Player Matchup

Tiamat
Tiamat
AbsoluteZerо
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,252 Elo+
Solo
Aphrodite
Aphrodite
Alagaesia92
Aphrodite
Level 127
God Stats
11W - 15L
1,462 SR
Queue Stats
592W - 596L
1,517 Elo+
Party 3
Achilles
Achilles
Edrà
Achilles
Level 156
God Stats
5W - 2L
1,500 SR
Queue Stats
158W - 154L
1,603 Elo+
Party 2
Cabrakan
Cabrakan
GiDeMo
Cabrakan
Level 18
God Stats
2W - 1L
1,535 SR
Queue Stats
94W - 72L
1,479 Elo+
Party 2
Rama
Rama
Looloolita
Rama
Level 135
God Stats
12W - 17L
1,443 SR
Queue Stats
606W - 621L
1,512 Elo+
Party 3
Team Averages
Level 91
1,488 SR
1,473 Elo+

VS

Team Averages
Level 58
1,500 SR
1,503 Elo+
Hercules
Hercules
 
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
CaptainMehdi
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,427 Elo+
Party 1
Yemoja
Yemoja
Carlomagnos
Yemoja
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
428W - 425L
1,528 Elo+
Solo
Serqet
Serqet
MagL3V
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,542 Elo+
Party 1
Osiris
Osiris
veter342
Osiris
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 125L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 15
11,406
815
25,530
13,743
11,564
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Alagaesia92
Aphrodite
17
2 / 5 / 15
10,588
756
12,471
13,585
8,330
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Edrà
Achilles
18
6 / 3 / 14
11,012
787
15,694
15,080
20,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cabrakan
GiDeMo
Cabrakan
17
1 / 4 / 23
10,902
779
9,779
20,478
32,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 3 / 15
12,078
863
20,834
14,416
6,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
2 / 4 / 11
8,895
635
10,650
15,881
9,464
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 7 / 10
8,843
632
10,009
15,956
14,754
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
18
3 / 4 / 13
10,187
728
9,641
20,179
17,392
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
MagL3V
Serqet
16
6 / 6 / 7
10,207
729
10,247
15,409
9,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
veter342
Osiris
20
5 / 5 / 11
10,893
778
20,409
30,402
31,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
70
26
Kills
18
18
Deaths
26
82
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
11
1.88
W
6
3
15
4.5
W
Aphrodite
Alagaesia92
Aphrodite
2
5
15
1.9
L
2
7
10
1
L
Yemoja
3
4
13
2.38
W
Achilles
Edrà
Achilles
6
3
14
4.33
W
Cabrakan
GiDeMo
Cabrakan
1
4
23
3.13
W
11
3
15
6.17
L
Serqet
MagL3V
Serqet
6
6
7
1.58
L
Osiris
veter342
Osiris
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,308
Damage
60,956
77,302
Taken
97,827
78,649
Mitigated
82,811
36,133
Healing
37,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,650
1,758
370
3,495
15,881
9,464
99
7,841
8,040
0
19,385
W
25,530
1,786
813
4,463
13,743
11,564
944
2,824
10,540
50,205
0
W
Aphrodite
Alagaesia92
Aphrodite
12,471
3,069
7,830
5,256
13,585
8,330
1,257
4,713
7,505
27,952
0
L
10,009
1,412
3,153
1,543
15,956
14,754
200
7,747
8,209
17,477
0
L
Yemoja
9,641
2,233
9,483
4,278
20,179
17,392
19
10,012
10,167
25,139
0
W
Achilles
Edrà
Achilles
15,694
3,731
1,825
4,251
15,080
20,345
418
3,337
10,765
0
25,672
W
Cabrakan
GiDeMo
Cabrakan
9,779
1,652
847
3,974
20,478
32,080
379
5,085
14,519
12,681
0
W
20,834
16,725
2,417
4,457
14,416
6,330
3,220
3,691
10,204
0
39,430
L
Serqet
MagL3V
Serqet
10,247
1,519
1,601
694
15,409
9,391
0
8,300
7,109
0
16,181
L
Osiris
veter342
Osiris
20,409
5,228
2,356
10,752
30,402
31,810
0
13,880
16,522
0
35,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,986
Gold Earned
49,025
149
Minions Killed
113
0
Camps Cleared
0
1,353,943
Distance Traveled
1,269,368
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,895
635
21
2
0
274,362
0
W
Tiamat
11,406
815
56
4
0
268,681
0
W
Aphrodite
10,588
756
43
3
0
245,566
5
L
Hades
8,843
632
16
1
0
236,408
0
L
Yemoja
10,187
728
23
2
0
241,194
0
W
Achilles
11,012
787
14
1
0
322,900
1
W
Cabrakan
10,902
779
3
0
0
256,712
0
W
Rama
12,078
863
33
2
0
260,084
0
L
Serqet
10,207
729
21
2
0
254,673
0
L
Osiris
10,893
778
32
2
0
262,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role