Player Matchup

Sol
Sol
Dark00Wrath
Sol
Level 136
God Stats
3W - 2L
1,301 SR
Queue Stats
182W - 188L
1,533 Elo+
Solo
He Bo
He Bo
JarlLende
He Bo
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 82L
1,449 Elo+
Solo
Ah Puch
Ah Puch
SC Baugh
Ah Puch
Level 129
God Stats
3W - 3L
1,711 SR
Queue Stats
320W - 311L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
SC TatrBacnTots
Danzaburou
Level 129
God Stats
15W - 12L
1,429 SR
Queue Stats
369W - 370L
1,453 Elo+
Party 1
Jing Wei
Jing Wei
taqueritopro
Jing Wei
Level 98
God Stats
6W - 7L
1,140 SR
Queue Stats
346W - 389L
1,415 Elo+
Solo
Team Averages
Level 116
1,416 SR
1,464 Elo+

VS

Team Averages
Level 114
1,555 SR
1,449 Elo+
Loki
Loki
 
Loki
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Erragnome
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,265 Elo+
Solo
He Bo
He Bo
KaraedroX
He Bo
Level 153
God Stats
3W - 1L
1,730 SR
Queue Stats
204W - 209L
1,483 Elo+
Solo
Discordia
Discordia
Mariela36
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,442 Elo+
Solo
Jormungandr
Jormungandr
Spicewood
Jormungandr
Level 155
God Stats
4W - 2L
1,544 SR
Queue Stats
315W - 288L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
6,975
872
3,891
6,204
2,067
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
JarlLende
He Bo
12
4 / 3 / 5
7,210
901
4,157
6,725
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
SC Baugh
Ah Puch
12
1 / 1 / 7
7,062
883
8,077
5,362
2,110
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SC TatrBacnTots
Danzaburou
12
1 / 4 / 8
7,121
890
6,140
7,829
3,064
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
taqueritopro
Jing Wei
15
6 / 1 / 3
8,070
1,009
5,556
5,378
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 1 / 3
7,443
930
5,728
5,020
2,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
13
2 / 2 / 5
7,017
877
6,272
6,832
5,330
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

He Bo
KaraedroX
He Bo
13
1 / 3 / 7
6,936
867
5,961
5,264
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Mariela36
Discordia
7
0 / 5 / 3
5,512
689
331
3,920
1,527
Jormungandr
Spicewood
Jormungandr
15
4 / 2 / 7
8,037
1,005
10,018
9,392
9,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
13
Kills
11
11
Deaths
13
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
1
3
5.5
W
1
2
4
1.5
L
Odin
2
2
5
2.25
W
He Bo
JarlLende
He Bo
4
3
5
2.17
L
He Bo
KaraedroX
He Bo
1
3
7
1.5
L
Discordia
Mariela36
Discordia
0
5
3
0.3
W
Ah Puch
SC Baugh
Ah Puch
1
1
7
4.5
W
Danzaburou
SC TatrBacnTots
Danzaburou
1
4
8
1.25
L
Jormungandr
Spicewood
Jormungandr
4
2
7
3.75
W
Jing Wei
taqueritopro
Jing Wei
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,821
Damage
28,310
31,498
Taken
30,428
11,926
Mitigated
20,289
11,896
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,728
296
708
507
5,020
2,127
0
2,968
2,052
0
18,466
W
3,891
800
332
2,977
6,204
2,067
496
3,583
2,621
10,574
0
L
Odin
6,272
485
935
491
6,832
5,330
0
3,482
3,350
0
8,769
W
He Bo
JarlLende
He Bo
4,157
104
644
1,453
6,725
2,274
96
2,997
3,728
8,091
0
L
He Bo
KaraedroX
He Bo
5,961
169
913
775
5,264
2,293
0
3,866
1,398
11,763
0
L
Discordia
Mariela36
Discordia
331
153
270
14
3,920
1,527
0
1,903
2,017
365
0
W
Ah Puch
SC Baugh
Ah Puch
8,077
198
430
1,872
5,362
2,110
47
3,082
2,280
19,090
0
W
Danzaburou
SC TatrBacnTots
Danzaburou
6,140
2,642
721
1,456
7,829
3,064
636
3,860
3,969
0
13,754
L
Jormungandr
Spicewood
Jormungandr
10,018
1,995
972
1,992
9,392
9,012
0
3,906
5,486
23,052
0
W
Jing Wei
taqueritopro
Jing Wei
5,556
3,565
0
2,011
5,378
2,411
563
2,788
2,590
0
9,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,438
Gold Earned
34,945
86
Minions Killed
104
0
Camps Cleared
0
796,219
Distance Traveled
738,153
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,443
930
29
4
0
180,236
2
W
Sol
6,975
872
19
2
0
159,253
3
L
Odin
7,017
877
8
1
0
173,530
0
W
He Bo
7,210
901
7
1
0
151,541
1
L
He Bo
6,936
867
22
3
0
162,280
1
L
Discordia
5,512
689
2
0
0
80,124
0
W
Ah Puch
7,062
883
30
4
0
165,771
0
W
Danzaburou
7,121
890
17
2
0
151,611
1
L
Jormungandr
8,037
1,005
43
5
0
141,983
0
W
Jing Wei
8,070
1,009
13
2
0
168,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role