Player Matchup

Neith
Neith
Agro2532
Neith
Level 98
God Stats
5W - 1L
1,833 SR
Queue Stats
301W - 295L
1,504 Elo+
Party 3
Discordia
Discordia
Just_Dan_-_
Discordia
Level 107
God Stats
1W - 2L
1,299 SR
Queue Stats
260W - 251L
1,436 Elo+
Party 3
Osiris
Osiris
NAG_Doctor
Osiris
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
223W - 211L
1,434 Elo+
Party 3
Atlas
Atlas
Rol-Valencia
Atlas
Level 142
God Stats
1W - 1L
1,566 SR
Queue Stats
27W - 34L
1,472 Elo+
Party 1
Erlang Shen
Erlang Shen
haivan24
Erlang Shen
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,514 Elo+
Party 1
Team Averages
Level 110
1,540 SR
1,472 Elo+

VS

Team Averages
Level 108
1,496 SR
1,487 Elo+
Chaac
Chaac
Nq_B1gB1fter
Chaac
Level 102
God Stats
8W - 6L
1,524 SR
Queue Stats
239W - 216L
1,513 Elo+
Party 2
Sol
Sol
Nq_DarkFlowzZ-
Sol
Level 99
God Stats
37W - 36L
1,523 SR
Queue Stats
138W - 116L
1,507 Elo+
Party 2
Persephone
Persephone
Nq_EternalBlaze
Persephone
Level 124
God Stats
14W - 13L
1,561 SR
Queue Stats
303W - 253L
1,526 Elo+
Party 2
Thanatos
Thanatos
Nq_NighT
Thanatos
Level 88
God Stats
5W - 12L
1,343 SR
Queue Stats
271W - 228L
1,531 Elo+
Party 2
Bacchus
Bacchus
power_crush
Bacchus
Level 127
God Stats
16W - 20L
1,532 SR
Queue Stats
300W - 336L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Agro2532
Neith
16
6 / 0 / 3
9,667
644
9,903
8,110
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Just_Dan_-_
Discordia
15
3 / 0 / 4
8,513
568
7,331
7,074
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
NAG_Doctor
Osiris
16
7 / 0 / 2
9,416
628
10,051
12,515
11,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 7
7,896
526
7,192
13,186
11,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
haivan24
Erlang Shen
15
2 / 2 / 4
8,496
566
6,686
11,519
6,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,588
506
8,607
15,964
15,206
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 2 / 0
8,482
565
7,033
9,291
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
Nq_EternalBlaze
Persephone
13
0 / 4 / 0
8,291
553
8,582
9,946
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Nq_NighT
Thanatos
14
2 / 2 / 0
7,685
512
4,897
12,180
5,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
power_crush
Bacchus
11
0 / 5 / 2
6,714
448
3,774
14,798
12,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
5
5
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Agro2532
Neith
6
0
3
7.5
W
Discordia
Just_Dan_-_
Discordia
3
0
4
5
W
Osiris
NAG_Doctor
Osiris
7
0
2
8
L
1
5
1
0.3
L
2
2
0
1
L
Persephone
Nq_EternalBlaze
Persephone
0
4
0
0
L
Thanatos
Nq_NighT
Thanatos
2
2
0
1
W
0
3
7
1.17
W
Erlang Shen
haivan24
Erlang Shen
2
2
4
2
L
Bacchus
power_crush
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,163
Damage
32,893
52,404
Taken
62,179
34,926
Mitigated
38,153
16,568
Healing
22,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Agro2532
Neith
9,903
4,899
0
2,505
8,110
3,057
1,256
3,311
4,799
0
70,706
W
Discordia
Just_Dan_-_
Discordia
7,331
505
0
1,513
7,074
2,461
0
4,544
2,530
61,660
0
W
Osiris
NAG_Doctor
Osiris
10,051
3,090
0
5,459
12,515
11,964
824
1,983
10,532
11,540
40,308
L
8,607
1,701
0
4,782
15,964
15,206
18
2,667
13,267
0
46,425
L
7,033
3,527
0
4,558
9,291
2,459
1,073
1,575
7,674
64,075
0
L
Persephone
Nq_EternalBlaze
Persephone
8,582
320
0
1,013
9,946
2,717
0
4,178
5,432
62,304
0
L
Thanatos
Nq_NighT
Thanatos
4,897
883
0
10,238
12,180
5,167
45
2,200
9,864
0
53,806
W
7,192
2,727
2,123
2,730
13,186
11,375
0
6,333
6,853
20,792
3,317
W
Erlang Shen
haivan24
Erlang Shen
6,686
3,048
0
2,238
11,519
6,069
0
3,321
8,198
0
64,044
L
Bacchus
power_crush
Bacchus
3,774
393
48
2,233
14,798
12,604
145
5,317
9,394
22,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,988
Gold Earned
38,760
489
Minions Killed
478
0
Camps Cleared
0
1,586,769
Distance Traveled
1,498,326
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,667
644
129
9
0
285,481
5
W
Discordia
8,513
568
118
8
0
331,647
5
W
Osiris
9,416
628
113
8
0
305,897
3
L
Chaac
7,588
506
86
6
0
289,439
2
L
Sol
8,482
565
126
8
0
280,850
4
L
Persephone
8,291
553
133
9
0
304,893
2
L
Thanatos
7,685
512
96
6
0
336,446
10
W
Atlas
7,896
526
21
1
0
314,012
5
W
Erlang Shen
8,496
566
108
7
0
349,732
1
L
Bacchus
6,714
448
37
2
0
286,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role