Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
LeonoWWW
Yu Huang
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 76L
1,579 Elo+
Solo
Jing Wei
Jing Wei
Rombbu
Jing Wei
Level 138
God Stats
0W - 3L
1,193 SR
Queue Stats
77W - 72L
1,676 Elo+
Solo
Loki
Loki
Wasgij
Loki
Level 160
God Stats
5W - 9L
1,398 SR
Queue Stats
307W - 324L
1,567 Elo+
Solo
Team Averages
Level 149
1,418 SR
1,564 Elo+

VS

Team Averages
Level 142
1,550 SR
1,594 Elo+
Thanatos
Thanatos
EkaitzSpain
Thanatos
Level 84
God Stats
6W - 3L
1,720 SR
Queue Stats
588W - 629L
1,610 Elo+
Solo
Mulan
Mulan
FuzzyJones
Mulan
Level 156
God Stats
4W - 3L
1,571 SR
Queue Stats
197W - 212L
1,574 Elo+
Solo
Agni
Agni
TheHazo
Agni
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,616 Elo+
Solo
Vulcan
Vulcan
TrixiePhany
Vulcan
Level 156
God Stats
3W - 5L
1,208 SR
Queue Stats
185W - 168L
1,576 Elo+
Solo
Xing Tian
Xing Tian
sozaro-_-
Xing Tian
Level 160
God Stats
2W - 0L
1,749 SR
Queue Stats
78W - 63L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
3 / 6 / 7
9,749
696
18,863
13,061
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Khepri
 
Khepri
15
2 / 7 / 9
9,392
671
6,474
20,601
20,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
LeonoWWW
Yu Huang
16
4 / 3 / 9
9,431
674
14,433
11,024
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Rombbu
Jing Wei
17
4 / 6 / 5
9,576
684
9,987
13,402
4,928
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Wasgij
Loki
18
3 / 6 / 9
10,080
720
8,853
10,432
7,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EkaitzSpain
Thanatos
15
6 / 7 / 12
10,205
729
10,699
15,344
7,501
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
19
5 / 2 / 17
10,914
780
16,291
17,658
22,421
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
TheHazo
Agni
18
3 / 3 / 19
10,674
762
9,588
8,564
3,671
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
20
11 / 2 / 14
11,851
847
20,669
13,383
6,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
sozaro-_-
Xing Tian
16
2 / 3 / 18
10,475
748
6,872
19,794
19,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
107
16
Kills
27
28
Deaths
17
39
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
6
7
1.08
L
Khepri
 
Khepri
2
7
9
0.93
W
Thanatos
EkaitzSpain
Thanatos
6
7
12
1.71
W
Mulan
5
2
17
6.75
L
Yu Huang
LeonoWWW
Yu Huang
4
3
9
2.83
L
Jing Wei
Rombbu
Jing Wei
4
6
5
1.08
W
Agni
TheHazo
Agni
3
3
19
4.17
W
Vulcan
11
2
14
9
L
Loki
Wasgij
Loki
3
6
9
1.25
W
Xing Tian
sozaro-_-
Xing Tian
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,610
Damage
64,119
68,520
Taken
74,743
43,508
Mitigated
58,985
18,356
Healing
26,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
18,863
2,838
0
3,266
13,061
7,048
353
7,005
5,384
0
33,901
L
Khepri
 
Khepri
6,474
319
1,777
3,839
20,601
20,880
207
9,105
10,328
17,402
0
W
Thanatos
EkaitzSpain
Thanatos
10,699
1,791
992
6,056
15,344
7,501
911
4,756
10,530
0
14,904
W
Mulan
16,291
1,204
3,821
6,632
17,658
22,421
566
5,333
11,929
0
35,491
L
Yu Huang
LeonoWWW
Yu Huang
14,433
1,101
768
2,741
11,024
3,641
333
7,079
3,677
21,970
0
L
Jing Wei
Rombbu
Jing Wei
9,987
7,032
1,047
2,525
13,402
4,928
486
8,235
4,713
0
25,037
W
Agni
TheHazo
Agni
9,588
362
0
0
8,564
3,671
1,194
1,999
6,506
22,283
0
W
Vulcan
20,669
6,098
824
1,551
13,383
6,005
928
4,332
8,922
46,890
0
L
Loki
Wasgij
Loki
8,853
802
1,358
1,035
10,432
7,011
248
4,210
5,735
0
22,192
W
Xing Tian
sozaro-_-
Xing Tian
6,872
506
2,809
4,276
19,794
19,387
491
4,487
15,079
10,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,228
Gold Earned
54,119
146
Minions Killed
141
0
Camps Cleared
0
1,172,620
Distance Traveled
1,254,987
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,749
696
38
3
0
236,563
1
L
Khepri
9,392
671
11
1
0
220,749
2
W
Thanatos
10,205
729
15
1
0
212,084
1
W
Mulan
10,914
780
45
3
0
279,545
2
L
Yu Huang
9,431
674
25
2
0
253,386
4
L
Jing Wei
9,576
684
50
4
0
239,077
2
W
Agni
10,674
762
38
3
0
223,349
0
W
Vulcan
11,851
847
38
3
0
267,795
0
L
Loki
10,080
720
22
2
0
222,845
0
W
Xing Tian
10,475
748
5
0
0
272,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role