Player Matchup

Fafnir
Fafnir
BfmvSlayer
Fafnir
Level 118
God Stats
1W - 0L
1,748 SR
Queue Stats
97W - 77L
1,529 Elo+
Party 1
Vulcan
Vulcan
Fr33dom1488
Vulcan
Level 29
God Stats
13W - 18L
1,442 SR
Queue Stats
37W - 42L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kozilekk
Cu Chulainn
Level 26
God Stats
2W - 0L
1,767 SR
Queue Stats
2W - 0L
1,746 Elo+
Solo
Arachne
Arachne
MeDummyy
Arachne
Level 125
God Stats
21W - 14L
1,488 SR
Queue Stats
81W - 63L
1,585 Elo+
Party 1
Danzaburou
Danzaburou
ufameauma28
Danzaburou
Level 160
God Stats
11W - 6L
1,444 SR
Queue Stats
308W - 323L
1,573 Elo+
Solo
Team Averages
Level 92
1,578 SR
1,580 Elo+

VS

Team Averages
Level 100
1,436 SR
1,549 Elo+
Medusa
Medusa
Darkalx7
Medusa
Level 128
God Stats
102W - 87L
1,675 SR
Queue Stats
102W - 89L
1,688 Elo+
Solo
Ne Zha
Ne Zha
FortranPrime
Ne Zha
Level 97
God Stats
39W - 57L
1,297 SR
Queue Stats
270W - 279L
1,581 Elo+
Solo
Tyr
Tyr
MathewParis
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,534 Elo+
Solo
Yu Huang
Yu Huang
SSeidzi
Yu Huang
Level 122
God Stats
2W - 9L
1,198 SR
Queue Stats
225W - 251L
1,450 Elo+
Solo
Jormungandr
Jormungandr
ballsout570
Jormungandr
Level 133
God Stats
24W - 28L
1,511 SR
Queue Stats
364W - 365L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BfmvSlayer
Fafnir
10
0 / 1 / 3
5,195
866
585
5,429
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
12
3 / 1 / 2
5,613
936
5,550
3,728
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Kozilekk
Cu Chulainn
10
0 / 0 / 2
4,794
799
3,099
6,301
3,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
MeDummyy
Arachne
10
1 / 1 / 1
5,146
858
2,290
4,968
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
ufameauma28
Danzaburou
10
1 / 0 / 3
5,107
851
3,659
4,683
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darkalx7
Medusa
8
1 / 0 / 1
4,659
777
1,267
1,164
278
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
10
0 / 1 / 1
5,224
871
5,177
3,473
1,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 0 / 1
5,066
844
3,129
3,496
3,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
SSeidzi
Yu Huang
10
0 / 3 / 2
4,927
821
3,707
3,909
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ballsout570
Jormungandr
10
1 / 1 / 0
5,211
869
5,125
7,155
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
5
Kills
3
3
Deaths
5
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BfmvSlayer
Fafnir
0
1
3
1.5
L
Medusa
Darkalx7
Medusa
1
0
1
1.5
L
Ne Zha
0
1
1
0.5
W
Vulcan
3
1
2
4
W
Cu Chulainn
Kozilekk
Cu Chulainn
0
0
2
1
L
1
0
1
1.5
W
Arachne
MeDummyy
Arachne
1
1
1
1.5
L
Yu Huang
SSeidzi
Yu Huang
0
3
2
0.33
L
Jormungandr
ballsout570
Jormungandr
1
1
0
1
W
Danzaburou
ufameauma28
Danzaburou
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,183
Damage
18,405
25,109
Taken
19,197
12,849
Mitigated
11,602
7,288
Healing
5,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BfmvSlayer
Fafnir
585
171
182
1,455
5,429
4,553
0
1,814
3,442
5,467
0
L
Medusa
Darkalx7
Medusa
1,267
288
0
190
1,164
278
0
0
1,164
0
3,506
L
Ne Zha
5,177
1,054
0
1,562
3,473
1,451
0
1,889
1,584
0
18,417
W
Vulcan
5,550
1,270
0
500
3,728
1,278
0
1,328
2,330
23,111
0
W
Cu Chulainn
Kozilekk
Cu Chulainn
3,099
560
0
1,610
6,301
3,408
48
2,980
3,184
1,878
7,239
L
3,129
176
0
949
3,496
3,074
0
969
2,527
0
8,105
W
Arachne
MeDummyy
Arachne
2,290
1,583
0
1,768
4,968
1,708
239
498
4,413
0
9,817
L
Yu Huang
SSeidzi
Yu Huang
3,707
481
0
573
3,909
1,310
204
1,402
2,507
12,558
0
L
Jormungandr
ballsout570
Jormungandr
5,125
1,086
0
1,748
7,155
5,489
0
2,309
4,846
16,385
0
W
Danzaburou
ufameauma28
Danzaburou
3,659
1,577
0
1,773
4,683
1,902
282
1,874
2,643
0
11,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,855
Gold Earned
25,087
106
Minions Killed
112
0
Camps Cleared
0
724,196
Distance Traveled
582,168
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,195
866
5
1
0
142,521
1
L
Medusa
4,659
777
3
1
0
52,364
0
L
Ne Zha
5,224
871
21
4
0
149,739
3
W
Vulcan
5,613
936
44
7
0
159,626
2
W
Cu Chulainn
4,794
799
20
3
0
144,850
0
L
Tyr
5,066
844
16
3
0
147,847
1
W
Arachne
5,146
858
24
4
0
153,229
2
L
Yu Huang
4,927
821
41
7
0
102,662
1
L
Jormungandr
5,211
869
31
5
0
129,556
1
W
Danzaburou
5,107
851
13
2
0
123,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role