Player Matchup

Mercury
Mercury
Flyboy099
Mercury
Level 91
God Stats
2W - 2L
1,640 SR
Queue Stats
5W - 9L
1,447 Elo+
Party 1
Sobek
Sobek
W3AKSAUC3
Sobek
Level 121
God Stats
2W - 1L
1,652 SR
Queue Stats
8W - 9L
1,525 Elo+
Party 1
Jormungandr
Jormungandr
Youngpowerz
Jormungandr
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,268 Elo+
Solo
King Arthur
King Arthur
awakendalive
King Arthur
Level 21
God Stats
4W - 1L
1,520 SR
Queue Stats
8W - 8L
1,556 Elo+
Party 1
Cernunnos
Cernunnos
punchyy19
Cernunnos
Level 44
God Stats
14W - 13L
1,838 SR
Queue Stats
286W - 307L
1,508 Elo+
Solo
Team Averages
Level 62
1,630 SR
1,461 Elo+

VS

Team Averages
Level 72
1,543 SR
1,617 Elo+
Arachne
Arachne
 
Arachne
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
TheTrueDarzin
Awilix
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 13L
1,874 Elo+
Party 2
Yu Huang
Yu Huang
TuPapiDawson
Yu Huang
Level 69
God Stats
6W - 4L
1,688 SR
Queue Stats
96W - 101L
1,478 Elo+
Party 3
Fafnir
Fafnir
Zerosnear
Fafnir
Level 39
God Stats
15W - 15L
1,528 SR
Queue Stats
74W - 83L
1,475 Elo+
Party 3
Charybdis
Charybdis
zachbagans
Charybdis
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 18L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Flyboy099
Mercury
13
4 / 4 / 4
8,123
542
5,289
9,566
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
W3AKSAUC3
Sobek
11
2 / 1 / 7
7,557
504
4,440
12,572
7,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jormungandr
Youngpowerz
Jormungandr
17
10 / 1 / 2
9,707
647
10,433
11,213
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
awakendalive
King Arthur
12
1 / 5 / 0
7,036
469
6,814
13,243
13,076
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
punchyy19
Cernunnos
14
1 / 0 / 3
8,273
552
5,793
8,173
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
7 / 4 / 1
8,373
558
11,389
13,629
9,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 2 / 2
7,914
528
9,881
10,910
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
TuPapiDawson
Yu Huang
12
0 / 7 / 0
6,779
452
5,251
7,945
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Zerosnear
Fafnir
10
0 / 2 / 1
6,646
443
3,032
8,671
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
zachbagans
Charybdis
12
0 / 3 / 0
7,246
483
7,213
9,020
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
11
11
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
4
1
1.88
W
Mercury
Flyboy099
Mercury
4
4
4
1.5
L
4
2
2
2.5
L
Yu Huang
TuPapiDawson
Yu Huang
0
7
0
0
W
Sobek
W3AKSAUC3
Sobek
2
1
7
5.5
W
Jormungandr
Youngpowerz
Jormungandr
10
1
2
11
L
Fafnir
Zerosnear
Fafnir
0
2
1
0.25
W
King Arthur
awakendalive
King Arthur
1
5
0
0.2
W
Cernunnos
punchyy19
Cernunnos
1
0
3
2.5
L
Charybdis
zachbagans
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,769
Damage
36,766
54,767
Taken
50,175
31,783
Mitigated
25,516
16,131
Healing
14,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,389
6,446
0
6,165
13,629
9,032
243
2,100
11,529
0
41,944
W
Mercury
Flyboy099
Mercury
5,289
1,673
0
175
9,566
3,431
0
1,577
7,989
0
45,850
L
9,881
3,871
0
1,476
10,910
3,777
0
2,899
8,011
0
54,210
L
Yu Huang
TuPapiDawson
Yu Huang
5,251
419
0
906
7,945
3,234
0
4,338
3,607
35,626
3,435
W
Sobek
W3AKSAUC3
Sobek
4,440
531
1,867
5,083
12,572
7,531
0
3,311
9,261
13,067
0
W
Jormungandr
Youngpowerz
Jormungandr
10,433
1,648
0
3,140
11,213
5,292
0
2,771
8,442
73,969
7,101
L
Fafnir
Zerosnear
Fafnir
3,032
374
0
2,503
8,671
7,159
0
3,310
5,361
20,343
0
W
King Arthur
awakendalive
King Arthur
6,814
1,452
0
1,589
13,243
13,076
412
0
13,243
0
39,396
W
Cernunnos
punchyy19
Cernunnos
5,793
2,337
0
4,277
8,173
2,453
0
499
7,674
0
59,886
L
Charybdis
zachbagans
Charybdis
7,213
3,924
0
3,509
9,020
2,314
0
1,742
7,278
0
54,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,696
Gold Earned
36,958
450
Minions Killed
384
0
Camps Cleared
0
1,563,433
Distance Traveled
1,459,916
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,373
558
75
5
0
300,646
2
W
Mercury
8,123
542
89
6
0
365,603
2
L
Awilix
7,914
528
88
6
0
342,785
5
L
Yu Huang
6,779
452
79
5
0
261,147
4
W
Sobek
7,557
504
18
1
0
307,933
4
W
Jormungandr
9,707
647
136
9
0
314,348
2
L
Fafnir
6,646
443
25
2
0
282,603
3
W
King Arthur
7,036
469
85
6
0
286,964
1
W
Cernunnos
8,273
552
122
8
0
288,585
8
L
Charybdis
7,246
483
117
8
0
272,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role