Player Matchup

Ah Muzen Cab
Ah Muzen Cab
De5troyer117
Ah Muzen Cab
Level 159
God Stats
4W - 0L
1,703 SR
Queue Stats
134W - 35L
1,954 Elo+
Party 2
Atlas
Atlas
EJsCashSports
Atlas
Level 160
God Stats
12W - 5L
1,551 SR
Queue Stats
148W - 113L
1,603 Elo+
Party 2
Tiamat
Tiamat
IndigoArchAngel
Tiamat
Level 135
God Stats
2W - 1L
1,530 SR
Queue Stats
5W - 3L
1,628 Elo+
Solo
Team Averages
Level 151
1,595 SR
1,729 Elo+

VS

Team Averages
Level 92
1,448 SR
1,556 Elo+
Hou Yi
Hou Yi
BlueBarracuda07
Hou Yi
Level 108
God Stats
14W - 13L
1,602 SR
Queue Stats
86W - 80L
1,584 Elo+
Party 1
Tiamat
Tiamat
GrandMaster312
Tiamat
Level 40
God Stats
1W - 3L
1,150 SR
Queue Stats
82W - 79L
1,507 Elo+
Party 1
Horus
Horus
IzzTheFinest
Horus
Level 129
God Stats
4W - 3L
1,592 SR
Queue Stats
218W - 158L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
De5troyer117
Ah Muzen Cab
16
10 / 1 / 5
10,596
815
22,974
12,806
4,978
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 13
10,108
778
6,120
12,935
13,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 11
9,614
740
10,532
7,949
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,724
671
7,175
12,421
3,403
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 6 / 2
8,274
636
7,152
13,783
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 1
7,732
595
5,746
18,189
14,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
15
Kills
3
3
Deaths
15
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Ah Muzen Cab
De5troyer117
Ah Muzen Cab
10
1
5
12.5
W
2
1
13
8.5
L
1
6
2
0.33
W
3
1
11
8.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,626
Damage
20,073
33,690
Taken
44,393
25,337
Mitigated
22,302
9,150
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,175
2,863
0
2,136
12,421
3,403
0
5,433
6,988
0
32,149
W
Ah Muzen Cab
De5troyer117
Ah Muzen Cab
22,974
10,501
0
2,253
12,806
4,978
1,186
2,887
9,919
0
58,372
W
6,120
1,723
0
3,566
12,935
13,906
186
2,973
9,962
17,397
0
L
7,152
666
68
1,300
13,783
4,796
0
3,587
10,196
30,971
0
W
10,532
436
314
3,017
7,949
6,453
477
1,621
6,328
38,611
0
L
5,746
2,524
1,974
5,675
18,189
14,103
0
7,979
10,210
0
11,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
24,730
176
Minions Killed
137
10
Camps Cleared
2
784,304
Distance Traveled
678,550
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,724
671
59
5
1
208,543
3
W
Ah Muzen Cab
10,596
815
67
5
1
244,107
0
W
Atlas
10,108
778
34
3
0
273,018
1
L
Tiamat
8,274
636
59
5
1
232,471
2
W
Tiamat
9,614
740
75
6
9
267,179
3
L
Horus
7,732
595
19
1
0
237,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role