Player Matchup

Chaac
Chaac
Griù
Chaac
Level 65
God Stats
1W - 1L
1,208 SR
Queue Stats
123W - 120L
1,443 Elo+
Solo
Zeus
Zeus
STEVEy2010
Zeus
Level 26
God Stats
1W - 1L
1,720 SR
Queue Stats
156W - 161L
1,363 Elo+
Solo
Mulan
Mulan
VioletAir
Mulan
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
177W - 214L
1,441 Elo+
Solo
Sol
Sol
bulldogcoffee59
Sol
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
173W - 182L
1,393 Elo+
Solo
Hercules
Hercules
otisaovratiose
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,256 Elo+
Solo
Team Averages
Level 44
1,486 SR
1,379 Elo+

VS

Team Averages
Level 66
1,506 SR
1,447 Elo+
Cerberus
Cerberus
Helliuos
Cerberus
Level 23
God Stats
2W - 1L
1,530 SR
Queue Stats
32W - 41L
1,413 Elo+
Solo
Awilix
Awilix
LingonPlockare
Awilix
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 61L
1,521 Elo+
Solo
Odin
Odin
RyanFern360
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,459 Elo+
Solo
Hera
Hera
Sicillien64
Hera
Level 106
God Stats
7W - 5L
1,500 SR
Queue Stats
246W - 261L
1,463 Elo+
Solo
Heimdallr
Heimdallr
emilfoRfan
Heimdallr
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 83L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Griù
Chaac
15
2 / 5 / 15
9,405
723
10,931
26,073
26,035
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 8 / 4
8,884
683
15,912
11,343
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
VioletAir
Mulan
14
4 / 6 / 6
8,453
650
8,905
16,890
11,013
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 4 / 11
9,460
728
13,296
10,958
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
16
4 / 4 / 11
9,270
713
11,043
14,113
20,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Helliuos
Cerberus
17
6 / 5 / 16
10,693
823
15,309
20,932
20,855
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 5 / 17
10,749
827
17,929
14,677
8,829
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 5 / 17
10,832
833
4,870
13,076
14,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 2 / 17
10,454
804
13,210
10,002
4,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
emilfoRfan
Heimdallr
18
6 / 4 / 16
10,751
827
18,917
13,800
6,986
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
110
20
Kills
27
27
Deaths
21
47
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Chaac
Griù
Chaac
2
5
15
1.9
W
Cerberus
Helliuos
Cerberus
6
5
16
2.8
W
7
5
17
3.1
W
3
5
17
2.3
L
5
8
4
0.88
W
5
2
17
6.75
L
Mulan
VioletAir
Mulan
4
6
6
1.17
L
5
4
11
2.63
W
Heimdallr
emilfoRfan
Heimdallr
6
4
16
3.5
L
Hercules
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,087
Damage
70,235
79,377
Taken
72,487
64,108
Mitigated
55,855
25,204
Healing
21,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Griù
Chaac
10,931
1,697
2,287
9,875
26,073
26,035
623
7,519
18,554
0
21,950
W
Cerberus
Helliuos
Cerberus
15,309
555
2,163
6,765
20,932
20,855
56
10,502
9,669
27,812
0
W
17,929
7,954
2,272
2,052
14,677
8,829
792
3,928
10,334
0
29,038
W
4,870
1,186
0
639
13,076
14,826
284
5,238
7,342
0
10,804
L
15,912
1,608
485
1,000
11,343
3,352
675
3,798
7,545
28,836
0
W
13,210
5,326
2,286
2,031
10,002
4,359
1,156
4,231
5,629
27,934
0
L
Mulan
VioletAir
Mulan
8,905
1,601
536
1,816
16,890
11,013
0
7,026
9,864
3,330
16,569
L
13,296
993
565
2,729
10,958
3,690
0
5,361
5,597
27,587
0
W
Heimdallr
emilfoRfan
Heimdallr
18,917
9,098
995
1,801
13,800
6,986
2,924
5,856
7,584
0
41,558
L
Hercules
11,043
1,602
563
5,348
14,113
20,018
25
4,815
9,298
1,442
15,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,472
Gold Earned
53,479
122
Minions Killed
142
0
Camps Cleared
0
1,160,625
Distance Traveled
1,208,042
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,405
723
23
2
0
250,554
0
W
Cerberus
10,693
823
33
3
0
247,080
0
W
Awilix
10,749
827
25
2
0
246,921
0
W
Odin
10,832
833
16
1
0
241,073
0
L
Zeus
8,884
683
35
3
0
198,634
1
W
Hera
10,454
804
28
2
0
250,237
0
L
Mulan
8,453
650
17
1
0
210,225
3
L
Sol
9,460
728
30
2
0
208,306
0
W
Heimdallr
10,751
827
40
3
0
222,731
0
L
Hercules
9,270
713
17
1
0
292,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role