Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Alex1211564
Achilles
Level 89
God Stats
5W - 6L
1,634 SR
Queue Stats
424W - 411L
1,452 Elo+
Solo
Sobek
Sobek
ImBasicallyDead
Sobek
Level 25
God Stats
5W - 8L
1,232 SR
Queue Stats
47W - 48L
1,433 Elo+
Party 1
Bakasura
Bakasura
Sanguis Yeti
Bakasura
Level 106
God Stats
8W - 16L
1,461 SR
Queue Stats
173W - 183L
1,489 Elo+
Solo
Team Averages
Level 104
1,465 SR
1,475 Elo+

VS

Team Averages
Level 104
1,599 SR
1,504 Elo+
Persephone
Persephone
AkatsukiTies
Persephone
Level 41
God Stats
4W - 5L
1,745 SR
Queue Stats
34W - 31L
1,675 Elo+
Solo
Bastet
Bastet
ApexDaDon
Bastet
Level 142
God Stats
5W - 5L
1,517 SR
Queue Stats
299W - 293L
1,559 Elo+
Party 2
Sobek
Sobek
MrSmiteMain
Sobek
Level 76
God Stats
1W - 0L
1,933 SR
Queue Stats
1W - 1L
1,303 Elo+
Party 2
Amaterasu
Amaterasu
S4d1stikPorcm3at
Amaterasu
Level 123
God Stats
2W - 3L
1,301 SR
Queue Stats
194W - 215L
1,513 Elo+
Solo
Anhur
Anhur
SolidPizza67166
Anhur
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 108L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 1 / 0
3,674
735
567
2,679
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
6
0 / 0 / 0
3,414
683
2,572
2,031
395
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Alex1211564
Achilles
1
0 / 0 / 0
1,026
205
0
0
0
5
0 / 1 / 0
3,379
676
1,269
3,213
1,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Sanguis Yeti
Bakasura
7
1 / 1 / 0
4,292
858
991
4,900
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AkatsukiTies
Persephone
7
0 / 0 / 1
3,949
790
1,334
1,411
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
ApexDaDon
Bastet
6
1 / 0 / 0
3,598
720
1,441
3,272
745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
1 / 0 / 0
3,085
617
843
3,214
915
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
7
1 / 1 / 0
4,087
817
1,912
2,570
1,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 1
3,265
653
1,013
2,941
526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
Izanami
 
Izanami
0
0
0
0
W
Persephone
AkatsukiTies
Persephone
0
0
1
0.5
L
Achilles
Alex1211564
Achilles
0
0
0
0
W
Bastet
ApexDaDon
Bastet
1
0
0
1
L
0
1
0
0
W
1
0
0
1
W
Amaterasu
1
1
0
1
L
Bakasura
Sanguis Yeti
Bakasura
1
1
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,399
Damage
6,543
12,823
Taken
13,408
3,549
Mitigated
3,808
4,994
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
567
42
0
787
2,679
796
0
797
1,882
16,308
0
L
Izanami
 
Izanami
2,572
1,921
0
660
2,031
395
57
516
1,515
0
19,432
W
Persephone
AkatsukiTies
Persephone
1,334
0
0
514
1,411
337
0
294
1,071
19,170
0
L
Achilles
Alex1211564
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
ApexDaDon
Bastet
1,441
558
0
1,726
3,272
745
0
422
2,826
0
13,584
L
1,269
126
0
749
3,213
1,140
0
864
2,349
3,894
0
W
843
57
0
560
3,214
915
0
623
2,591
3,664
0
W
Amaterasu
1,912
915
0
1,069
2,570
1,285
0
0
2,465
0
18,662
L
Bakasura
Sanguis Yeti
Bakasura
991
710
0
2,798
4,900
1,218
0
0
4,717
0
14,251
W
1,013
568
0
1,127
2,941
526
0
427
2,514
0
13,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,785
Gold Earned
17,984
140
Minions Killed
151
0
Camps Cleared
0
428,474
Distance Traveled
553,251
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,674
735
42
8
0
101,734
3
L
Izanami
3,414
683
41
8
0
100,204
1
W
Persephone
3,949
790
38
8
0
98,406
1
L
Achilles
1,026
205
0
0
0
0
0
W
Bastet
3,598
720
34
7
0
139,996
1
L
Sobek
3,379
676
5
1
0
117,710
1
W
Sobek
3,085
617
3
1
0
107,413
1
W
Amaterasu
4,087
817
43
9
0
107,120
2
L
Bakasura
4,292
858
52
10
0
108,826
0
W
Anhur
3,265
653
33
7
0
100,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role