Player Matchup

Ah Puch
Ah Puch
Bellemere
Ah Puch
Level 148
God Stats
1W - 4L
1,267 SR
Queue Stats
641W - 578L
1,503 Elo+
Party 1
Yemoja
Yemoja
BlackTriStars
Yemoja
Level 138
God Stats
4W - 10L
1,463 SR
Queue Stats
441W - 383L
1,515 Elo+
Party 1
Chaac
Chaac
Tick Dittie
Chaac
Level 107
God Stats
2W - 1L
1,801 SR
Queue Stats
121W - 144L
1,535 Elo+
Solo
He Bo
He Bo
kwezzy20
He Bo
Level 109
God Stats
3W - 1L
1,805 SR
Queue Stats
137W - 156L
1,472 Elo+
Solo
Nemesis
Nemesis
Ñinth
Nemesis
Level 135
God Stats
1W - 2L
1,769 SR
Queue Stats
245W - 265L
1,549 Elo+
Solo
Team Averages
Level 127
1,621 SR
1,515 Elo+

VS

Team Averages
Level 139
1,455 SR
1,473 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Alocs
Danzaburou
Level 160
God Stats
3W - 3L
1,276 SR
Queue Stats
551W - 600L
1,498 Elo+
Solo
Thoth
Thoth
XlI Drifter IlX
Thoth
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
226W - 193L
1,603 Elo+
Solo
Hel
Hel
ezanage27
Hel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bellemere
Ah Puch
19
6 / 6 / 5
10,450
804
20,604
12,990
5,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 5 / 11
9,315
717
3,815
16,575
13,385
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 6 / 4
9,064
697
12,114
14,963
15,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
kwezzy20
He Bo
13
1 / 5 / 6
8,048
619
6,801
8,312
2,254
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nemesis
Ñinth
Nemesis
18
5 / 6 / 7
10,314
793
10,419
13,251
5,824
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
7 / 2 / 16
11,354
873
12,099
10,701
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
 
Odin
17
2 / 5 / 22
10,884
837
5,973
21,793
16,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Danzaburou
Alocs
Danzaburou
18
9 / 3 / 15
11,946
919
11,746
10,359
4,082
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 2 / 17
11,132
856
11,880
10,929
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 6 / 20
10,233
787
13,248
13,834
4,797
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
118
16
Kills
28
28
Deaths
18
33
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
16
7.5
W
Odin
 
Odin
2
5
22
2.6
W
Danzaburou
Alocs
Danzaburou
9
3
15
5.5
L
Ah Puch
Bellemere
Ah Puch
6
6
5
1.42
L
1
5
11
1.3
L
3
6
4
0.83
W
7
2
17
7.75
W
3
6
20
2.17
L
He Bo
kwezzy20
He Bo
1
5
6
0.8
L
Nemesis
Ñinth
Nemesis
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,753
Damage
54,946
66,091
Taken
67,616
42,246
Mitigated
34,024
17,779
Healing
32,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,099
909
2,076
2,533
10,701
4,796
770
3,424
7,277
32,737
0
W
Odin
 
Odin
5,973
1,080
365
6,564
21,793
16,465
311
9,653
12,140
0
16,546
W
Danzaburou
Alocs
Danzaburou
11,746
3,969
1,188
2,864
10,359
4,082
2,486
4,652
5,707
0
22,532
L
Ah Puch
Bellemere
Ah Puch
20,604
340
1,240
1,229
12,990
5,630
755
5,926
6,756
43,147
0
L
3,815
1,055
6,238
3,258
16,575
13,385
418
8,528
7,566
12,552
0
L
12,114
465
556
1,569
14,963
15,153
113
9,380
4,906
166
19,016
W
11,880
706
2,111
2,220
10,929
3,884
1,521
6,768
4,161
25,819
0
W
13,248
695
7,624
4,569
13,834
4,797
446
6,889
6,945
19,918
0
L
He Bo
kwezzy20
He Bo
6,801
264
224
748
8,312
2,254
0
4,681
3,255
13,388
0
L
Nemesis
Ñinth
Nemesis
10,419
2,895
979
1,738
13,251
5,824
0
6,589
6,381
0
27,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,191
Gold Earned
55,549
143
Minions Killed
159
0
Camps Cleared
0
1,157,356
Distance Traveled
1,258,225
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,354
873
47
4
0
253,897
3
W
Odin
10,884
837
22
2
0
257,922
2
W
Danzaburou
11,946
919
33
3
0
237,815
4
L
Ah Puch
10,450
804
53
4
0
234,358
1
L
Yemoja
9,315
717
17
1
0
214,468
0
L
Chaac
9,064
697
12
1
0
229,593
1
W
Thoth
11,132
856
32
2
0
258,739
4
W
Hel
10,233
787
25
2
0
249,852
1
L
He Bo
8,048
619
15
1
0
222,107
3
L
Nemesis
10,314
793
46
4
0
256,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role