Player Matchup

Cupid
Cupid
AlPrinceOfWales
Cupid
Level 121
God Stats
7W - 23L
1,361 SR
Queue Stats
310W - 372L
1,415 Elo+
Solo
Bacchus
Bacchus
ExtraMustard222
Bacchus
Level 32
God Stats
0W - 2L
1,296 SR
Queue Stats
47W - 78L
1,385 Elo+
Solo
Yu Huang
Yu Huang
WrithingVoid
Yu Huang
Level 160
God Stats
31W - 63L
1,393 SR
Queue Stats
279W - 393L
1,377 Elo+
Solo
Team Averages
Level 104
1,350 SR
1,393 Elo+

VS

Team Averages
Level 82
1,535 SR
1,399 Elo+
Vamana
Vamana
 
Vamana
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Burnout5940
Cupid
Level 79
God Stats
53W - 71L
1,367 SR
Queue Stats
394W - 600L
1,255 Elo+
Party 1
Ra
Ra
yttghyttgyuulkk
Ra
Level 83
God Stats
3W - 2L
1,737 SR
Queue Stats
78W - 83L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,390
599
4,891
13,311
4,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 9 / 3
8,716
623
3,342
19,262
19,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yu Huang
WrithingVoid
Yu Huang
15
3 / 3 / 1
9,731
695
10,790
7,612
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
7 / 2 / 8
10,398
743
7,693
14,870
15,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 3 / 10
10,220
730
15,130
11,194
4,054
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 10
10,304
736
9,063
9,275
3,324
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
17
18
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
2
8
5.5
L
1
6
2
0.33
W
5
3
10
3.33
L
0
9
3
0.17
L
Yu Huang
WrithingVoid
Yu Huang
3
3
1
1.17
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,023
Damage
31,886
40,185
Taken
35,339
27,146
Mitigated
22,561
4,577
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,693
3,188
197
4,129
14,870
15,183
1,035
5,060
9,810
0
21,780
L
4,891
2,158
605
1,198
13,311
4,595
0
4,103
9,028
0
31,133
W
15,130
9,245
234
3,984
11,194
4,054
635
3,827
7,367
0
41,174
L
3,342
279
0
1,786
19,262
19,660
0
3,384
15,411
9,878
0
L
Yu Huang
WrithingVoid
Yu Huang
10,790
881
0
988
7,612
2,891
0
2,450
5,070
28,867
0
W
9,063
712
842
2,533
9,275
3,324
476
5,714
3,561
33,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,837
Gold Earned
30,922
97
Minions Killed
137
4
Camps Cleared
6
654,355
Distance Traveled
747,079
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,398
743
36
3
0
274,874
1
L
Cupid
8,390
599
43
3
3
206,483
6
W
Cupid
10,220
730
51
4
4
250,981
2
L
Bacchus
8,716
623
9
1
0
209,394
1
L
Yu Huang
9,731
695
45
3
1
238,478
2
W
Ra
10,304
736
50
4
2
221,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role