Player Matchup

Kumbhakarna
Kumbhakarna
Hkelly205
Kumbhakarna
Level 123
God Stats
4W - 0L
1,648 SR
Queue Stats
208W - 182L
1,550 Elo+
Solo
Sylvanus
Sylvanus
R3cklessLove
Sylvanus
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 74L
1,542 Elo+
Party 1
Chaac
Chaac
Tyler6
Chaac
Level 147
God Stats
6W - 7L
1,887 SR
Queue Stats
589W - 620L
1,529 Elo+
Solo
Ullr
Ullr
XxASSASSINxX930
Ullr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 33L
1,595 Elo+
Party 1
Arachne
Arachne
ajmatthysse
Arachne
Level 106
God Stats
2W - 1L
1,743 SR
Queue Stats
255W - 235L
1,509 Elo+
Solo
Team Averages
Level 132
1,656 SR
1,545 Elo+

VS

Team Averages
Level 143
1,637 SR
1,539 Elo+
Tiamat
Tiamat
Autismosism
Tiamat
Level 76
God Stats
3W - 3L
1,563 SR
Queue Stats
104W - 109L
1,525 Elo+
Solo
Kukulkan
Kukulkan
FATALMISTAKE777
Kukulkan
Level 160
God Stats
1W - 1L
1,606 SR
Queue Stats
13W - 24L
1,415 Elo+
Party 2
Amaterasu
Amaterasu
RiCeHAT MaN
Amaterasu
Level 160
God Stats
10W - 5L
1,640 SR
Queue Stats
923W - 845L
1,511 Elo+
Party 2
Guan Yu
Guan Yu
ThanatosMaster2
Guan Yu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,652 Elo+
Solo
Fenrir
Fenrir
lMartenl
Fenrir
Level 157
God Stats
8W - 10L
1,875 SR
Queue Stats
406W - 376L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hkelly205
Kumbhakarna
13
1 / 8 / 7
10,169
598
11,322
29,845
35,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
R3cklessLove
Sylvanus
20
5 / 3 / 10
12,549
738
30,812
31,528
29,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
Tyler6
Chaac
20
2 / 2 / 13
11,255
662
20,265
31,323
31,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
4 / 3 / 7
11,229
661
17,485
22,071
11,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
ajmatthysse
Arachne
19
5 / 5 / 7
12,170
716
19,924
26,287
19,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
3 / 1 / 14
10,885
640
31,719
21,183
17,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
19
5 / 4 / 10
11,971
704
25,336
13,650
8,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
RiCeHAT MaN
Amaterasu
20
7 / 2 / 11
13,435
790
16,927
28,483
36,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 6 / 14
10,486
617
14,491
30,118
41,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
lMartenl
Fenrir
16
2 / 4 / 11
10,560
621
15,244
20,674
18,275
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
79
17
Kills
19
21
Deaths
17
44
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
1
14
10
L
Kukulkan
5
4
10
2.5
W
Kumbhakarna
Hkelly205
Kumbhakarna
1
8
7
0.56
W
Sylvanus
R3cklessLove
Sylvanus
5
3
10
3.33
L
Amaterasu
RiCeHAT MaN
Amaterasu
7
2
11
6.25
L
2
6
14
1.5
W
Chaac
Tyler6
Chaac
2
2
13
4.25
W
4
3
7
2.5
W
Arachne
ajmatthysse
Arachne
5
5
7
1.7
L
Fenrir
lMartenl
Fenrir
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,808
Damage
103,717
141,054
Taken
114,108
127,430
Mitigated
121,945
65,142
Healing
48,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
31,719
2,545
3,331
6,156
21,183
17,907
256
9,058
12,125
45,151
0
L
Kukulkan
25,336
1,557
1,878
912
13,650
8,000
1,308
5,080
8,570
57,809
0
W
Kumbhakarna
Hkelly205
Kumbhakarna
11,322
2,458
1,199
3,551
29,845
35,831
0
13,680
16,165
16,033
0
W
Sylvanus
R3cklessLove
Sylvanus
30,812
5,019
18,667
14,827
31,528
29,351
156
9,659
21,869
43,629
0
L
Amaterasu
RiCeHAT MaN
Amaterasu
16,927
6,240
4,993
8,894
28,483
36,376
1,368
11,831
16,652
1,285
34,727
L
14,491
2,666
10,263
8,991
30,118
41,387
402
9,798
20,320
0
25,365
W
Chaac
Tyler6
Chaac
20,265
4,192
1,017
8,689
31,323
31,550
1,049
14,657
16,666
0
46,214
W
17,485
9,492
1,270
5,690
22,071
11,367
3,512
9,128
12,943
0
44,591
W
Arachne
ajmatthysse
Arachne
19,924
12,440
655
9,577
26,287
19,331
568
10,380
13,491
0
34,637
L
Fenrir
lMartenl
Fenrir
15,244
2,646
1,521
1,822
20,674
18,275
1,554
6,367
14,307
0
19,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,372
Gold Earned
57,337
141
Minions Killed
220
0
Camps Cleared
0
1,533,608
Distance Traveled
1,568,889
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,885
640
45
3
0
333,021
0
L
Kukulkan
11,971
704
80
5
0
299,040
0
W
Kumbhakarna
10,169
598
9
1
0
290,366
0
W
Sylvanus
12,549
738
13
1
0
300,531
1
L
Amaterasu
13,435
790
52
3
0
311,441
0
L
Guan Yu
10,486
617
27
2
0
320,379
0
W
Chaac
11,255
662
41
2
0
330,953
5
W
Ullr
11,229
661
46
3
0
286,368
1
W
Arachne
12,170
716
32
2
0
325,390
2
L
Fenrir
10,560
621
16
1
0
305,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role