Player Matchup

Cthulhu
Cthulhu
Auntie heal
Cthulhu
Level 29
God Stats
4W - 4L
1,464 SR
Queue Stats
127W - 89L
1,526 Elo+
Party 2
Chiron
Chiron
Croco951430
Chiron
Level 89
God Stats
25W - 26L
1,412 SR
Queue Stats
272W - 252L
1,514 Elo+
Party 1
Arachne
Arachne
Krxks
Arachne
Level 116
God Stats
9W - 5L
1,893 SR
Queue Stats
294W - 261L
1,535 Elo+
Party 1
Atlas
Atlas
RREENNDD
Atlas
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
640W - 584L
1,487 Elo+
Party 2
Poseidon
Poseidon
RiiPro
Poseidon
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 68L
1,581 Elo+
Party 1
Team Averages
Level 68
1,554 SR
1,529 Elo+

VS

Team Averages
Level 84
1,699 SR
1,574 Elo+
Loki
Loki
Envout
Loki
Level 154
God Stats
1W - 2L
1,745 SR
Queue Stats
41W - 28L
1,685 Elo+
Party 3
Anhur
Anhur
Kíkkyx
Anhur
Level 145
God Stats
3W - 0L
1,893 SR
Queue Stats
56W - 32L
1,666 Elo+
Party 3
Tyr
Tyr
Paslo
Tyr
Level 46
God Stats
8W - 4L
1,486 SR
Queue Stats
78W - 90L
1,490 Elo+
Solo
Sylvanus
Sylvanus
Wrath1200
Sylvanus
Level 49
God Stats
9W - 5L
1,623 SR
Queue Stats
174W - 230L
1,461 Elo+
Solo
Scylla
Scylla
YαmeteOniiChan
Scylla
Level 28
God Stats
1W - 0L
1,745 SR
Queue Stats
24W - 6L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Auntie heal
Cthulhu
18
7 / 5 / 6
12,489
480
21,373
26,464
29,338
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
20
4 / 5 / 3
13,275
511
11,548
20,165
6,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
Krxks
Arachne
20
6 / 9 / 7
12,958
498
15,390
27,405
9,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
RREENNDD
Atlas
16
2 / 4 / 7
11,020
424
7,504
21,512
27,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
RiiPro
Poseidon
20
5 / 10 / 4
13,307
512
17,745
23,421
7,653
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Envout
Loki
20
26 / 5 / 3
16,967
653
33,308
18,616
10,091
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Kíkkyx
Anhur
20
0 / 4 / 4
12,852
494
8,123
19,970
6,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
Paslo
Tyr
19
3 / 10 / 7
12,604
485
20,071
41,020
25,466
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Wrath1200
Sylvanus
18
2 / 2 / 13
12,797
492
10,080
19,560
21,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 3 / 11
13,287
511
17,364
11,174
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
71
24
Kills
33
33
Deaths
24
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Auntie heal
Cthulhu
7
5
6
2
L
Chiron
4
5
3
1.1
W
Loki
Envout
Loki
26
5
3
5.5
L
Arachne
Krxks
Arachne
6
9
7
1.06
W
Anhur
Kíkkyx
Anhur
0
4
4
0.5
W
Tyr
Paslo
Tyr
3
10
7
0.65
L
Atlas
RREENNDD
Atlas
2
4
7
1.38
L
Poseidon
RiiPro
Poseidon
5
10
4
0.7
W
Sylvanus
Wrath1200
Sylvanus
2
2
13
4.25
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,560
Damage
88,946
118,967
Taken
110,340
80,355
Mitigated
68,853
24,324
Healing
35,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Auntie heal
Cthulhu
21,373
3,172
889
7,338
26,464
29,338
0
3,480
22,984
85,387
0
L
Chiron
11,548
4,216
717
4,028
20,165
6,477
438
4,073
16,092
0
94,517
W
Loki
Envout
Loki
33,308
8,778
0
2,670
18,616
10,091
0
6,900
11,716
0
134,477
L
Arachne
Krxks
Arachne
15,390
12,517
0
6,659
27,405
9,829
158
3,270
24,135
0
112,112
W
Anhur
Kíkkyx
Anhur
8,123
3,647
0
7,206
19,970
6,742
3,755
4,461
15,509
0
112,254
W
Tyr
Paslo
Tyr
20,071
2,582
0
10,422
41,020
25,466
25
18,565
22,455
0
85,513
L
Atlas
RREENNDD
Atlas
7,504
2,165
0
2,164
21,512
27,058
0
8,401
13,111
21,734
0
L
Poseidon
RiiPro
Poseidon
17,745
2,243
0
2,529
23,421
7,653
314
8,092
15,329
128,556
0
W
Sylvanus
Wrath1200
Sylvanus
10,080
1,452
3,997
9,096
19,560
21,652
406
11,423
8,137
33,237
0
W
17,364
1,517
0
1,685
11,174
4,902
1,742
5,273
5,901
119,776
1,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,049
Gold Earned
68,507
673
Minions Killed
714
0
Camps Cleared
0
2,387,259
Distance Traveled
2,513,748
30
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,489
480
134
5
0
495,324
2
L
Chiron
13,275
511
182
7
0
423,485
5
W
Loki
16,967
653
157
6
0
612,020
6
L
Arachne
12,958
498
133
5
0
525,757
9
W
Anhur
12,852
494
175
7
0
457,557
14
W
Tyr
12,604
485
129
5
0
461,879
4
L
Atlas
11,020
424
30
1
0
503,735
5
L
Poseidon
13,307
512
194
7
0
438,958
9
W
Sylvanus
12,797
492
49
2
0
480,412
9
W
Scylla
13,287
511
204
8
0
501,880
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role