Player Matchup

Loki
Loki
Silver I
 
Loki
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
Dioné
Kumbhakarna
Gold III
Level 160
God Stats
15W - 21L
1,612 SR
Queue Stats
430W - 431L
1,584 MMR
Solo
Scylla
Scylla
Gold IV
Draigcorv
Scylla
Gold IV
Level 160
God Stats
21W - 20L
1,649 SR
Queue Stats
122W - 129L
1,592 MMR
Solo
Artemis
Artemis
Gold II
SΤΕLΙΟS
Artemis
Gold II
Level 158
God Stats
0W - 5L
1,352 SR
Queue Stats
71W - 64L
1,465 MMR
Solo
Hercules
Hercules
Bronze III
plasma17x3
Hercules
Bronze III
Level 102
God Stats
0W - 1L
1,719 SR
Queue Stats
28W - 26L
1,587 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,566 SR
1,546 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,669 SR
1,545 MMR
Ares
Ares
Gold IV
CYMRUJACK
Ares
Gold IV
Level 152
God Stats
6W - 1L
1,864 SR
Queue Stats
29W - 19L
1,614 MMR
Solo
Zeus
Zeus
Silver II
DurkDan
Zeus
Silver II
Level 129
God Stats
1W - 0L
1,845 SR
Queue Stats
21W - 25L
1,543 MMR
Solo
Kali
Kali
Gold IV
HelloKidney121
Kali
Gold IV
Level 127
God Stats
16W - 16L
1,567 SR
Queue Stats
166W - 164L
1,479 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Ninjaskillzjord
Gilgamesh
Silver III
Level 160
God Stats
5W - 6L
1,555 SR
Queue Stats
147W - 139L
1,443 MMR
Solo
Skadi
Skadi
Gold I
TERSY
Skadi
Gold I
Level 145
God Stats
11W - 7L
1,515 SR
Queue Stats
121W - 111L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
2 / 5 / 3
11,082
528
8,583
15,057
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
Dioné
Kumbhakarna
14
0 / 1 / 3
8,855
422
2,614
14,526
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Draigcorv
Scylla
17
3 / 2 / 2
10,779
513
9,179
8,415
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
SΤΕLΙΟS
Artemis
17
1 / 5 / 0
10,036
478
8,251
14,588
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
plasma17x3
Hercules
13
1 / 2 / 2
9,273
442
6,276
13,390
10,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
BastetErlang ShenPersephoneAh Muzen Cab

VS

Bans
AgniThothShivaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 0 / 7
10,307
491
10,492
9,996
9,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
DurkDan
Zeus
16
3 / 3 / 5
10,580
504
10,067
8,320
2,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 0 / 4
10,024
477
2,438
11,553
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Ninjaskillzjord
Gilgamesh
19
5 / 3 / 1
11,904
567
13,350
15,820
14,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
TERSY
Skadi
20
6 / 1 / 2
12,016
572
12,095
12,666
4,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
15
15
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
3
0.7
W
Ares
1
0
7
4.5
L
Kumbhakarna
Dioné
Kumbhakarna
0
1
3
1.5
L
Scylla
Draigcorv
Scylla
3
2
2
2
W
Zeus
DurkDan
Zeus
3
3
5
1.83
W
0
0
4
2
W
Gilgamesh
Ninjaskillzjord
Gilgamesh
5
3
1
1.83
L
Artemis
SΤΕLΙΟS
Artemis
1
5
0
0.2
W
Skadi
TERSY
Skadi
6
1
2
7
L
Hercules
plasma17x3
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,903
Damage
48,442
65,976
Taken
58,355
34,658
Mitigated
34,918
20,399
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,583
2,453
0
5,648
15,057
5,895
0
3,648
11,409
0
84,256
W
Ares
10,492
340
721
4,256
9,996
9,352
201
3,489
6,253
33,356
5,640
L
Kumbhakarna
Dioné
Kumbhakarna
2,614
184
0
3,582
14,526
10,558
0
7,991
6,535
22,648
2,299
L
Scylla
Draigcorv
Scylla
9,179
645
0
870
8,415
3,081
0
3,469
4,946
87,879
0
W
Zeus
DurkDan
Zeus
10,067
1,574
78
2,943
8,320
2,583
711
1,927
6,268
76,319
0
W
2,438
839
0
2,410
11,553
4,855
540
326
11,225
0
73,020
W
Gilgamesh
Ninjaskillzjord
Gilgamesh
13,350
4,457
0
3,957
15,820
14,118
774
3,660
11,672
7,206
79,744
L
Artemis
SΤΕLΙΟS
Artemis
8,251
4,314
0
5,237
14,588
4,623
0
3,056
11,532
0
79,513
W
Skadi
TERSY
Skadi
12,095
5,889
0
552
12,666
4,010
486
2,568
9,488
0
112,816
L
Hercules
plasma17x3
Hercules
6,276
1,667
0
5,062
13,390
10,501
471
3,753
9,637
4,913
42,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,025
Gold Earned
54,831
642
Minions Killed
636
0
Camps Cleared
0
1,877,936
Distance Traveled
2,100,592
35
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,082
528
150
7
0
439,197
7
W
Ares
10,307
491
42
2
0
430,427
11
L
Kumbhakarna
8,855
422
38
2
0
421,733
11
L
Scylla
10,779
513
190
9
0
402,071
7
W
Zeus
10,580
504
142
7
0
386,185
6
W
Kali
10,024
477
125
6
0
459,979
6
W
Gilgamesh
11,904
567
155
7
0
420,122
7
L
Artemis
10,036
478
137
7
0
339,228
7
W
Skadi
12,016
572
172
8
0
403,879
8
L
Hercules
9,273
442
127
6
0
275,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role