Player Matchup

Danzaburou
Danzaburou
AventadorLx
Danzaburou
Level 137
God Stats
23W - 28L
1,245 SR
Queue Stats
192W - 214L
1,487 Elo+
Solo
Chaac
Chaac
BhrisFromDaRoc
Chaac
Level 67
God Stats
2W - 0L
1,391 SR
Queue Stats
317W - 190L
1,669 Elo+
Party 1
Freya
Freya
SOULREAPER1513
Freya
Level 66
God Stats
2W - 0L
1,704 SR
Queue Stats
264W - 150L
1,697 Elo+
Party 1
Team Averages
Level 90
1,447 SR
1,618 Elo+

VS

Team Averages
Level 98
1,420 SR
1,442 Elo+
Yu Huang
Yu Huang
Bowmanschmer
Yu Huang
Level 89
God Stats
1W - 4L
1,416 SR
Queue Stats
119W - 157L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TrueJordan
Ah Muzen Cab
Level 119
God Stats
0W - 3L
1,309 SR
Queue Stats
1W - 8L
1,279 Elo+
Solo
Khepri
Khepri
WinnaBango
Khepri
Level 86
God Stats
1W - 2L
1,537 SR
Queue Stats
12W - 12L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AventadorLx
Danzaburou
17
4 / 3 / 13
11,887
792
13,249
15,040
5,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 13
10,786
719
12,618
18,926
15,094
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
12 / 1 / 5
12,244
816
20,939
17,049
6,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bowmanschmer
Yu Huang
14
3 / 6 / 3
10,211
681
17,414
13,981
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
TrueJordan
Ah Muzen Cab
14
1 / 7 / 6
9,904
660
10,705
14,915
5,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
WinnaBango
Khepri
13
3 / 6 / 4
10,041
669
9,875
22,167
25,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
19
Kills
7
7
Deaths
19
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AventadorLx
Danzaburou
4
3
13
3.5
W
3
3
13
3.17
L
Yu Huang
Bowmanschmer
Yu Huang
3
6
3
0.75
W
12
1
5
14.5
L
Ah Muzen Cab
TrueJordan
Ah Muzen Cab
1
7
6
0.57
L
Khepri
WinnaBango
Khepri
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,806
Damage
37,994
51,015
Taken
51,063
27,386
Mitigated
36,739
24,415
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AventadorLx
Danzaburou
13,249
4,145
0
5,186
15,040
5,507
774
9,556
5,484
0
50,850
W
12,618
2,503
1,067
8,674
18,926
15,094
479
8,130
10,796
0
42,565
L
Yu Huang
Bowmanschmer
Yu Huang
17,414
1,402
0
250
13,981
5,237
0
4,167
9,814
41,402
0
W
20,939
6,526
391
9,097
17,049
6,785
1,153
10,153
6,896
42,820
4,804
L
Ah Muzen Cab
TrueJordan
Ah Muzen Cab
10,705
4,143
0
4,613
14,915
5,530
0
5,999
8,916
0
50,727
L
Khepri
WinnaBango
Khepri
9,875
1,563
768
4,670
22,167
25,972
0
8,830
13,337
20,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,917
Gold Earned
30,156
202
Minions Killed
155
10
Camps Cleared
5
836,985
Distance Traveled
782,749
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,887
792
89
6
4
281,453
4
W
Chaac
10,786
719
63
4
2
297,130
6
L
Yu Huang
10,211
681
43
3
1
252,057
0
W
Freya
12,244
816
50
3
4
258,402
4
L
Ah Muzen Cab
9,904
660
94
6
3
269,207
2
L
Khepri
10,041
669
18
1
1
261,485
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role