Player Matchup

Vamana
Vamana
AlmostSusan
Vamana
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
BarkingBULLDOG
Baron Samedi
Level 68
God Stats
3W - 0L
1,605 SR
Queue Stats
10W - 5L
1,626 Elo+
Party 2
Cliodhna
Cliodhna
Mutantzulujr
Cliodhna
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 18L
1,677 Elo+
Party 2
Team Averages
Level 90
1,535 SR
1,588 Elo+

VS

Team Averages
Level 109
1,521 SR
1,495 Elo+
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
EliotProo
Hel
Level 151
God Stats
16W - 22L
1,564 SR
Queue Stats
672W - 645L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
3 / 3 / 13
11,946
703
13,408
17,591
18,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
BarkingBULLDOG
Baron Samedi
16
6 / 3 / 8
12,095
711
17,313
17,410
7,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
Mutantzulujr
Cliodhna
20
10 / 2 / 7
13,446
791
19,808
16,507
6,550
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 5 / 6
11,394
670
16,789
15,909
6,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
 
Achilles
15
3 / 8 / 5
11,316
666
6,203
24,210
29,746
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 6 / 4
11,841
697
18,487
16,493
12,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
19
Kills
8
8
Deaths
19
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
6
0.8
L
Achilles
 
Achilles
3
8
5
0.69
W
Vamana
3
3
13
3.17
W
Baron Samedi
BarkingBULLDOG
Baron Samedi
6
3
8
3.33
L
4
6
4
1
W
Cliodhna
Mutantzulujr
Cliodhna
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,529
Damage
41,479
51,508
Taken
56,612
32,394
Mitigated
48,705
21,553
Healing
21,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,789
3,442
0
3,045
15,909
6,533
871
3,230
12,448
0
64,190
L
Achilles
 
Achilles
6,203
1,109
449
3,741
24,210
29,746
28
8,472
15,275
0
20,498
W
Vamana
13,408
7,090
485
5,416
17,591
18,225
295
6,216
11,375
0
26,805
W
Baron Samedi
BarkingBULLDOG
Baron Samedi
17,313
599
4,061
7,590
17,410
7,619
756
7,471
9,939
47,524
0
L
18,487
223
6,694
7,465
16,493
12,426
230
6,012
10,151
34,578
0
W
Cliodhna
Mutantzulujr
Cliodhna
19,808
2,375
569
3,432
16,507
6,550
1,053
5,076
11,431
0
65,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,487
Gold Earned
34,551
193
Minions Killed
177
9
Camps Cleared
4
909,731
Distance Traveled
914,265
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,394
670
98
6
1
279,418
4
L
Achilles
11,316
666
29
2
2
320,394
0
W
Vamana
11,946
703
33
2
0
328,489
5
W
Baron Samedi
12,095
711
57
3
2
248,065
3
L
Hel
11,841
697
50
3
1
314,453
2
W
Cliodhna
13,446
791
103
6
7
333,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role