Player Matchup

Skadi
Skadi
 
Skadi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Adertop
Xing Tian
Level 68
God Stats
12W - 5L
1,759 SR
Queue Stats
86W - 81L
1,545 Elo+
Party 2
Achilles
Achilles
Mryony8
Achilles
Level 109
God Stats
2W - 2L
1,577 SR
Queue Stats
190W - 204L
1,491 Elo+
Solo
Yu Huang
Yu Huang
ToOx1cK
Yu Huang
Level 127
God Stats
5W - 6L
1,949 SR
Queue Stats
376W - 334L
1,466 Elo+
Party 3
Hel
Hel
oXyn__Grim
Hel
Level 96
God Stats
7W - 6L
1,575 SR
Queue Stats
98W - 113L
1,460 Elo+
Party 3
Team Averages
Level 95
1,672 SR
1,492 Elo+

VS

Team Averages
Level 115
1,611 SR
1,464 Elo+
Cthulhu
Cthulhu
Dieser_Dude
Cthulhu
Level 109
God Stats
2W - 5L
1,376 SR
Queue Stats
78W - 92L
1,439 Elo+
Party 1
Yu Huang
Yu Huang
ImDevilish
Yu Huang
Level 153
God Stats
2W - 2L
1,803 SR
Queue Stats
556W - 544L
1,513 Elo+
Solo
Bastet
Bastet
Krhe
Bastet
Level 95
God Stats
14W - 9L
1,530 SR
Queue Stats
48W - 52L
1,467 Elo+
Solo
Bakasura
Bakasura
VindiF
Bakasura
Level 129
God Stats
14W - 8L
1,440 SR
Queue Stats
226W - 230L
1,473 Elo+
Solo
Chiron
Chiron
Zarkazon
Chiron
Level 88
God Stats
7W - 6L
1,904 SR
Queue Stats
89W - 95L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 5 / 2
5,644
403
4,909
8,496
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Adertop
Xing Tian
12
2 / 0 / 2
7,009
501
5,876
12,626
10,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Mryony8
Achilles
11
1 / 7 / 1
6,609
472
5,831
16,250
9,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
ToOx1cK
Yu Huang
13
5 / 4 / 1
7,676
548
8,188
10,521
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 5 / 2
6,412
458
2,642
9,481
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dieser_Dude
Cthulhu
12
2 / 2 / 4
7,623
545
6,886
13,348
10,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
ImDevilish
Yu Huang
14
2 / 2 / 5
8,479
606
7,958
8,373
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Krhe
Bastet
13
7 / 1 / 1
7,925
566
9,859
9,702
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
VindiF
Bakasura
17
6 / 3 / 1
10,003
715
12,369
10,521
8,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Zarkazon
Chiron
13
4 / 1 / 2
8,115
580
6,937
7,729
2,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
21
21
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
5
2
0.2
L
Xing Tian
Adertop
Xing Tian
2
0
2
3
W
Cthulhu
Dieser_Dude
Cthulhu
2
2
4
2
W
Yu Huang
ImDevilish
Yu Huang
2
2
5
2.25
W
Bastet
Krhe
Bastet
7
1
1
7.5
L
Achilles
Mryony8
Achilles
1
7
1
0.21
L
Yu Huang
ToOx1cK
Yu Huang
5
4
1
1.38
W
Bakasura
VindiF
Bakasura
6
3
1
2.17
W
Chiron
Zarkazon
Chiron
4
1
2
5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,446
Damage
44,009
57,374
Taken
49,673
28,110
Mitigated
27,330
13,007
Healing
17,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,909
2,204
0
1,041
8,496
2,314
0
3,252
5,244
0
25,838
L
Xing Tian
Adertop
Xing Tian
5,876
651
307
3,677
12,626
10,248
0
3,929
8,697
23,478
0
W
Cthulhu
Dieser_Dude
Cthulhu
6,886
221
196
3,034
13,348
10,184
200
5,128
8,220
25,541
3,547
W
Yu Huang
ImDevilish
Yu Huang
7,958
292
0
2,000
8,373
3,130
37
3,559
4,814
59,226
0
W
Bastet
Krhe
Bastet
9,859
2,795
0
3,526
9,702
3,139
20
3,966
5,670
0
35,727
L
Achilles
Mryony8
Achilles
5,831
1,524
0
2,249
16,250
9,825
0
0
13,171
361
33,805
L
Yu Huang
ToOx1cK
Yu Huang
8,188
564
0
1,130
10,521
2,983
0
3,096
7,278
49,340
0
W
Bakasura
VindiF
Bakasura
12,369
6,909
0
4,158
10,521
8,336
3,248
1,199
8,748
0
61,008
W
Chiron
Zarkazon
Chiron
6,937
3,088
796
3,650
7,729
2,541
442
2,922
4,807
0
50,564
L
2,642
0
914
3,689
9,481
2,740
0
4,152
5,329
30,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
42,145
295
Minions Killed
469
0
Camps Cleared
0
1,377,299
Distance Traveled
1,438,961
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,644
403
52
4
0
246,982
5
L
Xing Tian
7,009
501
25
2
0
310,126
4
W
Cthulhu
7,623
545
48
3
0
294,963
6
W
Yu Huang
8,479
606
115
8
0
261,758
3
W
Bastet
7,925
566
54
4
0
320,045
3
L
Achilles
6,609
472
60
4
0
250,443
4
L
Yu Huang
7,676
548
87
6
0
298,607
4
W
Bakasura
10,003
715
165
12
0
288,113
7
W
Chiron
8,115
580
87
6
0
274,082
1
L
Hel
6,412
458
71
5
0
271,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role