Player Matchup

Morgan Le Fay
Morgan Le Fay
Crota5
Morgan Le Fay
Level 89
God Stats
6W - 2L
1,499 SR
Queue Stats
110W - 109L
1,533 Elo+
Party 3
Mercury
Mercury
Flyboy099
Mercury
Level 91
God Stats
2W - 2L
1,547 SR
Queue Stats
5W - 9L
1,355 Elo+
Party 1
Medusa
Medusa
Serabi
Medusa
Level 138
God Stats
2W - 1L
1,548 SR
Queue Stats
170W - 175L
1,566 Elo+
Party 3
Sobek
Sobek
W3AKSAUC3
Sobek
Level 121
God Stats
2W - 1L
1,634 SR
Queue Stats
8W - 9L
1,502 Elo+
Party 1
King Arthur
King Arthur
awakendalive
King Arthur
Level 21
God Stats
4W - 1L
1,483 SR
Queue Stats
8W - 8L
1,533 Elo+
Party 1
Team Averages
Level 92
1,542 SR
1,498 Elo+

VS

Team Averages
Level 28
1,436 SR
1,462 Elo+
King Arthur
King Arthur
Chabshot
King Arthur
Level 49
God Stats
62W - 79L
1,531 SR
Queue Stats
93W - 117L
1,502 Elo+
Solo
Neith
Neith
Lewsmarc
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Light0fShoal
Ratatoskr
Level 39
God Stats
4W - 8L
1,316 SR
Queue Stats
78W - 99L
1,469 Elo+
Party 2
Ymir
Ymir
SomaliLord
Ymir
Level 20
God Stats
24W - 18L
1,334 SR
Queue Stats
38W - 50L
1,391 Elo+
Party 2
Merlin
Merlin
uisaj
Merlin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 49L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crota5
Morgan Le Fay
14
8 / 0 / 2
7,816
711
6,924
6,136
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Flyboy099
Mercury
12
4 / 2 / 4
6,890
626
5,205
7,616
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Serabi
Medusa
13
7 / 0 / 1
7,498
682
6,949
6,247
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
W3AKSAUC3
Sobek
11
3 / 0 / 10
7,266
661
4,687
8,979
6,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
awakendalive
King Arthur
9
0 / 2 / 1
5,292
481
2,285
8,268
5,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chabshot
King Arthur
12
3 / 2 / 0
7,213
656
8,968
8,070
5,930
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Lewsmarc
Neith
7
0 / 5 / 0
4,413
401
2,635
4,243
1,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Light0fShoal
Ratatoskr
10
1 / 5 / 1
5,921
538
5,782
9,873
2,889
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
5,102
464
1,190
6,800
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
uisaj
Merlin
9
0 / 7 / 1
5,545
504
4,223
7,699
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
22
Kills
4
4
Deaths
22
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chabshot
King Arthur
3
2
0
1.5
W
Morgan Le Fay
Crota5
Morgan Le Fay
8
0
2
9
W
Mercury
Flyboy099
Mercury
4
2
4
3
L
Neith
Lewsmarc
Neith
0
5
0
0
L
Ratatoskr
Light0fShoal
Ratatoskr
1
5
1
0.3
W
Medusa
Serabi
Medusa
7
0
1
7.5
L
0
3
0
0
W
Sobek
W3AKSAUC3
Sobek
3
0
10
8
W
King Arthur
awakendalive
King Arthur
0
2
1
0.25
L
Merlin
uisaj
Merlin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,050
Damage
22,798
37,246
Taken
36,685
19,300
Mitigated
15,244
10,251
Healing
3,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chabshot
King Arthur
8,968
1,406
0
1,620
8,070
5,930
0
2,933
5,095
0
46,744
W
Morgan Le Fay
Crota5
Morgan Le Fay
6,924
850
0
2,198
6,136
2,309
0
2,162
3,722
46,080
0
W
Mercury
Flyboy099
Mercury
5,205
2,660
0
331
7,616
2,613
0
1,309
6,133
0
37,794
L
Neith
Lewsmarc
Neith
2,635
954
0
62
4,243
1,179
0
535
3,708
0
10,939
L
Ratatoskr
Light0fShoal
Ratatoskr
5,782
1,087
0
654
9,873
2,889
0
3,037
6,730
0
33,188
W
Medusa
Serabi
Medusa
6,949
3,727
0
2,629
6,247
2,111
422
781
5,466
0
53,463
L
1,190
551
0
819
6,800
3,345
0
767
6,033
15,423
0
W
Sobek
W3AKSAUC3
Sobek
4,687
583
1,658
3,135
8,979
6,374
0
707
8,244
11,614
0
W
King Arthur
awakendalive
King Arthur
2,285
468
0
300
8,268
5,893
30
0
8,268
0
25,288
L
Merlin
uisaj
Merlin
4,223
165
0
269
7,699
1,901
0
3,942
3,508
26,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
28,194
352
Minions Killed
270
0
Camps Cleared
0
1,200,234
Distance Traveled
1,091,732
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,213
656
98
9
0
230,920
3
W
Morgan Le Fay
7,816
711
99
9
0
225,756
4
W
Mercury
6,890
626
67
6
0
277,771
2
L
Neith
4,413
401
22
2
0
188,809
0
L
Ratatoskr
5,921
538
65
6
0
250,649
0
W
Medusa
7,498
682
108
10
0
205,787
2
L
Ymir
5,102
464
29
3
0
215,260
3
W
Sobek
7,266
661
18
2
0
250,460
2
W
King Arthur
5,292
481
60
5
0
240,460
2
L
Merlin
5,545
504
56
5
0
206,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role