
16,886
18,023
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
MagL3V
Khepri
13
0 / 5 / 8
7,129
648
4,187
13,205
14,328
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
PLATFORM34
Tiamat
18
8 / 3 / 4
9,971
906
11,624
9,551
6,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
cuteeboy
Olorun
12
1 / 7 / 4
7,099
645
5,900
13,896
5,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
44
25
Kills
13
13
Deaths
25
57
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
3
7
1.83
W
Baron Samedi
Azabey
Baron Samedi
3
1
14
10
L
2
7
8
0.86
W
Danzaburou
Leofvain
Danzaburou
8
2
9
6.25
L
Khepri
MagL3V
Khepri
0
5
8
0.8
L
Tiamat
PLATFORM34
Tiamat
8
3
4
3.33
L
Olorun
cuteeboy
Olorun
1
7
4
0.43
W
Anubis
mo_hawai
Anubis
8
4
7
2.88
W
1
3
12
2.33
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,040
Damage
34,171
56,372
Taken
61,195
40,694
Mitigated
46,121
29,552
Healing
16,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,283
784
2,070
1,810
7,657
2,362
0
5,023
2,558
13,633
0
W
Baron Samedi
Azabey
Baron Samedi
13,230
576
7,143
7,177
12,076
6,427
1,784
7,736
4,340
24,831
0
L
5,177
370
193
510
16,886
18,023
77
10,276
6,279
8,281
0
W
Danzaburou
Leofvain
Danzaburou
13,493
5,141
84
3,616
9,727
4,992
2,543
4,562
5,165
0
35,883
L
Khepri
MagL3V
Khepri
4,187
288
1,529
1,002
13,205
14,328
0
6,915
6,046
9,727
0
L
Tiamat
PLATFORM34
Tiamat
11,624
739
672
2,958
9,551
6,284
0
3,546
5,893
28,494
0
L
Olorun
cuteeboy
Olorun
5,900
1,813
2,646
3,115
13,896
5,124
0
9,019
4,706
12,370
0
W
Anubis
mo_hawai
Anubis
14,013
253
710
2,534
11,408
6,604
660
8,839
2,569
30,262
0
W
7,536
1,045
1,198
911
8,093
3,348
932
6,118
1,975
14,529
0
W
9,768
798
1,542
4,637
15,068
19,323
118
6,916
8,152
0
14,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,943
Gold Earned
39,895
134
Minions Killed
91
0
Camps Cleared
0
1,067,304
Distance Traveled
954,802
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,741
704
13
1
0
215,428
0
W
Baron Samedi
9,250
841
21
2
0
224,800
0
L
Ares
7,955
723
6
1
0
192,415
0
W
Danzaburou
10,263
933
50
5
0
214,581
2
L
Khepri
7,129
648
10
1
0
201,509
0
L
Tiamat
9,971
906
39
4
0
193,396
3
L
Olorun
7,099
645
23
2
0
152,054
3
W
Anubis
10,425
948
35
3
0
180,727
1
W
Yu Huang
8,391
763
14
1
0
206,520
0
W
Chaac
9,614
874
14
1
0
240,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role