Player Matchup

Loki
Loki
CarnagesClown
Loki
Level 124
God Stats
117W - 97L
1,521 SR
Queue Stats
1,489W - 1,493L
1,584 Elo+
Party 1
Khepri
Khepri
Cheech8
Khepri
Level 147
God Stats
11W - 8L
1,411 SR
Queue Stats
440W - 475L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
FIRSTCHAMPION
Sun Wukong
Level 158
God Stats
5W - 4L
1,433 SR
Queue Stats
506W - 503L
1,474 Elo+
Solo
Ra
Ra
FrostdBlu4Life
Ra
Level 158
God Stats
599W - 596L
1,479 SR
Queue Stats
1,564W - 1,593L
1,433 Elo+
Solo
Chang'e
Chang'e
igorx12
Chang'e
Level 68
God Stats
25W - 20L
1,692 SR
Queue Stats
452W - 443L
1,600 Elo+
Party 1
Team Averages
Level 131
1,507 SR
1,484 Elo+

VS

Team Averages
Level 97
1,496 SR
1,501 Elo+
Ravana
Ravana
Leo_wolfxx
Ravana
Level 120
God Stats
15W - 17L
1,529 SR
Queue Stats
398W - 400L
1,503 Elo+
Solo
Kukulkan
Kukulkan
PlagueDragon525
Kukulkan
Level 86
God Stats
0W - 2L
1,375 SR
Queue Stats
13W - 16L
1,417 Elo+
Solo
Sol
Sol
dharris49ers
Sol
Level 67
God Stats
21W - 27L
1,373 SR
Queue Stats
492W - 542L
1,470 Elo+
Solo
Cerberus
Cerberus
sKiLLzTx
Cerberus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,363 Elo+
Solo
Medusa
Medusa
sgtDanTheMAN
Medusa
Level 132
God Stats
6W - 2L
1,704 SR
Queue Stats
7W - 2L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 8
11,188
1,119
9,610
10,079
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Cheech8
Khepri
17
1 / 0 / 11
11,368
1,137
5,773
11,342
13,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
FIRSTCHAMPION
Sun Wukong
17
8 / 2 / 11
12,687
1,269
14,607
15,939
14,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 10
10,441
1,044
10,074
5,717
2,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
igorx12
Chang'e
17
8 / 2 / 8
12,330
1,233
15,420
9,406
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

247

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Leo_wolfxx
Ravana
16
3 / 3 / 4
10,384
1,038
10,643
10,850
3,568
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
2 / 3 / 1
10,230
1,023
7,620
7,022
2,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 5
10,390
1,039
7,656
8,974
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
sKiLLzTx
Cerberus
15
0 / 7 / 3
9,520
952
5,586
17,414
11,307
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
3 / 8 / 4
10,733
1,073
17,348
17,194
5,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
24
Kills
8
8
Deaths
24
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
W
Khepri
Cheech8
Khepri
1
0
11
6.5
W
Sun Wukong
FIRSTCHAMPION
Sun Wukong
8
2
11
6.75
W
1
1
10
6
L
Ravana
Leo_wolfxx
Ravana
3
3
4
1.67
L
Kukulkan
2
3
1
0.83
L
0
3
5
0.83
W
Chang'e
igorx12
Chang'e
8
2
8
6
L
Cerberus
sKiLLzTx
Cerberus
0
7
3
0.21
L
Medusa
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,484
Damage
48,853
52,483
Taken
61,454
36,925
Mitigated
25,257
14,284
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,610
2,876
0
682
10,079
3,593
0
5,042
5,037
0
14,898
W
Khepri
Cheech8
Khepri
5,773
349
56
2,778
11,342
13,084
0
5,490
5,852
20,022
0
W
Sun Wukong
FIRSTCHAMPION
Sun Wukong
14,607
5,144
444
1,653
15,939
14,764
0
6,082
9,857
0
22,560
W
10,074
776
1,537
2,785
5,717
2,347
0
1,906
3,811
42,394
0
L
Ravana
Leo_wolfxx
Ravana
10,643
2,818
0
554
10,850
3,568
0
6,034
4,816
0
17,661
L
Kukulkan
7,620
974
342
614
7,022
2,495
0
2,155
4,867
30,916
0
L
7,656
3,456
0
1,337
8,974
2,608
0
4,942
4,032
38,918
0
W
Chang'e
igorx12
Chang'e
15,420
2,052
2,059
2,290
9,406
3,137
0
2,342
7,064
42,043
0
L
Cerberus
sKiLLzTx
Cerberus
5,586
573
0
2,736
17,414
11,307
0
9,750
7,664
21,403
0
L
Medusa
17,348
7,044
0
1,439
17,194
5,279
0
8,386
8,808
0
39,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,014
Gold Earned
51,257
208
Minions Killed
230
8
Camps Cleared
7
974,945
Distance Traveled
882,798
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,188
1,119
7
1
4
191,875
0
W
Khepri
11,368
1,137
31
3
2
174,631
0
W
Sun Wukong
12,687
1,269
13
1
1
213,096
0
W
Ra
10,441
1,044
78
8
0
198,618
4
L
Ravana
10,384
1,038
15
2
0
196,046
0
L
Kukulkan
10,230
1,023
59
6
0
184,302
0
L
Sol
10,390
1,039
62
6
4
181,224
0
W
Chang'e
12,330
1,233
79
8
1
196,725
0
L
Cerberus
9,520
952
51
5
0
139,971
0
L
Medusa
10,733
1,073
43
4
3
181,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role