Player Matchup

Achilles
Achilles
Herlajia
Achilles
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 71L
1,499 Elo+
Solo
Vulcan
Vulcan
MatiPirro
Vulcan
Level 68
God Stats
4W - 0L
1,697 SR
Queue Stats
5W - 3L
1,652 Elo+
Party 1
Arachne
Arachne
XXXxxxSICxxxXXX
Arachne
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,434 Elo+
Solo
Danzaburou
Danzaburou
roberlegah
Danzaburou
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,652 Elo+
Party 1
Geb
Geb
unibo
Geb
Level 100
God Stats
8W - 7L
1,647 SR
Queue Stats
10W - 9L
1,594 Elo+
Solo
Team Averages
Level 87
1,569 SR
1,566 Elo+

VS

Team Averages
Level 63
1,464 SR
1,413 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
ALLuALL--CZ420-
Nox
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 105L
1,374 Elo+
Party 2
Ymir
Ymir
DanikDen4ik
Ymir
Level 56
God Stats
12W - 17L
1,478 SR
Queue Stats
26W - 37L
1,405 Elo+
Party 3
Vamana
Vamana
SitVin
Vamana
Level 67
God Stats
6W - 12L
1,365 SR
Queue Stats
29W - 42L
1,406 Elo+
Party 3
Izanami
Izanami
mskvkin
Izanami
Level 58
God Stats
19W - 24L
1,474 SR
Queue Stats
28W - 44L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Herlajia
Achilles
20
10 / 5 / 3
13,753
573
26,437
24,332
20,790
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
MatiPirro
Vulcan
16
4 / 3 / 4
11,699
487
10,796
8,953
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 6 / 7
14,856
619
21,159
23,806
10,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
roberlegah
Danzaburou
19
7 / 4 / 8
12,974
541
15,450
17,496
7,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Geb
unibo
Geb
18
1 / 1 / 16
12,430
518
9,330
17,171
23,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
3 / 8 / 8
11,785
491
12,037
20,373
7,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 7 / 3
10,809
450
11,481
15,412
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 7 / 3
10,592
441
5,392
23,115
20,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
SitVin
Vamana
17
7 / 6 / 3
11,775
491
20,290
30,265
25,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
mskvkin
Izanami
17
2 / 7 / 3
11,328
472
6,479
14,877
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
35
Kills
19
19
Deaths
35
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
8
8
0.88
L
4
7
3
0.79
L
3
7
3
0.64
W
Achilles
Herlajia
Achilles
10
5
3
2.3
W
Vulcan
MatiPirro
Vulcan
4
3
4
2
L
Vamana
SitVin
Vamana
7
6
3
1.42
W
13
6
7
2.75
L
Izanami
mskvkin
Izanami
2
7
3
0.5
W
Danzaburou
roberlegah
Danzaburou
7
4
8
2.75
W
Geb
unibo
Geb
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,172
Damage
55,679
91,758
Taken
104,042
66,249
Mitigated
66,353
22,937
Healing
19,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
12,037
3,195
0
1,114
20,373
7,899
0
4,030
16,343
0
88,435
L
11,481
1,187
0
250
15,412
6,911
63
2,882
12,530
52,472
0
L
5,392
611
0
3,802
23,115
20,254
334
3,309
19,806
27,276
0
W
Achilles
Herlajia
Achilles
26,437
10,203
0
5,559
24,332
20,790
2,361
3,232
20,559
544
89,098
W
Vulcan
MatiPirro
Vulcan
10,796
1,831
0
850
8,953
3,732
1,447
4,128
4,785
53,785
0
L
Vamana
SitVin
Vamana
20,290
7,817
0
11,133
30,265
25,676
0
8,567
21,698
9,401
60,541
W
21,159
16,663
0
7,980
23,806
10,581
32
3,676
20,092
0
139,474
L
Izanami
mskvkin
Izanami
6,479
3,521
0
3,028
14,877
5,613
3,353
1,435
13,442
0
82,723
W
Danzaburou
roberlegah
Danzaburou
15,450
6,902
0
6,444
17,496
7,761
6,879
4,924
12,448
0
83,487
W
Geb
unibo
Geb
9,330
1,379
0
2,104
17,171
23,385
1,399
4,285
12,610
32,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,712
Gold Earned
56,289
542
Minions Killed
549
0
Camps Cleared
0
2,391,551
Distance Traveled
1,959,886
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,785
491
122
5
0
426,228
1
L
Nox
10,809
450
104
4
0
399,614
4
L
Ymir
10,592
441
39
2
0
379,326
6
W
Achilles
13,753
573
105
4
0
505,835
1
W
Vulcan
11,699
487
91
4
0
469,748
9
L
Vamana
11,775
491
122
5
0
426,540
5
W
Arachne
14,856
619
173
7
0
517,046
0
L
Izanami
11,328
472
162
7
0
328,178
0
W
Danzaburou
12,974
541
145
6
0
399,463
6
W
Geb
12,430
518
28
1
0
499,459
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role