Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Brichouse
Anhur
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 63L
1,445 Elo+
Party 1
Bellona
Bellona
KonohaGod
Bellona
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
78W - 72L
1,703 Elo+
Party 1
Khepri
Khepri
PabloRunz
Khepri
Level 114
God Stats
1W - 1L
1,883 SR
Queue Stats
53W - 50L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoadkilledAgent
Tsukuyomi
Level 147
God Stats
6W - 10L
1,523 SR
Queue Stats
354W - 364L
1,553 Elo+
Solo
Team Averages
Level 82
1,581 SR
1,538 Elo+

VS

Team Averages
Level 92
1,529 SR
1,471 Elo+
Kali
Kali
 
Kali
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AkushHaze
Skadi
Level 126
God Stats
3W - 4L
1,463 SR
Queue Stats
82W - 102L
1,469 Elo+
Party 2
Atlas
Atlas
DrewbieOP
Atlas
Level 92
God Stats
4W - 0L
1,377 SR
Queue Stats
55W - 55L
1,294 Elo+
Solo
Zeus
Zeus
Roddyricheard
Zeus
Level 98
God Stats
22W - 18L
1,760 SR
Queue Stats
100W - 99L
1,528 Elo+
Solo
Achilles
Achilles
profitz247
Achilles
Level 28
God Stats
4W - 5L
1,546 SR
Queue Stats
31W - 52L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 2 / 2
7,500
750
5,875
5,547
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Brichouse
Anhur
12
2 / 7 / 2
7,324
732
5,211
11,125
3,940
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
KonohaGod
Bellona
13
0 / 5 / 2
7,320
732
4,342
12,622
9,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
PabloRunz
Khepri
14
1 / 1 / 5
7,668
767
3,782
5,696
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
RoadkilledAgent
Tsukuyomi
14
3 / 2 / 3
7,550
755
6,350
6,397
2,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
6 / 0 / 5
8,457
846
6,524
6,915
3,260
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
AkushHaze
Skadi
16
5 / 0 / 6
8,483
848
6,657
3,095
1,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
DrewbieOP
Atlas
13
1 / 1 / 10
7,856
786
4,939
9,404
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 5
7,502
750
6,759
4,797
1,524
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
profitz247
Achilles
14
4 / 3 / 8
7,984
798
10,956
11,032
8,910
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
7
Kills
17
17
Deaths
7
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
2
1
W
Kali
 
Kali
6
0
5
8.5
W
Skadi
AkushHaze
Skadi
5
0
6
8
L
Anhur
Brichouse
Anhur
2
7
2
0.43
W
Atlas
DrewbieOP
Atlas
1
1
10
6
L
Bellona
KonohaGod
Bellona
0
5
2
0.2
L
Khepri
PabloRunz
Khepri
1
1
5
3.5
L
Tsukuyomi
RoadkilledAgent
Tsukuyomi
3
2
3
2.25
W
1
3
5
1.17
W
Achilles
profitz247
Achilles
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,560
Damage
35,835
41,387
Taken
35,243
24,202
Mitigated
23,744
7,018
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,875
86
0
630
5,547
2,792
0
2,495
3,052
23,953
0
W
Kali
 
Kali
6,524
2,005
0
2,367
6,915
3,260
338
1,885
4,873
0
15,500
W
Skadi
AkushHaze
Skadi
6,657
2,705
0
500
3,095
1,040
1,255
852
2,202
0
25,957
L
Anhur
Brichouse
Anhur
5,211
2,902
79
940
11,125
3,940
0
2,811
8,314
0
14,433
W
Atlas
DrewbieOP
Atlas
4,939
1,716
0
2,832
9,404
9,010
0
2,177
7,125
17,695
0
L
Bellona
KonohaGod
Bellona
4,342
1,185
1,231
1,610
12,622
9,614
0
3,111
9,511
0
13,346
L
Khepri
PabloRunz
Khepri
3,782
101
504
747
5,696
4,889
0
1,547
4,149
15,307
0
L
Tsukuyomi
RoadkilledAgent
Tsukuyomi
6,350
1,263
0
1,277
6,397
2,967
0
1,734
4,663
0
15,955
W
6,759
195
0
0
4,797
1,524
150
1,563
3,067
23,005
0
W
Achilles
profitz247
Achilles
10,956
1,609
0
1,595
11,032
8,910
24
3,180
7,658
0
21,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,362
Gold Earned
40,282
142
Minions Killed
164
0
Camps Cleared
0
1,020,897
Distance Traveled
1,018,959
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,500
750
39
4
0
204,594
2
W
Kali
8,457
846
27
3
0
237,313
0
W
Skadi
8,483
848
51
5
0
211,240
0
L
Anhur
7,324
732
26
3
0
182,146
0
W
Atlas
7,856
786
32
3
0
214,424
3
L
Bellona
7,320
732
24
2
0
205,716
0
L
Khepri
7,668
767
23
2
0
216,108
3
L
Tsukuyomi
7,550
755
30
3
0
212,333
3
W
Zeus
7,502
750
35
4
0
151,838
0
W
Achilles
7,984
798
19
2
0
204,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role