Player Matchup

Bastet
Bastet
Beefsquatch22
Bastet
Level 146
God Stats
75W - 67L
1,525 SR
Queue Stats
486W - 509L
1,424 Elo+
Party 1
Yu Huang
Yu Huang
Boppity Num Num
Yu Huang
Level 114
God Stats
1W - 1L
1,220 SR
Queue Stats
26W - 41L
1,425 Elo+
Solo
Medusa
Medusa
BusbyDM
Medusa
Level 67
God Stats
8W - 2L
1,556 SR
Queue Stats
235W - 290L
1,482 Elo+
Solo
Nu Wa
Nu Wa
FatherSnow8356
Nu Wa
Level 148
God Stats
10W - 13L
1,590 SR
Queue Stats
141W - 138L
1,488 Elo+
Solo
Ymir
Ymir
cptnbojang
Ymir
Level 145
God Stats
5W - 2L
1,558 SR
Queue Stats
326W - 333L
1,438 Elo+
Party 1
Team Averages
Level 124
1,490 SR
1,451 Elo+

VS

Team Averages
Level 81
1,557 SR
1,445 Elo+
Loki
Loki
Blueyedfreaak
Loki
Level 89
God Stats
10W - 12L
1,556 SR
Queue Stats
104W - 109L
1,482 Elo+
Party 2
Raijin
Raijin
Kalanemi
Raijin
Level 17
God Stats
1W - 2L
1,428 SR
Queue Stats
1W - 5L
1,262 Elo+
Solo
Chaac
Chaac
ayayjay
Chaac
Level 64
God Stats
6W - 5L
1,739 SR
Queue Stats
90W - 116L
1,542 Elo+
Solo
Rama
Rama
killamlc
Rama
Level 146
God Stats
12W - 15L
1,500 SR
Queue Stats
82W - 81L
1,489 Elo+
Solo
Sylvanus
Sylvanus
whiteghost42268
Sylvanus
Level 89
God Stats
3W - 3L
1,564 SR
Queue Stats
33W - 36L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 6
9,469
789
10,186
7,519
2,933
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
16
4 / 2 / 9
9,319
777
9,746
7,946
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
BusbyDM
Medusa
15
1 / 4 / 5
8,829
736
8,478
8,674
2,870
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
0 / 1 / 5
9,355
780
14,247
5,437
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 0 / 10
10,113
843
8,800
9,621
11,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
8,534
711
7,672
11,912
3,570
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Kalanemi
Raijin
14
0 / 5 / 2
7,435
620
3,415
10,220
3,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
ayayjay
Chaac
17
4 / 0 / 1
9,313
776
6,565
14,573
9,569
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
14
1 / 3 / 1
7,844
654
3,844
7,800
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
14
0 / 6 / 5
7,902
659
6,961
15,788
11,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
17
Kills
7
7
Deaths
17
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
2
3
3
1.17
W
Yu Huang
4
2
9
4.25
W
Medusa
BusbyDM
Medusa
1
4
5
0.88
W
0
1
5
2.5
L
Raijin
Kalanemi
Raijin
0
5
2
0.2
L
Chaac
ayayjay
Chaac
4
0
1
4.5
W
5
0
10
10
L
Rama
1
3
1
0.5
L
Sylvanus
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,457
Damage
28,457
39,197
Taken
60,293
22,761
Mitigated
30,259
10,865
Healing
14,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,186
1,745
0
1,169
7,519
2,933
527
1,326
6,193
0
27,633
L
7,672
773
26
1,760
11,912
3,570
0
4,255
7,657
0
35,411
W
Yu Huang
9,746
378
0
1,628
7,946
3,297
956
499
7,447
31,517
0
W
Medusa
BusbyDM
Medusa
8,478
3,285
723
474
8,674
2,870
2,171
2,460
6,214
0
34,814
W
14,247
5,494
276
2,169
5,437
2,076
679
420
5,017
55,381
0
L
Raijin
Kalanemi
Raijin
3,415
729
0
1,053
10,220
3,156
0
7,598
2,622
16,719
0
L
Chaac
ayayjay
Chaac
6,565
559
0
6,410
14,573
9,569
0
7,266
7,307
0
41,063
W
8,800
708
459
3,967
9,621
11,585
76
5,052
4,569
22,862
0
L
Rama
3,844
1,511
70
745
7,800
2,519
528
5,937
1,863
0
23,765
L
Sylvanus
6,961
1,824
2,058
2,861
15,788
11,445
0
7,737
8,051
14,087
2,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,085
Gold Earned
41,028
271
Minions Killed
229
0
Camps Cleared
0
1,291,849
Distance Traveled
1,073,889
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,469
789
30
3
0
306,324
3
L
Loki
8,534
711
45
4
0
248,193
3
W
Yu Huang
9,319
777
44
4
0
256,678
3
W
Medusa
8,829
736
63
5
0
240,889
4
W
Nu Wa
9,355
780
75
6
0
227,593
4
L
Raijin
7,435
620
28
2
0
197,493
2
L
Chaac
9,313
776
85
7
0
284,438
1
W
Ymir
10,113
843
59
5
0
260,365
2
L
Rama
7,844
654
48
4
0
152,006
0
L
Sylvanus
7,902
659
23
2
0
191,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role