Player Matchup

Fenrir
Fenrir
BastyNastard420
Fenrir
Level 160
God Stats
6W - 2L
1,515 SR
Queue Stats
608W - 636L
1,367 Elo+
Solo
King Arthur
King Arthur
Gavitonium
King Arthur
Level 38
God Stats
2W - 10L
1,103 SR
Queue Stats
160W - 173L
1,270 Elo+
Solo
Erlang Shen
Erlang Shen
KoSmoS_Hype
Erlang Shen
Level 148
God Stats
3W - 5L
1,210 SR
Queue Stats
132W - 148L
1,469 Elo+
Solo
Izanami
Izanami
TheronSentinal3
Izanami
Level 104
God Stats
0W - 1L
1,818 SR
Queue Stats
123W - 148L
1,440 Elo+
Solo
Yu Huang
Yu Huang
brandon_legend13
Yu Huang
Level 123
God Stats
3W - 5L
1,176 SR
Queue Stats
320W - 337L
1,431 Elo+
Solo
Team Averages
Level 115
1,364 SR
1,395 Elo+

VS

Team Averages
Level 106
1,537 SR
1,411 Elo+
Nike
Nike
Furiouz014
Nike
Level 105
God Stats
17W - 15L
1,692 SR
Queue Stats
169W - 148L
1,421 Elo+
Solo
Atlas
Atlas
PsychoK1ll3r
Atlas
Level 105
God Stats
3W - 0L
1,716 SR
Queue Stats
20W - 17L
1,230 Elo+
Solo
Zeus
Zeus
SircPradaL
Zeus
Level 127
God Stats
5W - 9L
1,187 SR
Queue Stats
485W - 491L
1,441 Elo+
Solo
Bellona
Bellona
TabsX_-
Bellona
Level 68
God Stats
20W - 18L
1,562 SR
Queue Stats
364W - 326L
1,495 Elo+
Solo
Cernunnos
Cernunnos
ecksbeats
Cernunnos
Level 126
God Stats
21W - 23L
1,530 SR
Queue Stats
462W - 509L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 5
8,273
435
10,301
18,647
16,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Gavitonium
King Arthur
14
3 / 4 / 3
8,597
452
5,417
17,596
15,546
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
KoSmoS_Hype
Erlang Shen
12
2 / 9 / 2
8,062
424
7,842
20,348
10,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 5 / 2
8,827
465
9,393
14,409
4,303
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 4
8,885
468
9,354
13,744
5,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 9
9,286
489
9,858
11,399
9,620
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 3 / 11
8,502
447
7,168
12,406
12,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 2 / 13
11,966
630
24,596
15,332
12,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TabsX_-
Bellona
19
14 / 1 / 9
12,202
642
14,197
15,584
15,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
ecksbeats
Cernunnos
15
3 / 5 / 6
9,391
494
8,642
12,836
4,626
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
13
Kills
32
32
Deaths
13
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
1
2
9
2.75
L
King Arthur
Gavitonium
King Arthur
3
4
3
1.13
L
Erlang Shen
KoSmoS_Hype
Erlang Shen
2
9
2
0.33
W
2
3
11
2.5
W
12
2
13
9.25
W
Bellona
TabsX_-
Bellona
14
1
9
18.5
L
4
5
2
1
L
1
8
4
0.38
W
Cernunnos
ecksbeats
Cernunnos
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,307
Damage
64,461
84,744
Taken
67,557
51,457
Mitigated
54,201
14,214
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,301
1,286
305
3,219
18,647
16,013
0
6,593
12,054
0
36,417
W
9,858
877
0
910
11,399
9,620
969
1,002
10,369
0
42,816
L
King Arthur
Gavitonium
King Arthur
5,417
680
0
2,380
17,596
15,546
73
5,217
12,379
30
38,838
L
Erlang Shen
KoSmoS_Hype
Erlang Shen
7,842
3,758
0
3,573
20,348
10,480
72
7,647
12,701
0
42,027
W
7,168
2,435
756
2,061
12,406
12,148
571
1,474
10,832
16,634
0
W
24,596
3,934
0
3,992
15,332
12,477
660
2,855
12,155
83,521
0
W
Bellona
TabsX_-
Bellona
14,197
5,247
0
1,402
15,584
15,330
1,834
2,476
12,876
0
89,079
L
9,393
5,409
279
2,580
14,409
4,303
784
6,227
8,182
0
44,961
L
9,354
301
0
1,878
13,744
5,115
0
6,080
7,664
54,475
0
W
Cernunnos
ecksbeats
Cernunnos
8,642
3,851
0
3,499
12,836
4,626
2,348
849
11,941
0
58,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,644
Gold Earned
51,347
395
Minions Killed
436
0
Camps Cleared
0
1,695,660
Distance Traveled
1,796,400
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,273
435
40
2
0
350,610
0
W
Nike
9,286
489
84
4
0
339,962
2
L
King Arthur
8,597
452
91
5
0
347,779
0
L
Erlang Shen
8,062
424
67
4
0
366,359
0
W
Atlas
8,502
447
9
0
0
380,045
12
W
Zeus
11,966
630
120
6
0
326,151
4
W
Bellona
12,202
642
125
7
0
426,703
0
L
Izanami
8,827
465
89
5
0
319,576
2
L
Yu Huang
8,885
468
108
6
0
311,336
4
W
Cernunnos
9,391
494
98
5
0
323,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role