Player Matchup

Ao Kuang
Ao Kuang
BlueBarracuda07
Ao Kuang
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 29L
1,365 Elo+
Party 2
Osiris
Osiris
IzzTheFinest
Osiris
Level 129
God Stats
0W - 1L
1,101 SR
Queue Stats
84W - 60L
1,615 Elo+
Party 2
Ymir
Ymir
KaitMackenz
Ymir
Level 89
God Stats
11W - 1L
1,751 SR
Queue Stats
239W - 213L
1,489 Elo+
Solo
Tiamat
Tiamat
SnoopySwine69
Tiamat
Level 122
God Stats
1W - 3L
1,558 SR
Queue Stats
428W - 484L
1,367 Elo+
Solo
Heimdallr
Heimdallr
Zanduras
Heimdallr
Level 118
God Stats
10W - 13L
1,446 SR
Queue Stats
682W - 778L
1,540 Elo+
Solo
Team Averages
Level 113
1,471 SR
1,475 Elo+

VS

Team Averages
Level 105
1,463 SR
1,427 Elo+
Hades
Hades
 
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Abyssmal
Hou Yi
Level 159
God Stats
2W - 1L
1,465 SR
Queue Stats
227W - 271L
1,420 Elo+
Party 1
Apollo
Apollo
EvanVikingBorn
Apollo
Level 44
God Stats
3W - 1L
1,474 SR
Queue Stats
118W - 151L
1,413 Elo+
Solo
Athena
Athena
Jakelilopickle
Athena
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 127L
1,384 Elo+
Solo
Medusa
Medusa
ÆΘNS
Medusa
Level 144
God Stats
5W - 7L
1,378 SR
Queue Stats
478W - 544L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
1 / 6 / 1
6,930
770
3,721
11,243
5,557
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
15
5 / 4 / 3
8,734
970
8,226
9,963
13,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 2
8,106
901
5,395
13,735
14,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 6 / 6
7,207
801
5,552
10,298
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Zanduras
Heimdallr
10
0 / 7 / 3
6,480
720
5,604
8,517
3,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
4 / 2 / 21
8,914
990
8,170
6,455
5,436
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Abyssmal
Hou Yi
15
6 / 2 / 16
9,078
1,009
8,859
6,977
6,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 1 / 16
9,557
1,062
13,791
7,384
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 3 / 21
8,314
924
5,472
11,373
11,845
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
ÆΘNS
Medusa
15
9 / 2 / 12
9,452
1,050
10,236
5,110
2,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
115
9
Kills
29
29
Deaths
10
15
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
21
7.25
W
Hou Yi
Abyssmal
Hou Yi
6
2
16
7
L
Ao Kuang
1
6
1
0.25
W
9
1
16
17
L
Osiris
5
4
3
1.63
W
1
3
21
3.83
L
3
6
2
0.67
L
0
6
6
0.5
L
Heimdallr
Zanduras
Heimdallr
0
7
3
0.21
W
Medusa
ÆΘNS
Medusa
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,498
Damage
46,528
53,756
Taken
37,299
42,683
Mitigated
29,974
10,608
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,170
990
1,173
1,236
6,455
5,436
170
2,958
3,401
16,865
0
W
Hou Yi
Abyssmal
Hou Yi
8,859
3,105
1,591
848
6,977
6,738
847
2,605
4,272
0
16,998
L
Ao Kuang
3,721
843
492
2,238
11,243
5,557
382
3,000
8,243
7,158
0
W
13,791
6,314
1,561
3,578
7,384
3,527
1,503
3,369
3,848
0
27,624
L
Osiris
8,226
1,107
278
2,162
9,963
13,496
355
2,346
7,617
0
15,907
W
5,472
872
368
941
11,373
11,845
529
4,401
6,840
11,744
0
L
5,395
568
564
2,394
13,735
14,853
0
4,364
9,371
13,786
0
L
5,552
710
320
1,700
10,298
5,649
288
1,247
9,051
15,758
0
L
Heimdallr
Zanduras
Heimdallr
5,604
2,168
78
382
8,517
3,128
663
2,685
5,832
0
9,027
W
Medusa
ÆΘNS
Medusa
10,236
4,604
2,324
799
5,110
2,428
1,635
1,335
3,732
0
22,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,457
Gold Earned
45,315
75
Minions Killed
93
0
Camps Cleared
0
674,058
Distance Traveled
886,965
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,914
990
19
2
0
167,389
0
W
Hou Yi
9,078
1,009
10
1
0
171,530
0
L
Ao Kuang
6,930
770
12
1
0
141,561
0
W
Apollo
9,557
1,062
19
2
0
162,572
1
L
Osiris
8,734
970
20
2
0
150,130
0
W
Athena
8,314
924
12
1
0
198,409
0
L
Ymir
8,106
901
10
1
0
121,364
2
L
Tiamat
7,207
801
23
3
0
128,296
1
L
Heimdallr
6,480
720
10
1
0
132,707
1
W
Medusa
9,452
1,050
33
4
0
187,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role