Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MlPavel
Cerberus
Level 34
God Stats
2W - 1L
1,757 SR
Queue Stats
211W - 80L
1,791 Elo+
Party 1
Mercury
Mercury
TrapTrump
Mercury
Level 127
God Stats
6W - 3L
1,500 SR
Queue Stats
145W - 159L
1,432 Elo+
Solo
Team Averages
Level 93
1,551 SR
1,545 Elo+

VS

Team Averages
Level 78
1,512 SR
1,468 Elo+
King Arthur
King Arthur
ManuelPat18
King Arthur
Level 86
God Stats
7W - 5L
1,433 SR
Queue Stats
296W - 296L
1,482 Elo+
Solo
Da Ji
Da Ji
RaunchySpatula
Da Ji
Level 42
God Stats
3W - 2L
1,687 SR
Queue Stats
50W - 59L
1,523 Elo+
Solo
Geb
Geb
lordword070708
Geb
Level 49
God Stats
3W - 1L
1,689 SR
Queue Stats
332W - 330L
1,487 Elo+
Solo
Medusa
Medusa
redッ
Medusa
Level 77
God Stats
5W - 5L
1,179 SR
Queue Stats
9W - 14L
1,397 Elo+
Solo
Yu Huang
Yu Huang
sakemanninen
Yu Huang
Level 136
God Stats
7W - 7L
1,570 SR
Queue Stats
814W - 894L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
9 / 0 / 0
8,217
747
7,398
6,699
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
 
Hera
12
5 / 2 / 2
6,908
628
4,782
5,220
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
 
Danzaburou
10
0 / 3 / 2
5,894
536
3,341
7,340
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MlPavel
Cerberus
9
2 / 2 / 2
5,641
513
3,858
7,708
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
TrapTrump
Mercury
11
1 / 2 / 4
6,232
567
3,757
6,445
1,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ManuelPat18
King Arthur
9
0 / 5 / 0
5,094
463
1,814
9,026
3,177
10
2 / 3 / 0
5,711
519
2,559
6,559
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 2
4,989
454
2,272
9,994
3,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
redッ
Medusa
10
5 / 1 / 1
6,065
551
6,443
6,354
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
sakemanninen
Yu Huang
10
2 / 4 / 0
5,958
542
4,603
4,951
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
17
Kills
9
9
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
9
0
0
9
W
Hera
 
Hera
5
2
2
3
W
Danzaburou
 
Danzaburou
0
3
2
0.33
L
King Arthur
ManuelPat18
King Arthur
0
5
0
0
W
Cerberus
MlPavel
Cerberus
2
2
2
1.5
L
2
3
0
0.67
W
Mercury
TrapTrump
Mercury
1
2
4
1.5
L
0
4
2
0.25
L
Medusa
redッ
Medusa
5
1
1
5.5
L
Yu Huang
sakemanninen
Yu Huang
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,136
Damage
17,691
33,412
Taken
36,884
14,816
Mitigated
11,933
11,529
Healing
5,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,398
4,337
0
4,871
6,699
5,506
64
671
6,028
0
51,135
W
Hera
 
Hera
4,782
1,846
0
1,341
5,220
1,537
509
3,704
1,516
44,874
0
W
Danzaburou
 
Danzaburou
3,341
899
0
2,841
7,340
1,918
806
774
6,566
0
34,063
L
King Arthur
ManuelPat18
King Arthur
1,814
365
0
125
9,026
3,177
0
0
9,026
0
26,605
W
Cerberus
MlPavel
Cerberus
3,858
116
0
1,976
7,708
4,015
0
1,060
6,648
13,029
0
L
2,559
955
0
330
6,559
2,084
0
1,161
5,398
0
30,785
W
Mercury
TrapTrump
Mercury
3,757
2,538
0
500
6,445
1,840
0
666
5,779
0
34,792
L
2,272
254
687
1,817
9,994
3,251
0
2,778
7,216
9,625
0
L
Medusa
redッ
Medusa
6,443
2,906
0
1,805
6,354
1,738
0
1,876
4,478
0
36,914
L
Yu Huang
sakemanninen
Yu Huang
4,603
494
0
267
4,951
1,683
0
2,825
2,126
35,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,892
Gold Earned
27,817
353
Minions Killed
268
0
Camps Cleared
0
1,119,191
Distance Traveled
1,034,878
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,217
747
100
9
0
235,700
1
W
Hera
6,908
628
94
9
0
203,508
3
W
Danzaburou
5,894
536
66
6
0
199,460
2
L
King Arthur
5,094
463
64
6
0
205,627
5
W
Cerberus
5,641
513
23
2
0
229,823
0
L
Da Ji
5,711
519
69
6
0
204,692
1
W
Mercury
6,232
567
70
6
0
250,700
0
L
Geb
4,989
454
14
1
0
221,557
0
L
Medusa
6,065
551
55
5
0
211,047
1
L
Yu Huang
5,958
542
66
6
0
191,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role