Player Matchup

Terra
Terra
 
Terra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Meyukii
Zeus
Level 105
God Stats
3W - 3L
1,152 SR
Queue Stats
259W - 252L
1,491 Elo+
Solo
Hera
Hera
mousyatina
Hera
Level 160
God Stats
10W - 5L
1,746 SR
Queue Stats
635W - 678L
1,478 Elo+
Party 2
Achilles
Achilles
qnom189
Achilles
Level 85
God Stats
13W - 19L
1,261 SR
Queue Stats
681W - 699L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
xxSAckgesichtxx
Jing Wei
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 172L
1,460 Elo+
Solo
Team Averages
Level 116
1,432 SR
1,471 Elo+

VS

Team Averages
Level 75
1,448 SR
1,499 Elo+
Guan Yu
Guan Yu
Dr3Mh101_Q8
Guan Yu
Level 125
God Stats
3W - 2L
1,701 SR
Queue Stats
183W - 187L
1,457 Elo+
Party 3
Medusa
Medusa
King_NAR_
Medusa
Level 48
God Stats
0W - 3L
1,266 SR
Queue Stats
45W - 60L
1,437 Elo+
Party 3
Arachne
Arachne
Merksman1
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,608 Elo+
Party 1
Bakasura
Bakasura
STEVEy2010
Bakasura
Level 26
God Stats
0W - 1L
1,276 SR
Queue Stats
156W - 161L
1,343 Elo+
Solo
Ao Kuang
Ao Kuang
boboan8or2000
Ao Kuang
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 2 / 15
9,259
926
5,001
13,667
17,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
Meyukii
Zeus
15
3 / 3 / 13
9,001
900
11,514
9,055
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 13
10,185
1,019
14,957
7,598
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
qnom189
Achilles
15
9 / 3 / 12
9,879
988
10,367
13,688
13,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
16
6 / 3 / 16
9,613
961
13,159
9,819
4,061
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dr3Mh101_Q8
Guan Yu
14
2 / 6 / 8
8,381
838
7,385
15,793
19,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
King_NAR_
Medusa
13
2 / 6 / 2
7,269
727
6,422
9,920
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Merksman1
Arachne
14
3 / 5 / 6
8,290
829
9,820
11,782
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
STEVEy2010
Bakasura
14
2 / 6 / 3
7,484
748
5,974
11,425
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
boboan8or2000
Ao Kuang
13
4 / 4 / 6
7,978
798
9,322
11,777
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
27
Kills
13
14
Deaths
27
69
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
15
4.25
L
Guan Yu
Dr3Mh101_Q8
Guan Yu
2
6
8
1
L
Medusa
King_NAR_
Medusa
2
6
2
0.5
L
Arachne
Merksman1
Arachne
3
5
6
1.2
W
Zeus
Meyukii
Zeus
3
3
13
3.17
L
Bakasura
STEVEy2010
Bakasura
2
6
3
0.58
L
Ao Kuang
boboan8or2000
Ao Kuang
4
4
6
1.75
W
8
3
13
4.83
W
Achilles
qnom189
Achilles
9
3
12
5
W
Jing Wei
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,998
Damage
38,923
53,827
Taken
60,697
42,735
Mitigated
37,775
19,667
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,001
1,683
5,182
6,402
13,667
17,332
776
1,331
11,840
10,752
0
L
Guan Yu
Dr3Mh101_Q8
Guan Yu
7,385
353
2,684
3,262
15,793
19,482
0
8,501
6,921
36
19,446
L
Medusa
King_NAR_
Medusa
6,422
2,771
745
735
9,920
3,981
0
5,728
4,053
0
15,956
L
Arachne
Merksman1
Arachne
9,820
7,160
651
2,445
11,782
5,233
0
6,479
5,116
0
17,311
W
Zeus
Meyukii
Zeus
11,514
1,251
272
1,463
9,055
3,804
1,506
1,369
7,686
26,224
0
L
Bakasura
STEVEy2010
Bakasura
5,974
3,195
0
976
11,425
4,305
0
5,550
5,663
0
9,654
L
Ao Kuang
boboan8or2000
Ao Kuang
9,322
2,290
782
4,046
11,777
4,774
0
4,244
7,472
14,946
0
W
14,957
3,505
1,008
1,603
7,598
3,816
364
401
7,172
35,583
0
W
Achilles
qnom189
Achilles
10,367
1,996
151
1,373
13,688
13,722
667
2,608
10,878
0
15,532
W
Jing Wei
13,159
10,513
258
1,955
9,819
4,061
1,411
3,649
6,170
0
28,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,937
Gold Earned
39,402
134
Minions Killed
75
0
Camps Cleared
0
974,637
Distance Traveled
943,239
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,259
926
6
1
0
200,888
0
L
Guan Yu
8,381
838
13
1
0
182,750
0
L
Medusa
7,269
727
22
2
0
175,157
1
L
Arachne
8,290
829
13
1
0
187,868
0
W
Zeus
9,001
900
40
4
0
176,457
2
L
Bakasura
7,484
748
17
2
0
199,193
0
L
Ao Kuang
7,978
798
10
1
0
198,271
4
W
Hera
10,185
1,019
46
5
0
198,558
4
W
Achilles
9,879
988
7
1
0
200,578
3
W
Jing Wei
9,613
961
35
4
0
198,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role