Player Matchup

Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Calin24
Heimdallr
Level 81
God Stats
4W - 2L
1,718 SR
Queue Stats
29W - 30L
1,494 Elo+
Party 1
Chaac
Chaac
Evade_Mikixx96
Chaac
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 200L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Flufy321
Nu Wa
Level 64
God Stats
1W - 2L
1,296 SR
Queue Stats
61W - 64L
1,448 Elo+
Party 1
Team Averages
Level 90
1,503 SR
1,478 Elo+

VS

Team Averages
Level 115
1,516 SR
1,497 Elo+
Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
KorKi73
Xbalanque
Level 124
God Stats
15W - 8L
1,695 SR
Queue Stats
584W - 630L
1,479 Elo+
Solo
Apollo
Apollo
eld3r
Apollo
Level 88
God Stats
2W - 1L
1,683 SR
Queue Stats
130W - 116L
1,510 Elo+
Solo
Arachne
Arachne
jnbvnvb54644
Arachne
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 196L
1,498 Elo+
Solo
Raijin
Raijin
kisherr
Raijin
Level 129
God Stats
2W - 6L
1,201 SR
Queue Stats
708W - 707L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
6 / 2 / 11
8,622
958
9,941
3,953
1,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
 
Eset
14
3 / 2 / 9
8,104
900
3,440
5,700
1,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Calin24
Heimdallr
13
3 / 2 / 12
8,120
902
5,856
5,988
2,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 1 / 11
8,920
991
8,732
11,062
12,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Flufy321
Nu Wa
15
3 / 3 / 13
8,202
911
7,963
6,387
2,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 2 / 6
7,113
790
3,098
6,515
3,600
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
KorKi73
Xbalanque
14
4 / 4 / 3
8,123
903
4,403
7,667
2,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
eld3r
Apollo
10
0 / 6 / 3
6,083
676
6,339
8,207
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
jnbvnvb54644
Arachne
11
1 / 7 / 3
6,473
719
3,477
10,360
4,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
kisherr
Raijin
15
4 / 2 / 5
8,091
899
7,166
6,839
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
21
Kills
10
10
Deaths
21
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
2
11
5.75
W
Eset
 
Eset
3
2
9
3.75
L
Da Ji
 
Da Ji
1
2
6
2
W
Heimdallr
Calin24
Heimdallr
3
2
12
4.5
W
6
1
11
11.5
W
Nu Wa
Flufy321
Nu Wa
3
3
13
3.17
L
Xbalanque
KorKi73
Xbalanque
4
4
3
1.38
L
Apollo
eld3r
Apollo
0
6
3
0.25
L
Arachne
jnbvnvb54644
Arachne
1
7
3
0.36
L
Raijin
kisherr
Raijin
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,932
Damage
24,483
33,090
Taken
39,588
21,368
Mitigated
15,388
10,519
Healing
7,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,941
120
902
110
3,953
1,573
418
1,132
2,821
17,384
0
W
Eset
 
Eset
3,440
99
803
771
5,700
1,973
480
828
4,843
9,343
0
L
Da Ji
 
Da Ji
3,098
209
1,601
1,231
6,515
3,600
103
2,524
3,929
0
5,884
W
Heimdallr
Calin24
Heimdallr
5,856
1,610
1,508
817
5,988
2,577
1,837
1,589
4,281
0
22,806
W
8,732
1,536
1,027
3,711
11,062
12,903
709
2,315
8,714
0
13,824
W
Nu Wa
Flufy321
Nu Wa
7,963
1,263
532
338
6,387
2,342
1,573
1,302
5,019
19,989
0
L
Xbalanque
KorKi73
Xbalanque
4,403
861
264
1,196
7,667
2,617
0
4,378
3,204
0
18,125
L
Apollo
eld3r
Apollo
6,339
1,781
196
608
8,207
2,575
0
4,445
3,580
0
13,268
L
Arachne
jnbvnvb54644
Arachne
3,477
1,557
0
763
10,360
4,222
0
4,823
5,423
0
4,969
L
Raijin
kisherr
Raijin
7,166
514
185
1,528
6,839
2,374
0
4,653
2,108
20,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
35,883
127
Minions Killed
86
0
Camps Cleared
0
869,389
Distance Traveled
790,906
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,622
958
10
1
0
201,477
0
W
Eset
8,104
900
17
2
0
167,437
0
L
Da Ji
7,113
790
3
0
0
191,320
3
W
Heimdallr
8,120
902
42
5
0
148,589
1
W
Chaac
8,920
991
23
3
0
183,674
0
W
Nu Wa
8,202
911
35
4
0
168,212
0
L
Xbalanque
8,123
903
34
4
0
131,288
0
L
Apollo
6,083
676
15
2
0
117,202
0
L
Arachne
6,473
719
3
0
0
175,661
0
L
Raijin
8,091
899
31
3
0
175,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role