Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
jesumasanto11
Achilles
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 11L
1,675 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,558 Elo+

VS

Team Averages
Level 115
1,472 SR
1,480 Elo+
Ares
Ares
Celt34
Ares
Level 88
God Stats
20W - 9L
1,635 SR
Queue Stats
141W - 149L
1,522 Elo+
Solo
Anhur
Anhur
Eddiehazel
Anhur
Level 114
God Stats
8W - 14L
1,342 SR
Queue Stats
20W - 19L
1,485 Elo+
Solo
Ra
Ra
Grudacus
Ra
Level 143
God Stats
9W - 9L
1,438 SR
Queue Stats
224W - 235L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
9 / 0 / 9
11,910
744
16,849
7,870
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
 
Horus
15
3 / 0 / 13
10,703
669
5,798
14,699
16,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
jesumasanto11
Achilles
17
7 / 1 / 11
11,566
723
17,414
16,875
10,528
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Celt34
Ares
11
0 / 9 / 0
9,018
564
4,993
24,469
18,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
13
1 / 5 / 0
9,209
576
8,444
11,738
4,237
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 5 / 1
9,515
595
7,481
10,080
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
19
Kills
1
1
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
0
9
13.5
W
Horus
 
Horus
3
0
13
9.5
L
Ares
Celt34
Ares
0
9
0
0
L
Anhur
1
5
0
0.2
L
0
5
1
0.1
W
Achilles
jesumasanto11
Achilles
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,061
Damage
20,918
39,444
Taken
46,287
31,586
Mitigated
29,413
17,241
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,849
1,014
2,493
4,101
7,870
4,377
959
4,081
3,789
57,561
0
W
Horus
 
Horus
5,798
2,162
1,750
5,214
14,699
16,681
645
4,122
10,577
0
18,108
L
Ares
Celt34
Ares
4,993
229
246
4,945
24,469
18,564
0
10,043
14,426
9,433
0
L
Anhur
8,444
3,317
0
1,118
11,738
4,237
0
3,298
8,440
0
29,490
L
7,481
517
1,272
1,093
10,080
6,612
0
3,964
6,116
48,422
0
W
Achilles
jesumasanto11
Achilles
17,414
5,550
0
3,683
16,875
10,528
1,466
4,741
12,134
0
57,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,179
Gold Earned
27,742
171
Minions Killed
114
10
Camps Cleared
4
944,590
Distance Traveled
772,413
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,910
744
84
5
1
317,086
3
W
Horus
10,703
669
20
1
3
307,976
2
L
Ares
9,018
564
8
1
1
247,888
4
L
Anhur
9,209
576
52
3
2
244,759
5
L
Ra
9,515
595
54
3
1
279,766
8
W
Achilles
11,566
723
67
4
6
319,528
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role