Player Matchup

Athena
Athena
AngryGreek_001
Athena
Level 48
God Stats
63W - 18L
1,953 SR
Queue Stats
886W - 524L
1,703 Elo+
Party 1
Charybdis
Charybdis
YBANANASY
Charybdis
Level 106
God Stats
5W - 3L
1,352 SR
Queue Stats
42W - 38L
1,465 Elo+
Solo
Zeus
Zeus
lukie1010
Zeus
Level 146
God Stats
46W - 17L
1,882 SR
Queue Stats
790W - 391L
1,714 Elo+
Party 1
Team Averages
Level 100
1,729 SR
1,627 Elo+

VS

Team Averages
Level 92
1,397 SR
1,444 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LateGuitar2020
Neith
Level 88
God Stats
0W - 2L
1,287 SR
Queue Stats
21W - 22L
1,422 Elo+
Party 2
Vulcan
Vulcan
TonicCanoe83688
Vulcan
Level 32
God Stats
1W - 5L
1,403 SR
Queue Stats
20W - 25L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 14
8,927
893
5,609
13,975
14,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
YBANANASY
Charybdis
10
1 / 2 / 7
7,153
715
3,695
5,552
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
15
13 / 1 / 2
9,886
989
17,699
4,627
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 5 / 0
7,031
703
6,080
12,876
11,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 8 / 3
6,675
668
7,284
10,071
2,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 2
6,961
696
5,315
6,741
1,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
16
Kills
4
4
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
5
0
0.6
W
2
1
14
9
L
0
8
3
0.19
L
1
3
2
0.67
W
Charybdis
YBANANASY
Charybdis
1
2
7
2.25
W
Zeus
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,003
Damage
18,679
24,154
Taken
29,688
17,709
Mitigated
16,182
7,000
Healing
2,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,080
1,948
0
1,892
12,876
11,608
0
9,314
3,562
0
13,810
W
5,609
1,807
216
5,348
13,975
14,461
248
3,547
10,146
11,159
0
L
7,284
3,997
0
488
10,071
2,640
0
8,458
1,613
0
22,377
L
5,315
3,508
0
612
6,741
1,934
0
5,536
1,205
20,888
1,222
W
Charybdis
YBANANASY
Charybdis
3,695
2,290
0
976
5,552
1,936
404
958
4,420
0
21,560
W
Zeus
17,699
1,822
0
460
4,627
1,312
1,062
768
3,835
51,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,966
Gold Earned
20,667
132
Minions Killed
100
6
Camps Cleared
4
573,869
Distance Traveled
519,135
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,031
703
15
2
0
176,240
3
W
Athena
8,927
893
9
1
1
217,045
2
L
Neith
6,675
668
40
4
0
149,606
2
L
Vulcan
6,961
696
45
5
4
193,289
1
W
Charybdis
7,153
715
38
4
2
170,906
3
W
Zeus
9,886
989
85
9
3
185,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role